Tornac83
5 years ago
commit
425493b8b8
2 changed files with 450 additions and 0 deletions
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# Pupatt |
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Ashita pup attachment addon for changing pup attachments per user profiles. Only working on retail and only pup main at the moment. |
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pupatt commands /pupatt |
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/pupatt load profileName, - Loads a saved profile from settings. |
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/pupatt newprofile profileName, - Creates a new profile. |
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/pupatt save, - Saves the new profile created. |
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/pupatt list, - Lists the profiles as well as the hex values for each attachment. |
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/pupatt current, - Lists the current attachments hex values. |
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/pupatt clear, - Clears the current attachments. |
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/pupatt save, - Saves the new profile created. |
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/pupatt spawn, - Spawns the puppet using whatever is off cooldown. |
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/pupatt despawn, - Despawns the puppet. |
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--[[ |
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* Ashita - Copyright (c) 2014 - 2020 atom0s [atom0s@live.com] |
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* |
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. |
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to |
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* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. |
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* |
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* By using Ashita, you agree to the above license and its terms. |
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* |
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* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were |
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* made. You must do so in any reasonable manner, but not in any way that suggests the licensor |
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* endorses you or your use. |
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* |
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* Non-Commercial - You may not use the material (Ashita) for commercial purposes. |
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* |
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* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the |
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* modified material. You are, however, allowed to submit the modified works back to the original |
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* Ashita project in attempt to have it added to the original project. |
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* |
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* You may not apply legal terms or technological measures that legally restrict others |
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* from doing anything the license permits. |
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* |
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* No warranties are given. |
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]]-- |
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_addon.author = 'tornac'; |
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_addon.name = 'pupatt'; |
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_addon.version = '1.05'; |
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--------------------------------- |
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--DO NOT EDIT BELOW THIS LINE |
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--------------------------------- |
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require 'common' |
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require 'ffxi.recast' |
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require 'logging' |
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require 'timer' |
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-------------------------------------------------------------- |
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-- Create a table for holding the current profile to be written |
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-------------------------------------------------------------- |
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objDelay = 0.65; -- The delay to prevent spamming packets. |
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objTimer = 0; -- The current time used for delaying packets. |
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unequip = 0x00; |
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pupSub = 0x00; |
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offset = 0x04; |
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local PlayerName = nil; |
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inProgress = false; -- packet sending is in progress. |
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queOffset = 1; -- smoother experience for packets. |
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currentProfile = { }; |
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attachmentQueue = { }; -- Table to hold commands queued for sending |
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currentAttachments = { }; -- table for holding current attachments |
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pupattProfiles = { }; -- table for holding attachment profiles |
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petlessZones = {50,235,234,224,284,233,70,257,251,14,242,250,226,245, |
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237,249,131,53,252,231,236,246,232,240,247,243,223,248,230, |
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26,71,244,239,238,241,256,257} |
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--[[ keeping for reference |
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local player = GetPlayerEntity(); |
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local pet = player.PetTargetIndex |
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local recastTimerActivate = ashita.ffxi.recast.get_ability_recast_by_id(205); |
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local recastTimerDeactivate = ashita.ffxi.recast.get_ability_recast_by_id(208); |
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local recastTimerdeusex = ashita.ffxi.recast.get_ability_recast_by_id(115); |
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local MainJob = AshitaCore:GetDataManager():GetPlayer():GetMainJob(); |
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local SubJob = AshitaCore:GetDataManager():GetPlayer():GetSubJob(); |
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local buffs = AshitaCore:GetDataManager():GetPlayer():GetBuffs(); |
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local limitpoints = AshitaCore:GetDataManager():GetPlayer():GetLimitPoints(); |
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local zone_id = AshitaCore:GetDataManager():GetParty():GetMemberZone(0); |
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]] |
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--------------------------------------------------------------- |
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--try to load file when addon is loaded |
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--------------------------------------------------------------- |
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ashita.register_event('load', function() |
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load_pupattSettings(); |
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end); |
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--------------------------------------------------------------- |
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-- sees if any values are in a given table. |
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--------------------------------------------------------------- |
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function contains(table, val) |
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for i=1,#table do |
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if table[i] == val then |
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return true |
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end |
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end |
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return false; |
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end; |
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------------------------------------------------------------------------------------------------ |
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-- desc: Getting pup information from packets for subsequent equipment changes. |
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---------------------------------------------------------------------------------------------------- |
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ashita.register_event('incoming_packet', function(id, size, packet) |
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-- Party Member's Status |
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if (id == 0x044) then |
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DiffPack = struct.unpack('B', packet, 0x05 + 1); |
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equippedOffset = 1; -- Increase by one byte every loop |
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if (DiffPack == 0) then |
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-- Unpack 14 bytes and set the slotid:attachmentid into currentAttachments table |
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for i = 1, 14 do |
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attachmentId = string.format("0x%X" , struct.unpack('B', packet, 0x08 + equippedOffset)); |
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currentAttachments[i] = attachmentId; |
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equippedOffset = equippedOffset + 1; |
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end |
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end |
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end |
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return false; |
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end); |
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------------------------------------------------------------------------------------------------ |
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-- desc: Adds all the attachements from the given profile. |
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---------------------------------------------------------------------------------------------------- |
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--Pass in a slot ID + hex id of the Attachment |
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-- Slot ID 1 = Head, 2=frame, 3-14 = attachment slots |
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function addAttachment(slot, id) |
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slots = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; |
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slots[slot] = id; |
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local attach = struct.pack('I2I2BBBBBBI2BBBBBBBBBBBBBB', 0x5302, 0x0000, id, 0x00, unequip, 0x00, 0x12, pupSub, 0x0000, slots[1],slots[2],slots[3],slots[4],slots[5],slots[6],slots[7],slots[8],slots[9],slots[10],slots[11],slots[12],slots[13],slots[14]):totable(); |
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table.insert(attachmentQueue, { 0x102, attach}); |
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end; |
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------------------------------------------------------------------------------------------------ |
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-- desc: Clearing all the attachment out of the puppet. |
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---------------------------------------------------------------------------------------------------- |
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function clearAttachments() |
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local player = GetPlayerEntity(); |
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local pet = GetEntity(player.PetTargetIndex); |
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if(pet == nil) then |
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print ("Clearing Attachments"); |
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slots = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; |
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for slot,id in pairs(currentAttachments) do |
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slots[slot] = id; |
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end |
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slots[1] = 0x00; |
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slots[2] = 0x00; |
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local unattach = struct.pack('I2I2BBBBBBI2BBBBBBBBBBBBBB', 0x5302, 0x0000, 0x00, 0x00, 0x01, 0x00, 0x12, pupSub, 0x0000, slots[1],slots[2],slots[3],slots[4],slots[5],slots[6],slots[7],slots[8],slots[9],slots[10],slots[11],slots[12],slots[13],slots[14]):totable(); |
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table.insert(attachmentQueue, { 0x102, unattach}); |
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else |
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print("Puppet still out please despawn to unequip attachments.") |
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end |
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end; |
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---------------------------------------------------------------------------------------------------- |
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-- desc: Pup attachment struct.packing. |
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---------------------------------------------------------------------------------------------------- |
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function load_pupatt(attachmentSet) |
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local player = GetPlayerEntity(); |
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local pet = GetEntity(player.PetTargetIndex); |
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local MainJob = AshitaCore:GetDataManager():GetPlayer():GetMainJob(); |
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local SubJob = AshitaCore:GetDataManager():GetPlayer():GetSubJob(); |
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if ((MainJob == 18 or SubJob == 18)and pet == nil) then |
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if (SubJob == 18) then |
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local pupSub = 0x01; |
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end |
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for slot,item in ipairs(attachmentSet) do |
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addAttachment(slot,item); |
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end |
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else |
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print("Puppet is still out please please despawn pet to make changes to attachments.") |
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end |
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end; |
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---------------------------------------------------------------------------------------------------- |
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-- desc: Despawns your pet based on cooldowns. |
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---------------------------------------------------------------------------------------------------- |
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function despawn_pet() |
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local recastTimerDeactivate = ashita.ffxi.recast.get_ability_recast_by_id(208); |
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local player = GetPlayerEntity(); |
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local pet = GetEntity(player.PetTargetIndex); |
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if (recastTimerDeactivate == 0 and pet ~= nil) then |
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AshitaCore:GetChatManager():QueueCommand('/ja "Deactivate" <me>' , 1); |
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elseif (recastTimerDeactivate > 0 and pet ~= nil) then |
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print('<<Pupatt: Deactivate is not ready yet please try again later>>') |
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end |
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end; |
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---------------------------------------------------------------------------------------------------- |
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-- desc: Summons your pet based on cooldowns and zone_id. |
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---------------------------------------------------------------------------------------------------- |
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function Summon_pet() |
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local recastTimerActivate = ashita.ffxi.recast.get_ability_recast_by_id(205); |
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local recastTimerdeusex = ashita.ffxi.recast.get_ability_recast_by_id(115); |
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local zone_id = AshitaCore:GetDataManager():GetParty():GetMemberZone(0); |
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local player = GetPlayerEntity(); |
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local pet = GetEntity(player.PetTargetIndex); |
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if (pet == nil) then |
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if contains(petlessZones, zone_id) then |
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print("You are in a zone that dose not allow pets.") |
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else |
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if (recastTimerActivate == 0) then |
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print("<<Pupatt: Using Activate>>") |
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AshitaCore:GetChatManager():QueueCommand('/ja "Activate" <me>' , 1); |
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elseif(recastTimerdeusex == 0) then |
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print('<<Pupatt: Activate is not ready using Deus Ex Automata>>') |
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AshitaCore:GetChatManager():QueueCommand('/ja "Deus Ex Automata" <me>' , 1); |
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elseif(recastTimerdeusex > 0 and recastTimerdeusex > 0) then |
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print('<<Pupatt: Activate and Deus Ex Automata is not ready yet please try again later>>') |
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end |
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end |
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else |
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print("Your puppet is already out") |
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end |
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end; |
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---------------------------------------------------------------------------------------------------- |
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-- func: process_queue |
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-- desc: Processes the packet queue to be sent. |
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---------------------------------------------------------------------------------------------------- |
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function process_queue() |
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if (os.clock() >= (objTimer + objDelay)) then |
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objTimer = os.clock(); |
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-- Ensure the queue has something to process.. |
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if (#attachmentQueue > queOffset) then |
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queOffset = 0 |
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inProgress = true |
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-- Obtain the first queue entry.. |
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local data = table.remove(attachmentQueue, 1); |
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-- Send the queued object.. |
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--print("Sending packet #"..(#attachmentQueue + 1)) |
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AddOutgoingPacket(data[1], data[2]); |
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elseif (#attachmentQueue == queOffset and inProgress == true) then |
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print("Attachment change completed") |
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inProgress = false |
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queOffset = 1 |
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end |
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end |
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end |
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---------------------------------------------------------------------------------------------------- |
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-- func: render |
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-- desc: Event called when the addon is being rendered. |
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---------------------------------------------------------------------------------------------------- |
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ashita.register_event('render', function() |
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-- Process the objectives packet queue.. |
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process_queue(); |
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attFromMemory(); |
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end); |
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--------------------------------------------------------------------------------------------------- |
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-- func: load_pupattSettings |
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-- desc: load pup attachments from a file and sets currentattachment equip. |
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--------------------------------------------------------------------------------------------------- |
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function load_pupattSettings() |
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local tempCommands = ashita.settings.load(_addon.path .. '/settings/pupattProfiles.json'); |
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if tempCommands ~= nil then |
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print('Stored objective profiles found.'); |
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pupattProfiles = tempCommands; |
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else |
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print('pupatt profiles could not be loaded. Creating empty lists.'); |
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pupattProfiles = { }; |
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end |
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end; |
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--------------------------------------------------------------------------------------------------- |
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-- func: new_profile |
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-- desc: Creates new profile with current objectives |
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--------------------------------------------------------------------------------------------------- |
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function new_profile(profileName) |
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print("Saving current attachments to profile " .. profileName) |
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newProfile = {} |
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for k,v in pairs (currentAttachments) do |
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convv = string.format("0x%X",v) |
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if (__debug) then |
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print(string.format("slot id and attachmentId: %d, 0x%X", k, v)); |
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print(convk) |
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print(convv) |
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end |
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table.insert(newProfile, convv) |
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end |
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pupattProfiles[profileName] = newProfile; |
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end; |
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--------------------------------------------------------------------------------------------------- |
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-- func: list_profiles |
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-- desc: Lists saved profiles |
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--------------------------------------------------------------------------------------------------- |
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function list_profiles() |
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print("Current Profiles:\n") |
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printProfiles = ashita.settings.JSON:encode_pretty(pupattProfiles, nil, {pretty = true, indent = "-> " }); |
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print(printProfiles); |
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end; |
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--------------------------------------------------------------- |
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-- Prepairs, reads and stores the current attachment for 1st time use. |
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--------------------------------------------------------------- |
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function attFromMemory() |
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if (currentAttachments == nil) then |
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local pointer1 = ashita.memory.findpattern('FFXiMain.dll', 0, 'C1E1032BC8B0018D????????????B9????????F3A55F5E5B', 10, 0); |
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if (pointer1 == 0) then |
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err('Failed to locate current attachments, please cycle a attachment to continue.'); |
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else |
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local offset1 = ashita.memory.read_uint32(pointer1); |
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pointer = ashita.memory.read_uint32(AshitaCore:GetPointerManager():GetPointer('inventory')); |
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pointer = ashita.memory.read_uint32(pointer); |
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currentAttachments = ashita.memory.read_array((pointer + offset1) + offset, 0x0E); |
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if (currentAttachments ~= nil) then |
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for i = 1, 14 do |
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currentAttachments[i] = string.format("0x%X" , currentAttachments[i]); |
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end |
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end |
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end |
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end |
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end; |
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--------------------------------------------------------------------------------------------------- |
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-- func: save_pupattProfile |
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-- desc: saves current pup attachment profiles to a file |
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--------------------------------------------------------------------------------------------------- |
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function save_profiles() |
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print("Writing saved profiles to file settings/pupattProfiles.json"); |
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-- Save the addon settings to a file (from the addonSettings table) |
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ashita.settings.save(_addon.path .. '/settings' .. '/pupattProfiles.json' , pupattProfiles); |
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end; |
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---------------------------------------------------------------------------------------------------- |
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-- func: print_help |
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-- desc: Displays a help block for proper command usage. |
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---------------------------------------------------------------------------------------------------- |
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local function print_help(cmd, help) |
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-- Print the invalid format header.. |
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print('\31\200[\31\05' .. _addon.name .. '\31\200]\30\01 ' .. '\30\68Invalid format for command:\30\02 ' .. cmd .. '\30\01'); |
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-- Loop and print the help commands.. |
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for k, v in pairs(help) do |
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print('\31\200[\31\05' .. _addon.name .. '\31\200]\30\01 ' .. '\30\68Syntax:\30\02 ' .. v[1] .. '\30\71 ' .. v[2]); |
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end |
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end; |
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---------------------------------------------------------------------------------------------------- |
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-- func: user_commands |
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-- desc: User commands to help interact with the program. |
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---------------------------------------------------------------------------------------------------- |
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ashita.register_event('command', function(command, ntype) |
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-- Get the arguments of the command.. |
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local args = command:args(); |
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if (args[1] ~= '/pupatt') then |
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return false; |
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end |
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if (#args == 3 and args[2] == 'newprofile') then |
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new_profile(args[3]) |
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return true; |
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end |
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if (#args >= 2 and args[2] == 'list') then |
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list_profiles() |
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return true; |
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end |
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if (#args >= 2 and args[2] == 'current') then |
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currentAtt = ashita.settings.JSON:encode_pretty(currentAttachments, nil, {pretty = true, indent = "-> " }); |
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print(currentAtt); |
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return true; |
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end |
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if (#args >= 2 and args[2] == 'save') then |
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save_profiles() |
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return true; |
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end |
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if (#args >= 2 and args[2] == 'clear') then |
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clearAttachments() |
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return true; |
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end |
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if (#args >= 2 and args[2] == 'spawn') then |
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Summon_pet() |
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return true; |
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end |
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if (#args >= 2 and args[2] == 'despawn') then |
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despawn_pet() |
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return true; |
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end |
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if (#args >= 2 and args[2] == 'load') then |
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print("Loading " .. args[3]); |
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if pupattProfiles[args[3]] then |
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ashita.timer.once(1,clearAttachments); |
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ashita.timer.once(2,load_pupatt,pupattProfiles[args[3]]); |
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else |
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print (args[3] .. " profile not found"); |
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end |
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return true; |
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end |
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-- Prints the addon help.. |
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print_help('/pupatt', { |
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{'/pupatt load profileName', ' - Loads a saved profile from settings. '}, |
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{'/pupatt newprofile profileName', ' - creates a new profile.'}, |
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{'/pupatt save', ' - Saves the new profile created.'}, |
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{'/pupatt list', ' - Lists the profiles as well as the hex values for each attachment.'}, |
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{'/pupatt current', ' - Lists the current attachments hex values.'}, |
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{'/pupatt clear', ' - Clears the current attachments.'}, |
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{'/pupatt spawn', ' - Spawns the puppet using whatever is off cooldown.'}, |
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{'/pupatt despawn', ' - despawns the puppet.'}, |
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}); |
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return true; |
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end); |
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