A plugin that manages gear swaps.
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<ashitacast>
<settings> <!--Contains settings specific to this xml, must be set to true/false to override default-->
<buffupdate>true</buffupdate> <!--Determines if your idlegear will be parsed when you gain/lose a buff. Default: TRUE -->
<statusupdate>true</statuspdate> <!--Determines if your idlegear will be parsed when you change status(stand/rest/engage/etc). Default: TRUE -->
<hpupdate>false</hpupdate> <!--Determines if your idlegear will be parsed when your HP % changes. Default: TRUE -->
<autoupdate>true</autoupdate> <!--Determines if your idlegear will be parsed on outgoing status updates(roughly every 350ms). Default: TRUE-->
</settings>
<sets>
<set name="Stand">
<main>Terra's Staff</main>
<sub>Oneiros Grip</sub>
<head>Bihu Roundlet +1</head>
<neck>Twilight Torque</neck>
<lear>Loquac. Earring</lear>
<rear>Aoidos' Earring</rear>
<body>Gende. Bilaut +1</body>
<hands>Bihu Cuffs +1</hands>
<lring>Patricius Ring</lring>
<rring>Prolix Ring</rring>
<back>Umbra Cape</back>
<waist>Flume Belt</waist>
<legs>Gende. Spats +1</legs>
<feet>Aoidos' Cothrn. +2</feet>
</set>
<set name="Melee">
<head>Nahtirah Hat</head>
<body>Sheikh Manteel</body>
<hands>Bokwus Gloves</hands>
<waist>Witful Belt</waist>
<legs>Gendewitha Spats</legs>
<feet>Bokwus boots</feet>
</set>
<set name="Resting">
<main>Chatoyant Staff</main>
<sub>Oneiros Grip</sub>
<head>Bihu Roundlet +1</head>
<neck>Aoidos' Matinee</neck>
<lear>Loquac. Earring</lear>
<rear>Aoidos' Earring</rear>
<body>Gende. Bilaut +1</body>
<hands>Bihu Cuffs +1</hands>
<lring>Sangoma Ring</lring>
<rring>Prolix Ring</rring>
<back>Umbra Cape</back>
<waist>Flume Belt</waist>
<legs>Gende. Spats +1</legs>
<feet>Chelona Boots +1</feet>
</set>
<set name="WindAcc">
<main>Venabulum</main>
<sub>Mephitis Grip</sub>
<head>Bihu Roundlet +1</head>
<neck>Aoidos' Matinee</neck>
<lear>Lifestorm Earring</lear>
<rear>Psystorm Earring</rear>
<body>Brioso Just. +1</body>
<hands>Bihu Cuffs +1</hands>
<lring>Sangoma Ring</lring>
<rring>Maquette Ring</rring>
<back>Rhapsode's Cape</back>
<waist>Ovate Rope</waist>
<legs>Brioso Cann. +1</legs>
<feet>Bokwus boots</feet>
</set>
<set name="StringAcc" baseset="WindAcc">
<hands>Lurid Mitts</hands>
</set>
<set name="Buff">
<main>Legato Dagger</main>
<sub>Genbu's Shield</sub>
<neck>Aoidos' Matinee</neck>
<body>Aoidos' Hngrln. +2</body>
<legs>Mdk. Shalwar +1</legs>
<feet>Brioso Slippers +1</feet>
</set>
<set name="Cure">
<main>Chatoyant Staff</main>
<head>Gende. Caubeen +1</head>
<neck>Debilis Medallion</neck>
<body>Heka's Kalasiris</body>
<hands>Bokwus Gloves</hands>
<lring>Haoma's Ring</lring>
<rring>Haoma's Ring</rring>
<back>Tempered Cape</back>
<legs>Brioso Cann. +1</legs>
<feet>Bihu Slippers +1</feet>
</set>
<set name="Haste">
</set>
<set name="Stoneskin">
<head>Nahtirah Hat</head>
<body>Anhur Robe</body>
<hands>Bokwus Gloves</hands>
<back>Swith Cape +1</back>
<waist>Siegel Sash</waist>
<legs>Brioso Cann. +1</legs>
<feet>Bokwus boots</feet>
</set>
<set name="Precast">
<ammo>Impatiens</ammo>
<head>Nahtirah Hat</head>
<neck>Orunmila's Torque</neck>
<lear>Loquac. Earring</lear>
<body>Anhur Robe</body>
<hands>Gende. Gages +1</hands>
<rring>Prolix Ring</rring>
<back>Swith Cape +1</back>
<waist>Witful Belt</waist>
<legs>Orvail Pants</legs>
<feet>Chelona Boots +1</feet>
</set>
<set name="SongPrecast">
<main>Felibre's Dague</main>
<sub>Genbu's Shield</sub>
<ammo>Impatiens</ammo>
<head>Aoidos' Calot +2</head>
<neck>Orunmila's Torque</neck>
<lear>Loquac. Earring</lear>
<rear>Aoidos' Earring</rear>
<body>Sheikh Manteel</body>
<hands>Gende. Gages +1</hands>
<rring>Prolix Ring</rring>
<back>Swith Cape +1</back>
<waist>Witful Belt</waist>
<legs>Gendewitha Spats</legs>
<feet>Bihu Slippers +1</feet>
</set>
<set name="Cursna">
<neck>Debilis Medallion</neck>
<hands>Hieros Mittens</hands>
<lring>Haoma's Ring</lring>
<rring>Haoma's Ring</rring>
<feet>Gende. Galoshes</feet>
</set>
</sets>
<inputcommands>
<cmd input="/singstring ">
<setvar name="StringVar" value="true" />
<command>/ma %args</command>
</cmd>
<cmd input="/stringonce">
<setvar name="StringVar" value="true" />
<addtochat color="159">Next song will use daurdabla.</addtochat>
</cmd>
</inputcommands>
<premagic>
<if eq_main="izhiikoh">
<equip lock="true">
<main>%eq_main</main>
<sub>%eq_sub</sub>
</equip>
</if>
<if ad_type="BardSong"><equip set="SongPrecast" /></if>
<else><equip set="Precast" /></else>
<if ad_element="Earth">
<equip>
<main>Vishrava I</main>
<sub>Vivid Strap</sub>
</equip>
</if>
<elseif ad_element="Fire">
</elseif>
<elseif ad_element="Thunder">
</elseif>
<elseif ad_element="Light">
<equip>
<main>Arka I</main>
<sub>Vivid Strap</sub>
</equip>
</elseif>
</premagic>
<midmagic>
<!--<if eq_main="izhiikoh">
<equip lock="true">
<main>%eq_main</main>
<sub>%eq_sub</sub>
</equip>
</if>-->
<equip set="Stand" />
<if ad_type="BardSong">
<if advanced="$StringVar=true">
<setvar name="StringVar" value="false" />
<equip lock="true">
<range>Daurdabla</range>
</equip>
<if ad_name="Foe Lullaby*|Horde Lullaby*">
<equip when="precast" set="StringAcc">
<hands>Brioso Cuffs +1</hands>
</equip>
<return />
</if>
<elseif ad_name="Army's Paeon*">
<equip set="Stand" />
<return />
</elseif>
</if>
<else>
<equip lock="true">
<range>Gjallarhorn</range>
</equip>
<if ad_name="Foe Lullaby*|Horde Lullaby*">
<equip set="StringAcc">
<hands>Brioso Cuffs +1</hands>
</equip>
<return />
</if>
<elseif ad_name="Pining Nocturne|Foe Requiem*|*Elegy|Magic Finale|*Threnody">
<equip set="WindAcc" />
<return />
</elseif>
</else>
<equip set="Buff" />
<if ad_name="Sentinel's Scherzo">
<equip>
<feet>Aoidos' Cothrn. +2</feet>
</equip>
</if>
<elseif ad_name="Advancing March|Victory March">
<equip>
<hands>Ad. Mnchtte. +2</hands>
</equip>
</elseif>
<elseif ad_name="Sword Madrigal|Blade Madrigal">
<equip>
<head>Aoidos' Calot +2</head>
</equip>
</elseif>
<elseif ad_name="Mage's Ballad*">
<equip>
<legs>Aoidos' Rhing. +2</legs>
</equip>
</elseif>
<elseif ad_name="Army's Paeon*">
<equip>
<head>Brioso Roundlet +1</head>
</equip>
</elseif>
</if>
<if ad_type="WhiteMagic">
<if ad_name="Cure*|Curaga*">
<equip set="Cure" />
</if>
<elseif ad_name="Stoneskin">
<equip set="Stoneskin" />
</elseif>
<elseif ad_name="Cursna">
<equip set="Cursna" />
</elseif>
</if>
</midmagic>
<preranged>
<equip><range>Aureole</range></equip>
</preranged>
<idlegear>
<if eq_main="izhiikoh">
<equip lock="true">
<main>%eq_main</main>
<sub>%eq_sub</sub>
</equip>
</if>
<if p_status="resting"><equip set="Resting" /></if>
<elseif p_status="engaged" eq_main="izhiikoh">
<equip set="Melee" />
</elseif>
<else><equip set="Stand" /></else>
</idlegear>
<jobability>
<if ad_name="Soul Voice">
<equip><legs>Bihu Cannions</legs></equip>
</if>
<if ad_name="Troubadour">
<equip><body>Bihu Justaucorps</body></equip>
</if>
<if ad_name="Nightingale">
<equip><feet>Bihu Slippers +1</feet></equip>
</if>
<if ad_name="Pianissimo"><registerbuff id="409" /></if>
</jobability>
</ashitacast>