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atom0s 8 years ago
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  1. 160
      pbar.lua

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pbar.lua

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--[[
* The MIT License (MIT)
*
* Copyright (c) 2014 Vicrelant
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
]]--
_addon.author = 'Vicrelant';
_addon.name = 'pbar';
_addon.version = '3.0.0';
require 'common'
----------------------------------------------------------------------------------------------------
-- Configurations
----------------------------------------------------------------------------------------------------
local default_config =
{
font =
{
name = 'Arial',
size = 10,
color = 0xFFFFFFFF,
position = { 7, 120 },
bgcolor = 0x80000000,
bgvisible = true,
bold = true
},
color =
{
hp_color = 'FFFFFFFF',
tp_color = 'FFFFFFFF',
tp_color_99 = 'FF00FF00',
hp_color_75 = 'FFFFFF00',
hp_color_50 = 'FFFFA500',
hp_color_25 = 'FFFF0000',
mp_color = 'FFFFFFFF',
mp_color_75 = 'FFFFFF00',
mp_color_50 = 'FFFFA500',
mp_color_25 = 'FFFF0000',
}
};
local pbar_config = default_config;
----------------------------------------------------------------------------------------------------
-- func: load
-- desc: Event called when the addon is being loaded.
----------------------------------------------------------------------------------------------------
ashita.register_event('load', function()
-- Load the settings..
pbar_config = ashita.settings.load_merged(_addon.path .. 'settings/pbar.json', pbar_config);
-- Create our font object..
local f = AshitaCore:GetFontManager():Create( '__pbar_addon' );
f:SetBold( pbar_config.font.bold );
f:SetColor( pbar_config.font.color );
f:SetFontFamily( pbar_config.font.name );
f:SetFontHeight( pbar_config.font.size );
f:SetPositionX( pbar_config.font.position[1] );
f:SetPositionY( pbar_config.font.position[2] );
f:SetText( '' );
f:SetVisibility( false );
f:GetBackground():SetColor( pbar_config.font.bgcolor );
f:GetBackground():SetVisibility( pbar_config.font.bgvisible );
end);
----------------------------------------------------------------------------------------------------
-- func: unload
-- desc: Event called when the addon is being unloaded.
----------------------------------------------------------------------------------------------------
ashita.register_event('unload', function()
-- Save the configuration..
ashita.settings.save(_addon.path .. 'settings/pbar.json', pbar_config);
-- Unload our font object..
AshitaCore:GetFontManager():Delete( '__pbar_addon' );
end);
----------------------------------------------------------------------------------------------------
-- func: render
-- desc: Event called when the addon is being rendered.
----------------------------------------------------------------------------------------------------
ashita.register_event('render', function()
local f = AshitaCore:GetFontManager():Create( '__pbar_addon' );
local player= AshitaCore:GetDataManager():GetPlayer();
local pet = ashita.ffxi.targets.get_target('pet');
-- Ensure we have a valid player..
if (pet == nil) then
f:SetVisibility( false );
return;
end
local pettp = player:GetPetTP()/10;
local petmp = player:GetPetMP();
------------------------------------
-- change color when TP is above 99%
------------------------------------
if (pettp > 99) then
tp_color = pbar_config.color.tp_color_99;
else
tp_color = pbar_config.color.tp_color;
end
------------------------------------
-- change color when HP is below 75%
------------------------------------
if (pet.HealthPercent < 25) then
hp_color = pbar_config.color.hp_color_25;
elseif (pet.HealthPercent < 50) then
hp_color = pbar_config.color.hp_color_50;
elseif (pet.HealthPercent < 75) then
hp_color = pbar_config.color.hp_color_75;
else
hp_color = pbar_config.color.hp_color;
end
------------------------------------
-- change color when MP is below 75%
------------------------------------
if (petmp < 25) then
mp_color = pbar_config.color.mp_color_25;
elseif (petmp < 50) then
mp_color = pbar_config.color.mp_color_50;
elseif (petmp < 75) then
mp_color = pbar_config.color.mp_color_75;
else
mp_color = pbar_config.color.mp_color;
end
f:SetVisibility( true );
-----------------------------------
-- Format and output to the screen.
-----------------------------------
f:SetText(string.format('%s HP:[|c%s|%d%%|r] TP:[|c%s|%d%%|r] MP:[|c%s|%d%%|r]',
pet.Name,
hp_color, pet.HealthPercent,
tp_color, player:GetPetTP() / 10,
mp_color, petmp));
end);
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