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atom0s 8 years ago
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      autojoin.lua

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autojoin.lua

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--[[
* Ashita - Copyright (c) 2014 - 2016 atom0s [atom0s@live.com]
*
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
*
* By using Ashita, you agree to the above license and its terms.
*
* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
* endorses you or your use.
*
* Non-Commercial - You may not use the material (Ashita) for commercial purposes.
*
* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the
* modified material. You are, however, allowed to submit the modified works back to the original
* Ashita project in attempt to have it added to the original project.
*
* You may not apply legal terms or technological measures that legally restrict others
* from doing anything the license permits.
*
* No warranties are given.
]]--
_addon.author = 'atom0s (based on Lolwutt plugin)';
_addon.name = 'autojoin';
_addon.version = '3.0.0';
require 'common'
----------------------------------------------------------------------------------------------------
-- Default Configurations
----------------------------------------------------------------------------------------------------
local default_config =
{
default = 'ignore',
decline = { },
join = { },
ignore = { }
};
local autojoin_config = default_config;
local users = { };
local default_action = 2;
----------------------------------------------------------------------------------------------------
-- func: msg
-- desc: Prints out a message with the Nomad tag at the front.
----------------------------------------------------------------------------------------------------
local function msg(s)
local txt = '\31\200[\31\05AutoJoin\31\200]\31\130 ' .. s;
print(txt);
end
---------------------------------------------------------------------------------------------------
-- func: GetUserEntry
-- desc: Gets a users entry within the loaded user list.
---------------------------------------------------------------------------------------------------
local function GetUserEntry(name)
for k, v in pairs(users) do
if (v[1] == name) then
return v;
end
end
return nil;
end
----------------------------------------------------------------------------------------------------
-- func: load
-- desc: Event called when the addon is being loaded.
----------------------------------------------------------------------------------------------------
ashita.register_event('load', function()
-- Save the default settings if they don't exist..
if (not ashita.file.file_exists(_addon.path .. '/settings/settings.json')) then
ashita.settings.save(_addon.path .. '/settings/settings.json', autojoin_config);
end
-- Load the configuration file..
autojoin_config = ashita.settings.load_merged(_addon.path .. '/settings/settings.json', autojoin_config);
-- Build a list of user types from the settings file..
for k, v in pairs(autojoin_config.decline) do
table.insert(users, { v:lower(), 0 });
end
for k, v in pairs(autojoin_config.join) do
table.insert(users, { v:lower(), 1 });
end
for k, v in pairs(autojoin_config.ignore) do
table.insert(users, { v:lower(), 2 });
end
-- Set the default action..
if (autojoin_config.default == 'decline') then
default_action = 0;
elseif (autojoin_config.default == 'join') then
default_action = 1;
else
default_action = 2;
end
end);
---------------------------------------------------------------------------------------------------
-- func: incoming_packet
-- desc: Called when our addon receives an incoming packet.
---------------------------------------------------------------------------------------------------
ashita.register_event('incoming_packet', function(id, size, data, modified, blocked)
-- Look for party request packets..
if (id == 0xDC) then
-- Obtain the inviter action..
local name = struct.unpack('s', data, 0x0C + 1);
local user = GetUserEntry(name:lower());
local action = default_action;
-- Update the action based on the found user entry..
if (user ~= nil) then
action = user[2];
end
-- Handle the action..
if (action ~= 2) then
-- Rebuild the response packet..
local packet = { 0x74, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
packet[5] = action;
AddOutgoingPacket(0x74, packet);
if (action == 1) then
msg('Accepting invite from: \30\03' .. name);
else
msg('Declined invite from: \30\03' .. name);
end
return true;
end
end
return false;
end);
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