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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>FFXIMapViewer</RootNamespace>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<ClCompile>
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<ItemGroup>
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<None Include="FFXIMapViewer.ico" />
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<None Include="ReadMe.txt" />
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<None Include="small.ico" />
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<ClInclude Include="FFACE4.h" />
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<ClInclude Include="FFXIMapViewer.h" />
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<ClInclude Include="MapFile.h" />
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<ClInclude Include="MapManager.h" />
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<ClInclude Include="Resource.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="structures.h" />
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<ClInclude Include="targetver.h" />
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<ItemGroup>
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<ClCompile Include="DxRender.cpp" />
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<ClCompile Include="FFXIMapViewer.cpp" />
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<ClCompile Include="MapFile.cpp" />
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<ClCompile Include="MapManager.cpp" />
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<ClCompile Include="stdafx.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<ItemGroup>
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<ResourceCompile Include="FFXIMapViewer.rc" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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