atom0s
6 years ago
11 changed files with 877 additions and 1 deletions
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#pragma once |
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#ifndef _FFXIENCRYPTION_H_ |
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#define _FFXIENCRYPTION_H_ |
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#include <Windows.h> |
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#include <complex> |
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typedef unsigned char uint8; |
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typedef unsigned short uint16; |
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typedef unsigned int uint32; |
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#define RBUFP(p,pos) (((uint8*)(p)) + (pos)) |
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#define RBUFB(p,pos) (*(uint8*)RBUFP((p),(pos))) |
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#define RBUFW(p,pos) (*(uint16*)RBUFP((p),(pos))) |
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#define RBUFL(p,pos) (*(uint32*)RBUFP((p),(pos))) |
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#define RBUFF(p,pos) (*(float*)RBUFP((p),(pos))) |
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#define WBUFP(p,pos) (((uint8*)(p)) + (pos)) |
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#define WBUFB(p,pos) (*(uint8*)WBUFP((p),(pos))) |
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#define WBUFW(p,pos) (*(uint16*)WBUFP((p),(pos))) |
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#define WBUFL(p,pos) (*(uint32*)WBUFP((p),(pos))) |
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#define WBUFF(p,pos) (*(float*)WBUFP( |
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namespace FFXIEncryption |
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{ |
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#pragma pack(push,1) |
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typedef struct |
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{ |
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char id[16]; |
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float fTransX,fTransY,fTransZ; |
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float fRotX,fRotY,fRotZ; |
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float fScaleX,fScaleY,fScaleZ; |
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float fa,fb,fc,fd; |
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long fe,ff,fg,fh,fi,fj,fk,fl; |
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} OBJINFO; |
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static BYTE key_table[0x100] = |
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{ |
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0xE2, 0xE5, 0x06, 0xA9, 0xED, 0x26, 0xF4, 0x42, 0x15, 0xF4, 0x81, 0x7F, 0xDE, 0x9A, 0xDE, 0xD0, |
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0x1A, 0x98, 0x20, 0x91, 0x39, 0x49, 0x48, 0xA4, 0x0A, 0x9F, 0x40, 0x69, 0xEC, 0xBD, 0x81, 0x81, |
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0x8D, 0xAD, 0x10, 0xB8, 0xC1, 0x88, 0x15, 0x05, 0x11, 0xB1, 0xAA, 0xF0, 0x0F, 0x1E, 0x34, 0xE6, |
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0x81, 0xAA, 0xCD, 0xAC, 0x02, 0x84, 0x33, 0x0A, 0x19, 0x38, 0x9E, 0xE6, 0x73, 0x4A, 0x11, 0x5D, |
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0xBF, 0x85, 0x77, 0x08, 0xCD, 0xD9, 0x96, 0x0D, 0x79, 0x78, 0xCC, 0x35, 0x06, 0x8E, 0xF9, 0xFE, |
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0x66, 0xB9, 0x21, 0x03, 0x20, 0x29, 0x1E, 0x27, 0xCA, 0x86, 0x82, 0xE6, 0x45, 0x07, 0xDD, 0xA9, |
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0xB6, 0xD5, 0xA2, 0x03, 0xEC, 0xAD, 0x62, 0x45, 0x2D, 0xCE, 0x79, 0xBD, 0x8F, 0x2D, 0x10, 0x18, |
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0xE6, 0x0A, 0x6F, 0xAA, 0x6F, 0x46, 0x84, 0x32, 0x9F, 0x29, 0x2C, 0xC2, 0xF0, 0xEB, 0x18, 0x6F, |
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0xF2, 0x3A, 0xDC, 0xEA, 0x7B, 0x0C, 0x81, 0x2D, 0xCC, 0xEB, 0xA1, 0x51, 0x77, 0x2C, 0xFB, 0x49, |
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0xE8, 0x90, 0xF7, 0x90, 0xCE, 0x5C, 0x01, 0xF3, 0x5C, 0xF4, 0x41, 0xAB, 0x04, 0xE7, 0x16, 0xCC, |
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0x3A, 0x05, 0x54, 0x55, 0xDC, 0xED, 0xA4, 0xD6, 0xBF, 0x3F, 0x9E, 0x08, 0x93, 0xB5, 0x63, 0x38, |
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0x90, 0xF7, 0x5A, 0xF0, 0xA2, 0x5F, 0x56, 0xC8, 0x08, 0x70, 0xCB, 0x24, 0x16, 0xDD, 0xD2, 0x74, |
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0x95, 0x3A, 0x1A, 0x2A, 0x74, 0xC4, 0x9D, 0xEB, 0xAF, 0x69, 0xAA, 0x51, 0x39, 0x65, 0x94, 0xA2, |
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0x4B, 0x1F, 0x1A, 0x60, 0x52, 0x39, 0xE8, 0x23, 0xEE, 0x58, 0x39, 0x06, 0x3D, 0x22, 0x6A, 0x2D, |
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0xD2, 0x91, 0x25, 0xA5, 0x2E, 0x71, 0x62, 0xA5, 0x0B, 0xC1, 0xE5, 0x6E, 0x43, 0x49, 0x7C, 0x58, |
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0x46, 0x19, 0x9F, 0x45, 0x49, 0xC6, 0x40, 0x09, 0xA2, 0x99, 0x5B, 0x7B, 0x98, 0x7F, 0xA0, 0xD0, |
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}; |
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|
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static BYTE key_table2[0x100] = |
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{ |
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0xB8, 0xC5, 0xF7, 0x84, 0xE4, 0x5A, 0x23, 0x7B, 0xC8, 0x90, 0x1D, 0xF6, 0x5D, 0x09, 0x51, 0xC1, |
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0x07, 0x24, 0xEF, 0x5B, 0x1D, 0x73, 0x90, 0x08, 0xA5, 0x70, 0x1C, 0x22, 0x5F, 0x6B, 0xEB, 0xB0, |
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0x06, 0xC7, 0x2A, 0x3A, 0xD2, 0x66, 0x81, 0xDB, 0x41, 0x62, 0xF2, 0x97, 0x17, 0xFE, 0x05, 0xEF, |
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0xA3, 0xDC, 0x22, 0xB3, 0x45, 0x70, 0x3E, 0x18, 0x2D, 0xB4, 0xBA, 0x0A, 0x65, 0x1D, 0x87, 0xC3, |
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0x12, 0xCE, 0x8F, 0x9D, 0xF7, 0x0D, 0x50, 0x24, 0x3A, 0xF3, 0xCA, 0x70, 0x6B, 0x67, 0x9C, 0xB2, |
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0xC2, 0x4D, 0x6A, 0x0C, 0xA8, 0xFA, 0x81, 0xA6, 0x79, 0xEB, 0xBE, 0xFE, 0x89, 0xB7, 0xAC, 0x7F, |
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0x65, 0x43, 0xEC, 0x56, 0x5B, 0x35, 0xDA, 0x81, 0x3C, 0xAB, 0x6D, 0x28, 0x60, 0x2C, 0x5F, 0x31, |
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0xEB, 0xDF, 0x8E, 0x0F, 0x4F, 0xFA, 0xA3, 0xDA, 0x12, 0x7E, 0xF1, 0xA5, 0xD2, 0x22, 0xA0, 0x0C, |
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0x86, 0x8C, 0x0A, 0x0C, 0x06, 0xC7, 0x65, 0x18, 0xCE, 0xF2, 0xA3, 0x68, 0xFE, 0x35, 0x96, 0x95, |
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0xA6, 0xFA, 0x58, 0x63, 0x41, 0x59, 0xEA, 0xDD, 0x7F, 0xD3, 0x1B, 0xA8, 0x48, 0x44, 0xAB, 0x91, |
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0xFD, 0x13, 0xB1, 0x68, 0x01, 0xAC, 0x3A, 0x11, 0x78, 0x30, 0x33, 0xD8, 0x4E, 0x6A, 0x89, 0x05, |
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0x7B, 0x06, 0x8E, 0xB0, 0x86, 0xFD, 0x9F, 0xD7, 0x48, 0x54, 0x04, 0xAE, 0xF3, 0x06, 0x17, 0x36, |
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0x53, 0x3F, 0xA8, 0x11, 0x53, 0xCA, 0xA1, 0x95, 0xC2, 0xCD, 0xE6, 0x1F, 0x57, 0xB4, 0x7F, 0xAA, |
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0xF3, 0x6B, 0xF9, 0xA0, 0x27, 0xD0, 0x09, 0xEF, 0xF6, 0x68, 0x73, 0x60, 0xDC, 0x50, 0x2A, 0x25, |
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0x0F, 0x77, 0xB9, 0xB0, 0x04, 0x0B, 0xE1, 0xCC, 0x35, 0x31, 0x84, 0xE6, 0x22, 0xF9, 0xC2, 0xAB, |
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0x95, 0x91, 0x61, 0xD9, 0x2B, 0xB9, 0x72, 0x4E, 0x10, 0x76, 0x31, 0x66, 0x0A, 0x0B, 0x2E, 0x83, |
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}; |
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|
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class FFXIEncryption |
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{ |
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private: |
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static BYTE Rotate(BYTE B, int ShiftSize) |
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{ |
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return (BYTE)((B >> ShiftSize) | (B << (8 - ShiftSize))); |
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} |
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public: |
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static bool Rotate(char* Data, int Offset, int Size, BYTE ShiftSize) |
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{ |
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if(ShiftSize < 1 || ShiftSize > 8) |
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return false; |
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for(int i = 0; i < Size; i++) |
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WBUFB(Data, Offset + i) = Rotate(RBUFB(Data, Offset + i), ShiftSize); |
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//*(BYTE*)(Data + Offset + i) = Rotate((BYTE)&Data[Offset + i], ShiftSize);
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return true; |
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} |
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static int CountBits(BYTE B) |
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{ |
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int Count = 0; |
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while(B != 0) |
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{ |
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if((B & 0x01) != 0) |
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Count++; |
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B >>= 1; |
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} |
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return Count; |
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} |
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static BYTE GetTextShiftSize(char* Data, int Offset, int Size) |
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{ |
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if(Size < 2) |
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return 0; |
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if(&Data[Offset] == 0 && &Data[Offset + 1] == 0) |
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return 0; |
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int BitCount = CountBits((BYTE)&Data[Offset + 1]) - CountBits((BYTE)&Data[Offset]); |
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switch(std::abs(BitCount) % 5) |
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{ |
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case 0: return 1; |
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case 1: return 7; |
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case 2: return 2; |
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case 3: return 6; |
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case 4: return 3; |
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} |
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return 0; |
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} |
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static BYTE GetDataShiftSize(char* Data, int Offset, int Size) |
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{ |
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if(Size < 13) |
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return 0; |
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int BitCount = CountBits(RBUFB(Data, Offset + 2)) - CountBits(RBUFB(Data, Offset + 11)) + CountBits(RBUFB(Data, Offset + 12)); |
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switch(std::abs(BitCount) % 5) |
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{ |
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case 0: return 7; |
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case 1: return 1; |
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case 2: return 6; |
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case 3: return 2; |
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case 4: return 5; |
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} |
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return 0; |
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} |
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static bool DecodeTextBlock(char* Data, int Offset, int Size) |
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{ |
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return Rotate(Data, Offset, Size, GetTextShiftSize(Data, Offset, Size)); |
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} |
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static bool DecodeDataBlock(char* Data, int Offset, int Size) |
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{ |
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return Rotate(Data, Offset, Size, GetDataShiftSize(Data, Offset, Size)); |
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} |
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static bool DecodeDataBlockMask(char* Data, int Size) |
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{ |
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BYTE s3 = Data[2], s12 = Data[11], s13 = Data[12]; |
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bool res = DecodeDataBlock(Data, 0, Size); |
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Data[2] = s3; |
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Data[11] = s12; |
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Data[12] = s13; |
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return res; |
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} |
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static void decode_ObjectMap(BYTE* p) |
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{ |
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if (p[3] >= 0x1B) { |
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int decode_length = (p[0] << 0) | (p[1] << 8) | (p[2] << 16); |
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DWORD key = key_table[p[7] ^ 0xFF]; |
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int key_counter = 0; |
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for (int pos = 8; pos < decode_length; ) { |
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int xor_length = ((key >> 4) & 7) + 16; |
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if ((key & 1) && (pos + xor_length < decode_length)) { |
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for (int i = 0; i < xor_length; i++) { |
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p[pos+i] ^= 0xFF; |
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} |
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} |
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key += ++key_counter; |
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pos += xor_length; |
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} |
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int node_count = (p[4] << 0) | (p[5] << 8) | (p[6] << 16); |
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OBJINFO *node = (OBJINFO *)(p+32); |
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for(int i = 0; i < node_count; i++) { |
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for(int i = 0; i < 16; i++) { |
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node->id[i] ^= 0x55; |
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} |
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node++; |
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} |
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} |
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} |
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static void decode_mmb(BYTE*p) |
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{ |
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if(p[3] >= 5) |
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{ |
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int decode_length = (p[0] << 0) | (p[1] << 8) | (p[2] << 16); |
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DWORD key = key_table[p[5] ^ 0xF0]; |
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int key_counter = 0; |
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for(int pos = 8; pos < decode_length; pos++) |
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{ |
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DWORD x = ((key & 0xFF) << 8) | (key & 0xFF); |
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key += ++key_counter; |
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p[pos] ^= (x >> (key & 7)); |
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key += ++key_counter; |
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} |
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} |
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decode_mmb2(p); |
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} |
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static void decode_mmb2(BYTE *p) |
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{ |
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if(p[6] == 0xFF && p[7] == 0xFF) { |
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int decode_length = (p[0] << 0) | (p[1] << 8) | (p[2] << 16); |
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DWORD key1 = p[5] ^ 0xF0; |
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DWORD key2 = key_table2[key1] ; |
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int key_counter = 0; |
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DWORD decode_count = ((decode_length - 8) & ~0xf) / 2; |
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DWORD *data1 = (DWORD *)(p + 8 + 0); |
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DWORD *data2 = (DWORD *)(p + 8 + decode_count); |
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for(DWORD pos = 0; pos < decode_count; pos += 8) |
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{ |
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if(key2 & 1) |
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{ |
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DWORD tmp; |
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tmp = data1[0]; |
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data1[0] = data2[0]; |
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data2[0] = tmp; |
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tmp = data1[1]; |
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data1[1] = data2[1]; |
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data2[1] = tmp; |
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} |
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key1 += 9; |
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key2 += key1; |
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data1 += 2; |
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data2 += 2; |
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} |
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} |
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} |
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}; |
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}; |
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#endif |
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@ -0,0 +1,81 @@
@@ -0,0 +1,81 @@
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#pragma once |
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#ifndef _MAPLIB_HEADER_ |
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#define _MAPLIB_HEADER_ |
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#ifndef CONST |
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#define CONST const |
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#endif |
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typedef unsigned int UINT; |
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#if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined(MAPLIB_STATIC) |
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# ifdef MAPLIB_EXPORTS |
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# define MAPLIBEXPORT __declspec(dllexport) |
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# else |
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# define MAPLIBEXPORT __declspec(dllimport) |
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# pragma comment(lib, "FFxiMapLib.lib") |
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# endif |
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# define MAPLIBPRIVATE |
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#else |
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# define MAPLIBEXPORT |
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# define MAPLIBPRIVATE |
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#endif |
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namespace FFxiMapLib |
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{ |
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class ICallbackClass |
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{ |
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public: |
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virtual bool HandleNewObject(char* ID, UINT NumIndexes, UINT NumVerteses, CONST void* pIndexData, CONST void* pVertexData) = 0; |
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virtual bool HandleNewTexture(char* ID, char* pdata) = 0; |
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virtual void HandleProgress(const char* pStage, UINT Progress, UINT Total) = 0; |
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}; |
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#pragma pack(push,1) |
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typedef struct |
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{ |
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char id[16]; |
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float fTransX,fTransY,fTransZ; |
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float fRotX,fRotY,fRotZ; |
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float fScaleX,fScaleY,fScaleZ; |
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float fa,fb,fc,fd; |
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long fe,ff,fg,fh,fi,fj,fk,fl; |
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} OBJINFO; |
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#pragma pack(pop) |
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class MAPLIBEXPORT MapLib |
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{ |
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private: |
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ICallbackClass* m_CallBack; |
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UINT m_MapID; |
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char m_ffxiDir[1024]; |
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char* m_pDatData; |
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UINT m_datSize; |
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OBJINFO* m_ObjectMap; |
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UINT m_ObjectMapCount; |
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private: |
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bool ParseDat(); |
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bool ParseObject(char* pObject); |
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UINT GetFtableID(UINT Table, UINT ID); |
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public: |
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MapLib(); |
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virtual ~MapLib(); |
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bool SetGamePath(const char* Path); |
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bool LoadMap(UINT ZoneID); |
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bool LoadMap(const char* DatPath); |
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void FreeMap(); |
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OBJINFO* GetObjectMap(UINT Index); |
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UINT GetObjectMapCount(); |
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void AddCallback(ICallbackClass* T); |
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}; |
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}; |
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#endif |
@ -0,0 +1,282 @@
@@ -0,0 +1,282 @@
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#include "MapLib.h" |
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#include "FFXIEncryption.h" |
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#include <Windows.h> |
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FFxiMapLib::MapLib::MapLib() |
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{ |
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m_pDatData = NULL; |
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m_datSize = 0; |
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m_ObjectMapCount = 0; |
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m_ObjectMap = NULL; |
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m_CallBack = NULL; |
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} |
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FFxiMapLib::MapLib::~MapLib() |
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{ |
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FreeMap(); |
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} |
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void FFxiMapLib::MapLib::FreeMap() |
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{ |
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m_datSize = 0; |
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if( m_pDatData ) |
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{ |
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delete []m_pDatData; |
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m_pDatData = NULL; |
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} |
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m_pDatData=NULL; |
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if( m_ObjectMap ) |
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delete[] m_ObjectMap; |
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m_ObjectMapCount = 0; |
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m_ObjectMap = NULL; |
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} |
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void FFxiMapLib::MapLib::AddCallback(ICallbackClass* T) |
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{ |
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m_CallBack = T; |
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} |
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FFxiMapLib::OBJINFO* FFxiMapLib::MapLib::GetObjectMap(UINT Index) |
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{ |
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if( m_ObjectMap && Index <= m_ObjectMapCount ) |
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return &m_ObjectMap[Index]; |
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return NULL; |
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} |
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UINT FFxiMapLib::MapLib::GetObjectMapCount() |
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{ |
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if( m_ObjectMap ) |
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return m_ObjectMapCount; |
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return 0; |
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} |
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bool FFxiMapLib::MapLib::SetGamePath(const char* Path) |
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{ |
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lstrcpyA(m_ffxiDir, Path); |
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//to do valadate path
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return true; |
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} |
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UINT FFxiMapLib::MapLib::GetFtableID(UINT Table, UINT ID) |
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{ |
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HANDLE hFile; |
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char fname[1024]; |
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DWORD dwRead; |
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BYTE v; |
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WORD f; |
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if( ID >= 51439 ) return 0; |
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lstrcpyA(fname, m_ffxiDir); |
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switch (Table) |
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{ |
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case 1: lstrcatA(fname,"VTABLE.DAT"); break; |
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case 2: lstrcatA(fname,"ROM2\\VTABLE2.DAT"); break; |
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case 3: lstrcatA(fname,"ROM3\\VTABLE3.DAT"); break; |
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case 4: lstrcatA(fname,"ROM4\\VTABLE4.DAT"); break; |
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case 5: lstrcatA(fname,"ROM5\\VTABLE5.DAT"); break; |
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case 6: lstrcatA(fname,"ROM6\\VTABLE6.DAT"); break; |
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case 7: lstrcatA(fname,"ROM7\\VTABLE7.DAT"); break; |
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case 8: lstrcatA(fname,"ROM8\\VTABLE8.DAT"); break; |
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case 9: lstrcatA(fname,"ROM9\\VTABLE9.DAT"); break; |
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default: return 0; |
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} |
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hFile = CreateFileA(fname,GENERIC_READ,FILE_SHARE_READ,NULL,OPEN_EXISTING,FILE_ATTRIBUTE_ARCHIVE,NULL); |
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if (hFile == INVALID_HANDLE_VALUE) return 0; |
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SetFilePointer(hFile, ID, NULL, FILE_BEGIN); |
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ReadFile(hFile, &v, 1, &dwRead, NULL); |
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CloseHandle(hFile); |
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if (dwRead != 1 || v == 0) return 0; |
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lstrcpyA(fname, m_ffxiDir); |
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switch (Table) |
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{ |
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case 1: lstrcatA(fname,"FTABLE.DAT"); break; |
||||
case 2: lstrcatA(fname,"ROM2\\FTABLE2.DAT"); break; |
||||
case 3: lstrcatA(fname,"ROM3\\FTABLE3.DAT"); break; |
||||
case 4: lstrcatA(fname,"ROM4\\FTABLE4.DAT"); break; |
||||
case 5: lstrcatA(fname,"ROM5\\FTABLE5.DAT"); break; |
||||
case 6: lstrcatA(fname,"ROM6\\FTABLE6.DAT"); break; |
||||
case 7: lstrcatA(fname,"ROM7\\FTABLE7.DAT"); break; |
||||
case 8: lstrcatA(fname,"ROM8\\FTABLE8.DAT"); break; |
||||
case 9: lstrcatA(fname,"ROM9\\FTABLE9.DAT"); break; |
||||
default: return 0; |
||||
} |
||||
|
||||
hFile = CreateFileA(fname,GENERIC_READ,FILE_SHARE_READ,NULL,OPEN_EXISTING,FILE_ATTRIBUTE_ARCHIVE,NULL); |
||||
if (hFile == INVALID_HANDLE_VALUE) return 0; |
||||
|
||||
SetFilePointer(hFile, ID*2, NULL, FILE_BEGIN); |
||||
ReadFile(hFile, &f, 2, &dwRead, NULL); |
||||
CloseHandle(hFile); |
||||
|
||||
if(dwRead != 2) return 0; |
||||
|
||||
return (DWORD)MAKELONG(f,v); |
||||
} |
||||
|
||||
bool FFxiMapLib::MapLib::LoadMap(UINT ZoneID) |
||||
{ |
||||
m_MapID = ZoneID; |
||||
UINT DatID = m_MapID + 100; |
||||
FreeMap(); |
||||
char DatPath[1024] = {0}; |
||||
DWORD id; |
||||
DWORD no; |
||||
|
||||
for (int i = 9; i > -1; i--) |
||||
{ |
||||
id = GetFtableID(i,DatID); |
||||
if( id ) |
||||
break; |
||||
} |
||||
|
||||
if (id == 0) return false; |
||||
|
||||
no = id & 0xffff; |
||||
|
||||
switch (HIWORD(id)) |
||||
{ |
||||
case 1: wsprintfA(DatPath, "%sROM\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; |
||||
case 2: wsprintfA(DatPath, "%sROM2\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; |
||||
case 3: wsprintfA(DatPath, "%sROM3\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; |
||||
case 4: wsprintfA(DatPath, "%sROM4\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; |
||||
case 5: wsprintfA(DatPath, "%sROM5\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; |
||||
case 6: wsprintfA(DatPath, "%sROM6\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; |
||||
case 7: wsprintfA(DatPath, "%sROM7\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; |
||||
case 8: wsprintfA(DatPath, "%sROM8\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; |
||||
case 9: wsprintfA(DatPath, "%sROM9\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; |
||||
default: return false; |
||||
} |
||||
|
||||
return LoadMap(DatPath); |
||||
} |
||||
|
||||
bool FFxiMapLib::MapLib::LoadMap(const char* DatPath) |
||||
{ |
||||
HANDLE hFile = CreateFileA(DatPath,GENERIC_READ,FILE_SHARE_READ,NULL,OPEN_EXISTING,FILE_ATTRIBUTE_ARCHIVE,NULL); |
||||
|
||||
if( hFile!=INVALID_HANDLE_VALUE ) |
||||
{ |
||||
DWORD dmy; |
||||
m_datSize = GetFileSize(hFile,NULL); |
||||
m_pDatData = new char[m_datSize]; |
||||
ReadFile(hFile,m_pDatData,m_datSize,&dmy,NULL); |
||||
CloseHandle(hFile); |
||||
|
||||
return ParseDat(); |
||||
} |
||||
return false; |
||||
} |
||||
|
||||
bool FFxiMapLib::MapLib::ParseDat() |
||||
{ |
||||
OBJINFO* pobjects = NULL; |
||||
int type = 0; |
||||
|
||||
for(unsigned int i=0; i<= this->m_datSize; ) |
||||
{ |
||||
unsigned int j=i; |
||||
LPSTR iname = &this->m_pDatData[i]; |
||||
unsigned int next = (int)(((*(DWORD*)&this->m_pDatData[i+4])>>3)&0x007ffff0); |
||||
|
||||
if( next<16 ) |
||||
break; |
||||
if( next+i > this->m_datSize ) |
||||
break; |
||||
|
||||
type = (int)(((*(DWORD*)&this->m_pDatData[i+4]))&0x7f); |
||||
|
||||
switch(type) |
||||
{ |
||||
case 0x1c: //Object map
|
||||
FFXIEncryption::FFXIEncryption::decode_ObjectMap((BYTE*)&this->m_pDatData[i+16]); |
||||
pobjects = (OBJINFO *)(this->m_pDatData+i+32+16); |
||||
this->m_ObjectMapCount = (*(int*)(this->m_pDatData+i+4+16) )&0xffffff; |
||||
//copy the map to our buffer
|
||||
this->m_ObjectMap = new OBJINFO[this->m_ObjectMapCount]; |
||||
memcpy(this->m_ObjectMap, pobjects, sizeof(OBJINFO)*this->m_ObjectMapCount); |
||||
break; |
||||
|
||||
case 0x2e: //Map object
|
||||
FFXIEncryption::FFXIEncryption::decode_mmb((BYTE*)&this->m_pDatData[i+16]); |
||||
//this->m_mMBlist[this->m_numMMB++] = this->m_pDatData+i+16;
|
||||
if(! ParseObject(this->m_pDatData+i+16) ) |
||||
return false; |
||||
break; |
||||
|
||||
case 0x20: //Texture
|
||||
break; |
||||
case 0x2F: |
||||
break; |
||||
default: |
||||
break; |
||||
|
||||
} |
||||
i+=next; |
||||
if( j>=i ) |
||||
break; |
||||
} |
||||
return true; |
||||
} |
||||
|
||||
bool FFxiMapLib::MapLib::ParseObject(char* pObject) |
||||
{ |
||||
//pointer to the objects start
|
||||
char* ObjectStart = pObject; |
||||
//pointer to our current read position
|
||||
char* Position = ObjectStart; |
||||
//skip object name
|
||||
Position += 0x20; |
||||
int Flag = *(int*)Position; |
||||
if( Flag == 1 ) |
||||
Position += 0x20; |
||||
if( Flag >= 2 && Flag <= 16) |
||||
Position += 0x40; |
||||
if( Flag > 16 ) |
||||
Position += Flag * 4; |
||||
|
||||
int StripCount; |
||||
|
||||
while(Flag) |
||||
{ |
||||
StripCount = *(int*)Position; |
||||
Position += 0x20; |
||||
|
||||
for (int StripOffset = 0; StripOffset < StripCount; StripOffset++) |
||||
{ |
||||
int IndexCount = 0; |
||||
int NewVertexCount = 0; |
||||
|
||||
int VertexCount = (int)*(short*)(Position + 16); |
||||
if( VertexCount >= 0xFFFF || VertexCount <= 0 ) |
||||
break; |
||||
|
||||
IndexCount = (*(int*)(Position + 16 + 4 + VertexCount * 36)); |
||||
if( IndexCount >= 0xFFFF || IndexCount <= 0 ) |
||||
break; |
||||
|
||||
int next = 16 + 4 + VertexCount * 36 + 4 + IndexCount * 2; |
||||
next = 4 * (( next + 3) / 4); |
||||
if( (this->m_pDatData + this->m_datSize) < (Position + next) ) |
||||
break; |
||||
|
||||
char* VertexBuffer = (Position + 16 + 4); |
||||
WORD* IndexBuffer = (WORD*)(Position + 16 + 4 + VertexCount * 36 + 4); |
||||
//add this object. copies the vectors
|
||||
//unsigned int MapObjectIndex = ThisObject->AddVertexBuffer(IndexCount, VertexCount, IndexBuffer, VertexBuffer, pTexture);
|
||||
m_CallBack->HandleNewObject(ObjectStart+16, IndexCount, VertexCount, IndexBuffer, VertexBuffer); |
||||
|
||||
Position += next; |
||||
}//@for (int StripOffset = 0; StripOffset < StripCount; StripOffset++)
|
||||
Flag--; |
||||
}//@while(Flag)
|
||||
return true; |
||||
} |
@ -0,0 +1,81 @@
@@ -0,0 +1,81 @@
|
||||
#pragma once |
||||
#ifndef _MAPLIB_HEADER_ |
||||
#define _MAPLIB_HEADER_ |
||||
|
||||
#ifndef CONST |
||||
#define CONST const |
||||
#endif |
||||
typedef unsigned int UINT; |
||||
|
||||
#if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined(MAPLIB_STATIC) |
||||
# ifdef MAPLIB_EXPORTS |
||||
# define MAPLIBEXPORT __declspec(dllexport) |
||||
# else |
||||
# define MAPLIBEXPORT __declspec(dllimport) |
||||
# pragma comment(lib, "FFxiMapLib.lib") |
||||
# endif |
||||
# define MAPLIBPRIVATE |
||||
#else |
||||
# define MAPLIBEXPORT |
||||
# define MAPLIBPRIVATE |
||||
#endif |
||||
|
||||
|
||||
|
||||
namespace FFxiMapLib |
||||
{ |
||||
class ICallbackClass |
||||
{ |
||||
public: |
||||
virtual bool HandleNewObject(char* ID, UINT NumIndexes, UINT NumVerteses, CONST void* pIndexData, CONST void* pVertexData) = 0; |
||||
virtual bool HandleNewTexture(char* ID, char* pdata) = 0; |
||||
virtual void HandleProgress(const char* pStage, UINT Progress, UINT Total) = 0; |
||||
}; |
||||
|
||||
#pragma pack(push,1) |
||||
typedef struct |
||||
{ |
||||
char id[16]; |
||||
float fTransX,fTransY,fTransZ; |
||||
float fRotX,fRotY,fRotZ; |
||||
float fScaleX,fScaleY,fScaleZ; |
||||
float fa,fb,fc,fd; |
||||
long fe,ff,fg,fh,fi,fj,fk,fl; |
||||
} OBJINFO; |
||||
#pragma pack(pop) |
||||
|
||||
class MAPLIBEXPORT MapLib |
||||
{ |
||||
private: |
||||
ICallbackClass* m_CallBack; |
||||
UINT m_MapID; |
||||
|
||||
char m_ffxiDir[1024]; |
||||
|
||||
char* m_pDatData; |
||||
UINT m_datSize; |
||||
|
||||
OBJINFO* m_ObjectMap; |
||||
UINT m_ObjectMapCount; |
||||
|
||||
private: |
||||
bool ParseDat(); |
||||
bool ParseObject(char* pObject); |
||||
UINT GetFtableID(UINT Table, UINT ID); |
||||
public: |
||||
MapLib(); |
||||
virtual ~MapLib(); |
||||
|
||||
bool SetGamePath(const char* Path); |
||||
bool LoadMap(UINT ZoneID); |
||||
bool LoadMap(const char* DatPath); |
||||
void FreeMap(); |
||||
|
||||
OBJINFO* GetObjectMap(UINT Index); |
||||
UINT GetObjectMapCount(); |
||||
|
||||
void AddCallback(ICallbackClass* T); |
||||
|
||||
}; |
||||
}; |
||||
#endif |
@ -1,3 +1,7 @@
@@ -1,3 +1,7 @@
|
||||
# MapLib |
||||
|
||||
Source code to the MapLib project by RZN. |
||||
Source code to the MapLib project by RZN. |
||||
|
||||
This lib can open and dump the map DAT files for all areas before the Adoulin expansion. |
||||
|
||||
Permission was granted by RZN to allow atom0s to share this source code on Dec. 28, 2018. The source code in this repository is (c) 2015-2018 to RZN. |
@ -0,0 +1,14 @@
@@ -0,0 +1,14 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by FFxiMapLib.rc
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED |
||||
#ifndef APSTUDIO_READONLY_SYMBOLS |
||||
#define _APS_NEXT_RESOURCE_VALUE 101 |
||||
#define _APS_NEXT_COMMAND_VALUE 40001 |
||||
#define _APS_NEXT_CONTROL_VALUE 1001 |
||||
#define _APS_NEXT_SYMED_VALUE 101 |
||||
#endif |
||||
#endif |
Loading…
Reference in new issue