From a01c2692363c67ecebf641e03b818f92325c8eba Mon Sep 17 00:00:00 2001 From: atom0s Date: Fri, 28 Dec 2018 12:48:17 -0800 Subject: [PATCH] Initial code commit. Updated README. --- FFXIEncryption.h | 244 ++++++++++++++++++++++++++++++++ FFxiMapLib.rc | Bin 0 -> 4608 bytes FFxiMapLib.sln | 22 +++ FFxiMapLib.vcxproj | 106 ++++++++++++++ FFxiMapLib.vcxproj.filters | 38 +++++ FFxiMapLib.vcxproj.user | 4 + Include/MapLib.h | 81 +++++++++++ MapLib.cpp | 282 +++++++++++++++++++++++++++++++++++++ MapLib.h | 81 +++++++++++ README.md | 6 +- resource.h | 14 ++ 11 files changed, 877 insertions(+), 1 deletion(-) create mode 100644 FFXIEncryption.h create mode 100644 FFxiMapLib.rc create mode 100644 FFxiMapLib.sln create mode 100644 FFxiMapLib.vcxproj create mode 100644 FFxiMapLib.vcxproj.filters create mode 100644 FFxiMapLib.vcxproj.user create mode 100644 Include/MapLib.h create mode 100644 MapLib.cpp create mode 100644 MapLib.h create mode 100644 resource.h diff --git a/FFXIEncryption.h b/FFXIEncryption.h new file mode 100644 index 0000000..482d0b8 --- /dev/null +++ b/FFXIEncryption.h @@ -0,0 +1,244 @@ +#pragma once +#ifndef _FFXIENCRYPTION_H_ +#define _FFXIENCRYPTION_H_ +#include +#include + +typedef unsigned char uint8; +typedef unsigned short uint16; +typedef unsigned int uint32; + +#define RBUFP(p,pos) (((uint8*)(p)) + (pos)) +#define RBUFB(p,pos) (*(uint8*)RBUFP((p),(pos))) +#define RBUFW(p,pos) (*(uint16*)RBUFP((p),(pos))) +#define RBUFL(p,pos) (*(uint32*)RBUFP((p),(pos))) +#define RBUFF(p,pos) (*(float*)RBUFP((p),(pos))) + +#define WBUFP(p,pos) (((uint8*)(p)) + (pos)) +#define WBUFB(p,pos) (*(uint8*)WBUFP((p),(pos))) +#define WBUFW(p,pos) (*(uint16*)WBUFP((p),(pos))) +#define WBUFL(p,pos) (*(uint32*)WBUFP((p),(pos))) +#define WBUFF(p,pos) (*(float*)WBUFP( + +namespace FFXIEncryption +{ + #pragma pack(push,1) + typedef struct + { + char id[16]; + float fTransX,fTransY,fTransZ; + float fRotX,fRotY,fRotZ; + float fScaleX,fScaleY,fScaleZ; + float fa,fb,fc,fd; + long fe,ff,fg,fh,fi,fj,fk,fl; + } OBJINFO; + + static BYTE key_table[0x100] = + { + 0xE2, 0xE5, 0x06, 0xA9, 0xED, 0x26, 0xF4, 0x42, 0x15, 0xF4, 0x81, 0x7F, 0xDE, 0x9A, 0xDE, 0xD0, + 0x1A, 0x98, 0x20, 0x91, 0x39, 0x49, 0x48, 0xA4, 0x0A, 0x9F, 0x40, 0x69, 0xEC, 0xBD, 0x81, 0x81, + 0x8D, 0xAD, 0x10, 0xB8, 0xC1, 0x88, 0x15, 0x05, 0x11, 0xB1, 0xAA, 0xF0, 0x0F, 0x1E, 0x34, 0xE6, + 0x81, 0xAA, 0xCD, 0xAC, 0x02, 0x84, 0x33, 0x0A, 0x19, 0x38, 0x9E, 0xE6, 0x73, 0x4A, 0x11, 0x5D, + 0xBF, 0x85, 0x77, 0x08, 0xCD, 0xD9, 0x96, 0x0D, 0x79, 0x78, 0xCC, 0x35, 0x06, 0x8E, 0xF9, 0xFE, + 0x66, 0xB9, 0x21, 0x03, 0x20, 0x29, 0x1E, 0x27, 0xCA, 0x86, 0x82, 0xE6, 0x45, 0x07, 0xDD, 0xA9, + 0xB6, 0xD5, 0xA2, 0x03, 0xEC, 0xAD, 0x62, 0x45, 0x2D, 0xCE, 0x79, 0xBD, 0x8F, 0x2D, 0x10, 0x18, + 0xE6, 0x0A, 0x6F, 0xAA, 0x6F, 0x46, 0x84, 0x32, 0x9F, 0x29, 0x2C, 0xC2, 0xF0, 0xEB, 0x18, 0x6F, + 0xF2, 0x3A, 0xDC, 0xEA, 0x7B, 0x0C, 0x81, 0x2D, 0xCC, 0xEB, 0xA1, 0x51, 0x77, 0x2C, 0xFB, 0x49, + 0xE8, 0x90, 0xF7, 0x90, 0xCE, 0x5C, 0x01, 0xF3, 0x5C, 0xF4, 0x41, 0xAB, 0x04, 0xE7, 0x16, 0xCC, + 0x3A, 0x05, 0x54, 0x55, 0xDC, 0xED, 0xA4, 0xD6, 0xBF, 0x3F, 0x9E, 0x08, 0x93, 0xB5, 0x63, 0x38, + 0x90, 0xF7, 0x5A, 0xF0, 0xA2, 0x5F, 0x56, 0xC8, 0x08, 0x70, 0xCB, 0x24, 0x16, 0xDD, 0xD2, 0x74, + 0x95, 0x3A, 0x1A, 0x2A, 0x74, 0xC4, 0x9D, 0xEB, 0xAF, 0x69, 0xAA, 0x51, 0x39, 0x65, 0x94, 0xA2, + 0x4B, 0x1F, 0x1A, 0x60, 0x52, 0x39, 0xE8, 0x23, 0xEE, 0x58, 0x39, 0x06, 0x3D, 0x22, 0x6A, 0x2D, + 0xD2, 0x91, 0x25, 0xA5, 0x2E, 0x71, 0x62, 0xA5, 0x0B, 0xC1, 0xE5, 0x6E, 0x43, 0x49, 0x7C, 0x58, + 0x46, 0x19, 0x9F, 0x45, 0x49, 0xC6, 0x40, 0x09, 0xA2, 0x99, 0x5B, 0x7B, 0x98, 0x7F, 0xA0, 0xD0, + }; + + static BYTE key_table2[0x100] = + { + 0xB8, 0xC5, 0xF7, 0x84, 0xE4, 0x5A, 0x23, 0x7B, 0xC8, 0x90, 0x1D, 0xF6, 0x5D, 0x09, 0x51, 0xC1, + 0x07, 0x24, 0xEF, 0x5B, 0x1D, 0x73, 0x90, 0x08, 0xA5, 0x70, 0x1C, 0x22, 0x5F, 0x6B, 0xEB, 0xB0, + 0x06, 0xC7, 0x2A, 0x3A, 0xD2, 0x66, 0x81, 0xDB, 0x41, 0x62, 0xF2, 0x97, 0x17, 0xFE, 0x05, 0xEF, + 0xA3, 0xDC, 0x22, 0xB3, 0x45, 0x70, 0x3E, 0x18, 0x2D, 0xB4, 0xBA, 0x0A, 0x65, 0x1D, 0x87, 0xC3, + 0x12, 0xCE, 0x8F, 0x9D, 0xF7, 0x0D, 0x50, 0x24, 0x3A, 0xF3, 0xCA, 0x70, 0x6B, 0x67, 0x9C, 0xB2, + 0xC2, 0x4D, 0x6A, 0x0C, 0xA8, 0xFA, 0x81, 0xA6, 0x79, 0xEB, 0xBE, 0xFE, 0x89, 0xB7, 0xAC, 0x7F, + 0x65, 0x43, 0xEC, 0x56, 0x5B, 0x35, 0xDA, 0x81, 0x3C, 0xAB, 0x6D, 0x28, 0x60, 0x2C, 0x5F, 0x31, + 0xEB, 0xDF, 0x8E, 0x0F, 0x4F, 0xFA, 0xA3, 0xDA, 0x12, 0x7E, 0xF1, 0xA5, 0xD2, 0x22, 0xA0, 0x0C, + 0x86, 0x8C, 0x0A, 0x0C, 0x06, 0xC7, 0x65, 0x18, 0xCE, 0xF2, 0xA3, 0x68, 0xFE, 0x35, 0x96, 0x95, + 0xA6, 0xFA, 0x58, 0x63, 0x41, 0x59, 0xEA, 0xDD, 0x7F, 0xD3, 0x1B, 0xA8, 0x48, 0x44, 0xAB, 0x91, + 0xFD, 0x13, 0xB1, 0x68, 0x01, 0xAC, 0x3A, 0x11, 0x78, 0x30, 0x33, 0xD8, 0x4E, 0x6A, 0x89, 0x05, + 0x7B, 0x06, 0x8E, 0xB0, 0x86, 0xFD, 0x9F, 0xD7, 0x48, 0x54, 0x04, 0xAE, 0xF3, 0x06, 0x17, 0x36, + 0x53, 0x3F, 0xA8, 0x11, 0x53, 0xCA, 0xA1, 0x95, 0xC2, 0xCD, 0xE6, 0x1F, 0x57, 0xB4, 0x7F, 0xAA, + 0xF3, 0x6B, 0xF9, 0xA0, 0x27, 0xD0, 0x09, 0xEF, 0xF6, 0x68, 0x73, 0x60, 0xDC, 0x50, 0x2A, 0x25, + 0x0F, 0x77, 0xB9, 0xB0, 0x04, 0x0B, 0xE1, 0xCC, 0x35, 0x31, 0x84, 0xE6, 0x22, 0xF9, 0xC2, 0xAB, + 0x95, 0x91, 0x61, 0xD9, 0x2B, 0xB9, 0x72, 0x4E, 0x10, 0x76, 0x31, 0x66, 0x0A, 0x0B, 0x2E, 0x83, + }; + + class FFXIEncryption + { + private: + static BYTE Rotate(BYTE B, int ShiftSize) + { + return (BYTE)((B >> ShiftSize) | (B << (8 - ShiftSize))); + } + public: + static bool Rotate(char* Data, int Offset, int Size, BYTE ShiftSize) + { + if(ShiftSize < 1 || ShiftSize > 8) + return false; + for(int i = 0; i < Size; i++) + WBUFB(Data, Offset + i) = Rotate(RBUFB(Data, Offset + i), ShiftSize); + //*(BYTE*)(Data + Offset + i) = Rotate((BYTE)&Data[Offset + i], ShiftSize); + return true; + } + + static int CountBits(BYTE B) + { + int Count = 0; + while(B != 0) + { + if((B & 0x01) != 0) + Count++; + B >>= 1; + } + return Count; + } + + static BYTE GetTextShiftSize(char* Data, int Offset, int Size) + { + if(Size < 2) + return 0; + if(&Data[Offset] == 0 && &Data[Offset + 1] == 0) + return 0; + int BitCount = CountBits((BYTE)&Data[Offset + 1]) - CountBits((BYTE)&Data[Offset]); + switch(std::abs(BitCount) % 5) + { + case 0: return 1; + case 1: return 7; + case 2: return 2; + case 3: return 6; + case 4: return 3; + } + return 0; + } + + static BYTE GetDataShiftSize(char* Data, int Offset, int Size) + { + if(Size < 13) + return 0; + int BitCount = CountBits(RBUFB(Data, Offset + 2)) - CountBits(RBUFB(Data, Offset + 11)) + CountBits(RBUFB(Data, Offset + 12)); + switch(std::abs(BitCount) % 5) + { + case 0: return 7; + case 1: return 1; + case 2: return 6; + case 3: return 2; + case 4: return 5; + } + return 0; + } + + static bool DecodeTextBlock(char* Data, int Offset, int Size) + { + return Rotate(Data, Offset, Size, GetTextShiftSize(Data, Offset, Size)); + } + + static bool DecodeDataBlock(char* Data, int Offset, int Size) + { + return Rotate(Data, Offset, Size, GetDataShiftSize(Data, Offset, Size)); + } + + static bool DecodeDataBlockMask(char* Data, int Size) + { + BYTE s3 = Data[2], s12 = Data[11], s13 = Data[12]; + bool res = DecodeDataBlock(Data, 0, Size); + Data[2] = s3; + Data[11] = s12; + Data[12] = s13; + return res; + } + + static void decode_ObjectMap(BYTE* p) + { + if (p[3] >= 0x1B) { + int decode_length = (p[0] << 0) | (p[1] << 8) | (p[2] << 16); + DWORD key = key_table[p[7] ^ 0xFF]; + int key_counter = 0; + + for (int pos = 8; pos < decode_length; ) { + int xor_length = ((key >> 4) & 7) + 16; + + if ((key & 1) && (pos + xor_length < decode_length)) { + for (int i = 0; i < xor_length; i++) { + p[pos+i] ^= 0xFF; + } + } + key += ++key_counter; + pos += xor_length; + } + int node_count = (p[4] << 0) | (p[5] << 8) | (p[6] << 16); + OBJINFO *node = (OBJINFO *)(p+32); + for(int i = 0; i < node_count; i++) { + for(int i = 0; i < 16; i++) { + node->id[i] ^= 0x55; + } + node++; + } + } + } + + static void decode_mmb(BYTE*p) + { + if(p[3] >= 5) + { + int decode_length = (p[0] << 0) | (p[1] << 8) | (p[2] << 16); + DWORD key = key_table[p[5] ^ 0xF0]; + int key_counter = 0; + + for(int pos = 8; pos < decode_length; pos++) + { + DWORD x = ((key & 0xFF) << 8) | (key & 0xFF); + key += ++key_counter; + + p[pos] ^= (x >> (key & 7)); + key += ++key_counter; + } + } + decode_mmb2(p); + } + + static void decode_mmb2(BYTE *p) + { + if(p[6] == 0xFF && p[7] == 0xFF) { + int decode_length = (p[0] << 0) | (p[1] << 8) | (p[2] << 16); + DWORD key1 = p[5] ^ 0xF0; + DWORD key2 = key_table2[key1] ; + int key_counter = 0; + + DWORD decode_count = ((decode_length - 8) & ~0xf) / 2; + + DWORD *data1 = (DWORD *)(p + 8 + 0); + DWORD *data2 = (DWORD *)(p + 8 + decode_count); + for(DWORD pos = 0; pos < decode_count; pos += 8) + { + if(key2 & 1) + { + DWORD tmp; + + tmp = data1[0]; + data1[0] = data2[0]; + data2[0] = tmp; + + tmp = data1[1]; + data1[1] = data2[1]; + data2[1] = tmp; + } + key1 += 9; + key2 += key1; + data1 += 2; + data2 += 2; + } + } + } + }; +}; +#endif \ No newline at end of file diff --git a/FFxiMapLib.rc b/FFxiMapLib.rc new file mode 100644 index 0000000000000000000000000000000000000000..037ec3b457fa13e63e7297dc6e43cb505df99d48 GIT binary patch literal 4608 zcmdUyTTdE66vxkVlYWOSzSPvHs4sm~Kx&F$i9K4!27DFl15aeP*0UjF41CJm z1vX|D-6N|T))8Ogc5e^h?Alv$I{>@uaB~avyLM+ehb_u2hu3#>;(crv zR=0*Vt!QUfv$kDY322dZ)hhNCNS*h&odBt@4)UeL<~>2XFh^F#FY`X`(!~QAW zkslgZ{e|}#Ru`~S{wM)IV9ZD4?=k2Q^`{wK+W(v9v7nL9jz@f@OzLCzdbtriANX$8 z9JGsw?vVN$xVpT<+V{kK$XBStIxAn56Wh+nf=QyL?w!BhrE04S$74Gst9(t>sh=j* zRX}o^?5gmH?+>16DP;p5m*j98sw(u`PHF{c6=;*W?D8}~JYE^zXVmH^+ktl-yb~av zW*(!>uCHpJ0kUOz2B}d96cit=8 zpLJiw&wET%>MQHW$m;kx@^rr6bUc0yq4T_?FD&xY}ucU{7QTkN8J#{ z%(}~Gc}tdfJ1WTNf;Cu4Mg{)2j=LiBKunZPx7<|admoj>9o=9G?nZHdZF#Cw8ULEt z)n;;)$+9)XQeX2K@>-iOkTt?rkNnL{mwGkMj|v{ShNi=KUdg*@N$clFe4dBQUxcJ9 zxaG7BUR>pBB12|9dh|U+EA?nY*UnpPl+&9z + + + + Debug + Win32 + + + Release + Win32 + + + + {011ED2E1-2612-429A-9480-6C083750E24D} + Win32Proj + FFxiMapLib + + + + DynamicLibrary + true + v100 + Unicode + + + DynamicLibrary + false + v110_xp + true + Unicode + + + + + + + + + + + + + false + + + false + + + + + + Level3 + Disabled + WIN32;MAPLIB_EXPORTS;_DEBUG;_WINDOWS;_USRDLL;FFXIMAPLIB_EXPORTS;%(PreprocessorDefinitions) + + + Windows + true + + + copy /Y "$(ProjectDir)MapLib.h" "$(SolutionDir)Include\MapLib.h" + + + copy /Y "$(SolutionDir)$(Configuration)\FFxiMapLib.lib" "$(SolutionDir)Lib\FFxiMapLib.lib" +copy /Y "$(SolutionDir)$(Configuration)\FFxiMapLib.dll" "$(SolutionDir)Bin\FFxiMapLib.dll" + + + + + Level3 + + + MaxSpeed + true + true + WIN32;MAPLIB_EXPORTS;NDEBUG;_WINDOWS;_USRDLL;FFXIMAPLIB_EXPORTS;%(PreprocessorDefinitions) + + + Windows + true + true + true + + + copy /Y "$(SolutionDir)$(Configuration)\FFxiMapLib.lib" "$(SolutionDir)Lib\FFxiMapLib.lib" +copy /Y "$(SolutionDir)$(Configuration)\FFxiMapLib.dll" "$(SolutionDir)Bin\FFxiMapLib.dll" + + + copy /Y "$(ProjectDir)MapLib.h" "$(SolutionDir)Include\MapLib.h" + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/FFxiMapLib.vcxproj.filters b/FFxiMapLib.vcxproj.filters new file mode 100644 index 0000000..50e867e --- /dev/null +++ b/FFxiMapLib.vcxproj.filters @@ -0,0 +1,38 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hpp;hxx;hm;inl;inc;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms + + + + + Header Files + + + Header Files + + + Header Files + + + + + Source Files + + + + + Resource Files + + + \ No newline at end of file diff --git a/FFxiMapLib.vcxproj.user b/FFxiMapLib.vcxproj.user new file mode 100644 index 0000000..ef5ff2a --- /dev/null +++ b/FFxiMapLib.vcxproj.user @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/Include/MapLib.h b/Include/MapLib.h new file mode 100644 index 0000000..4e5983f --- /dev/null +++ b/Include/MapLib.h @@ -0,0 +1,81 @@ +#pragma once +#ifndef _MAPLIB_HEADER_ +#define _MAPLIB_HEADER_ + +#ifndef CONST +#define CONST const +#endif +typedef unsigned int UINT; + +#if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined(MAPLIB_STATIC) +# ifdef MAPLIB_EXPORTS +# define MAPLIBEXPORT __declspec(dllexport) +# else +# define MAPLIBEXPORT __declspec(dllimport) +# pragma comment(lib, "FFxiMapLib.lib") +# endif +# define MAPLIBPRIVATE +#else +# define MAPLIBEXPORT +# define MAPLIBPRIVATE +#endif + + + +namespace FFxiMapLib +{ + class ICallbackClass + { + public: + virtual bool HandleNewObject(char* ID, UINT NumIndexes, UINT NumVerteses, CONST void* pIndexData, CONST void* pVertexData) = 0; + virtual bool HandleNewTexture(char* ID, char* pdata) = 0; + virtual void HandleProgress(const char* pStage, UINT Progress, UINT Total) = 0; + }; + + #pragma pack(push,1) + typedef struct + { + char id[16]; + float fTransX,fTransY,fTransZ; + float fRotX,fRotY,fRotZ; + float fScaleX,fScaleY,fScaleZ; + float fa,fb,fc,fd; + long fe,ff,fg,fh,fi,fj,fk,fl; + } OBJINFO; + #pragma pack(pop) + + class MAPLIBEXPORT MapLib + { + private: + ICallbackClass* m_CallBack; + UINT m_MapID; + + char m_ffxiDir[1024]; + + char* m_pDatData; + UINT m_datSize; + + OBJINFO* m_ObjectMap; + UINT m_ObjectMapCount; + + private: + bool ParseDat(); + bool ParseObject(char* pObject); + UINT GetFtableID(UINT Table, UINT ID); + public: + MapLib(); + virtual ~MapLib(); + + bool SetGamePath(const char* Path); + bool LoadMap(UINT ZoneID); + bool LoadMap(const char* DatPath); + void FreeMap(); + + OBJINFO* GetObjectMap(UINT Index); + UINT GetObjectMapCount(); + + void AddCallback(ICallbackClass* T); + + }; +}; +#endif diff --git a/MapLib.cpp b/MapLib.cpp new file mode 100644 index 0000000..ceca5d0 --- /dev/null +++ b/MapLib.cpp @@ -0,0 +1,282 @@ +#include "MapLib.h" +#include "FFXIEncryption.h" +#include + + +FFxiMapLib::MapLib::MapLib() +{ + m_pDatData = NULL; + m_datSize = 0; + m_ObjectMapCount = 0; + m_ObjectMap = NULL; + m_CallBack = NULL; +} + +FFxiMapLib::MapLib::~MapLib() +{ + FreeMap(); +} + +void FFxiMapLib::MapLib::FreeMap() +{ + m_datSize = 0; + if( m_pDatData ) + { + delete []m_pDatData; + m_pDatData = NULL; + } + m_pDatData=NULL; + + if( m_ObjectMap ) + delete[] m_ObjectMap; + m_ObjectMapCount = 0; + m_ObjectMap = NULL; +} + +void FFxiMapLib::MapLib::AddCallback(ICallbackClass* T) +{ + m_CallBack = T; +} + +FFxiMapLib::OBJINFO* FFxiMapLib::MapLib::GetObjectMap(UINT Index) +{ + if( m_ObjectMap && Index <= m_ObjectMapCount ) + return &m_ObjectMap[Index]; + return NULL; +} + +UINT FFxiMapLib::MapLib::GetObjectMapCount() +{ + if( m_ObjectMap ) + return m_ObjectMapCount; + return 0; +} + +bool FFxiMapLib::MapLib::SetGamePath(const char* Path) +{ + lstrcpyA(m_ffxiDir, Path); + //to do valadate path + return true; +} + +UINT FFxiMapLib::MapLib::GetFtableID(UINT Table, UINT ID) +{ + HANDLE hFile; + char fname[1024]; + DWORD dwRead; + BYTE v; + WORD f; + + if( ID >= 51439 ) return 0; + + lstrcpyA(fname, m_ffxiDir); + + switch (Table) + { + case 1: lstrcatA(fname,"VTABLE.DAT"); break; + case 2: lstrcatA(fname,"ROM2\\VTABLE2.DAT"); break; + case 3: lstrcatA(fname,"ROM3\\VTABLE3.DAT"); break; + case 4: lstrcatA(fname,"ROM4\\VTABLE4.DAT"); break; + case 5: lstrcatA(fname,"ROM5\\VTABLE5.DAT"); break; + case 6: lstrcatA(fname,"ROM6\\VTABLE6.DAT"); break; + case 7: lstrcatA(fname,"ROM7\\VTABLE7.DAT"); break; + case 8: lstrcatA(fname,"ROM8\\VTABLE8.DAT"); break; + case 9: lstrcatA(fname,"ROM9\\VTABLE9.DAT"); break; + default: return 0; + } + + hFile = CreateFileA(fname,GENERIC_READ,FILE_SHARE_READ,NULL,OPEN_EXISTING,FILE_ATTRIBUTE_ARCHIVE,NULL); + if (hFile == INVALID_HANDLE_VALUE) return 0; + + SetFilePointer(hFile, ID, NULL, FILE_BEGIN); + ReadFile(hFile, &v, 1, &dwRead, NULL); + CloseHandle(hFile); + + if (dwRead != 1 || v == 0) return 0; + + lstrcpyA(fname, m_ffxiDir); + + switch (Table) + { + case 1: lstrcatA(fname,"FTABLE.DAT"); break; + case 2: lstrcatA(fname,"ROM2\\FTABLE2.DAT"); break; + case 3: lstrcatA(fname,"ROM3\\FTABLE3.DAT"); break; + case 4: lstrcatA(fname,"ROM4\\FTABLE4.DAT"); break; + case 5: lstrcatA(fname,"ROM5\\FTABLE5.DAT"); break; + case 6: lstrcatA(fname,"ROM6\\FTABLE6.DAT"); break; + case 7: lstrcatA(fname,"ROM7\\FTABLE7.DAT"); break; + case 8: lstrcatA(fname,"ROM8\\FTABLE8.DAT"); break; + case 9: lstrcatA(fname,"ROM9\\FTABLE9.DAT"); break; + default: return 0; + } + + hFile = CreateFileA(fname,GENERIC_READ,FILE_SHARE_READ,NULL,OPEN_EXISTING,FILE_ATTRIBUTE_ARCHIVE,NULL); + if (hFile == INVALID_HANDLE_VALUE) return 0; + + SetFilePointer(hFile, ID*2, NULL, FILE_BEGIN); + ReadFile(hFile, &f, 2, &dwRead, NULL); + CloseHandle(hFile); + + if(dwRead != 2) return 0; + + return (DWORD)MAKELONG(f,v); +} + +bool FFxiMapLib::MapLib::LoadMap(UINT ZoneID) +{ + m_MapID = ZoneID; + UINT DatID = m_MapID + 100; + FreeMap(); + char DatPath[1024] = {0}; + DWORD id; + DWORD no; + + for (int i = 9; i > -1; i--) + { + id = GetFtableID(i,DatID); + if( id ) + break; + } + + if (id == 0) return false; + + no = id & 0xffff; + + switch (HIWORD(id)) + { + case 1: wsprintfA(DatPath, "%sROM\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; + case 2: wsprintfA(DatPath, "%sROM2\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; + case 3: wsprintfA(DatPath, "%sROM3\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; + case 4: wsprintfA(DatPath, "%sROM4\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; + case 5: wsprintfA(DatPath, "%sROM5\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; + case 6: wsprintfA(DatPath, "%sROM6\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; + case 7: wsprintfA(DatPath, "%sROM7\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; + case 8: wsprintfA(DatPath, "%sROM8\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; + case 9: wsprintfA(DatPath, "%sROM9\\%d\\%d.dat", m_ffxiDir, no/0x80, no%0x80); break; + default: return false; + } + + return LoadMap(DatPath); +} + +bool FFxiMapLib::MapLib::LoadMap(const char* DatPath) +{ + HANDLE hFile = CreateFileA(DatPath,GENERIC_READ,FILE_SHARE_READ,NULL,OPEN_EXISTING,FILE_ATTRIBUTE_ARCHIVE,NULL); + + if( hFile!=INVALID_HANDLE_VALUE ) + { + DWORD dmy; + m_datSize = GetFileSize(hFile,NULL); + m_pDatData = new char[m_datSize]; + ReadFile(hFile,m_pDatData,m_datSize,&dmy,NULL); + CloseHandle(hFile); + + return ParseDat(); + } + return false; +} + +bool FFxiMapLib::MapLib::ParseDat() +{ + OBJINFO* pobjects = NULL; + int type = 0; + + for(unsigned int i=0; i<= this->m_datSize; ) + { + unsigned int j=i; + LPSTR iname = &this->m_pDatData[i]; + unsigned int next = (int)(((*(DWORD*)&this->m_pDatData[i+4])>>3)&0x007ffff0); + + if( next<16 ) + break; + if( next+i > this->m_datSize ) + break; + + type = (int)(((*(DWORD*)&this->m_pDatData[i+4]))&0x7f); + + switch(type) + { + case 0x1c: //Object map + FFXIEncryption::FFXIEncryption::decode_ObjectMap((BYTE*)&this->m_pDatData[i+16]); + pobjects = (OBJINFO *)(this->m_pDatData+i+32+16); + this->m_ObjectMapCount = (*(int*)(this->m_pDatData+i+4+16) )&0xffffff; + //copy the map to our buffer + this->m_ObjectMap = new OBJINFO[this->m_ObjectMapCount]; + memcpy(this->m_ObjectMap, pobjects, sizeof(OBJINFO)*this->m_ObjectMapCount); + break; + + case 0x2e: //Map object + FFXIEncryption::FFXIEncryption::decode_mmb((BYTE*)&this->m_pDatData[i+16]); + //this->m_mMBlist[this->m_numMMB++] = this->m_pDatData+i+16; + if(! ParseObject(this->m_pDatData+i+16) ) + return false; + break; + + case 0x20: //Texture + break; + case 0x2F: + break; + default: + break; + + } + i+=next; + if( j>=i ) + break; + } + return true; +} + +bool FFxiMapLib::MapLib::ParseObject(char* pObject) +{ + //pointer to the objects start + char* ObjectStart = pObject; + //pointer to our current read position + char* Position = ObjectStart; + //skip object name + Position += 0x20; + int Flag = *(int*)Position; + if( Flag == 1 ) + Position += 0x20; + if( Flag >= 2 && Flag <= 16) + Position += 0x40; + if( Flag > 16 ) + Position += Flag * 4; + + int StripCount; + + while(Flag) + { + StripCount = *(int*)Position; + Position += 0x20; + + for (int StripOffset = 0; StripOffset < StripCount; StripOffset++) + { + int IndexCount = 0; + int NewVertexCount = 0; + + int VertexCount = (int)*(short*)(Position + 16); + if( VertexCount >= 0xFFFF || VertexCount <= 0 ) + break; + + IndexCount = (*(int*)(Position + 16 + 4 + VertexCount * 36)); + if( IndexCount >= 0xFFFF || IndexCount <= 0 ) + break; + + int next = 16 + 4 + VertexCount * 36 + 4 + IndexCount * 2; + next = 4 * (( next + 3) / 4); + if( (this->m_pDatData + this->m_datSize) < (Position + next) ) + break; + + char* VertexBuffer = (Position + 16 + 4); + WORD* IndexBuffer = (WORD*)(Position + 16 + 4 + VertexCount * 36 + 4); + //add this object. copies the vectors + //unsigned int MapObjectIndex = ThisObject->AddVertexBuffer(IndexCount, VertexCount, IndexBuffer, VertexBuffer, pTexture); + m_CallBack->HandleNewObject(ObjectStart+16, IndexCount, VertexCount, IndexBuffer, VertexBuffer); + + Position += next; + }//@for (int StripOffset = 0; StripOffset < StripCount; StripOffset++) + Flag--; + }//@while(Flag) + return true; +} \ No newline at end of file diff --git a/MapLib.h b/MapLib.h new file mode 100644 index 0000000..4e5983f --- /dev/null +++ b/MapLib.h @@ -0,0 +1,81 @@ +#pragma once +#ifndef _MAPLIB_HEADER_ +#define _MAPLIB_HEADER_ + +#ifndef CONST +#define CONST const +#endif +typedef unsigned int UINT; + +#if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined(MAPLIB_STATIC) +# ifdef MAPLIB_EXPORTS +# define MAPLIBEXPORT __declspec(dllexport) +# else +# define MAPLIBEXPORT __declspec(dllimport) +# pragma comment(lib, "FFxiMapLib.lib") +# endif +# define MAPLIBPRIVATE +#else +# define MAPLIBEXPORT +# define MAPLIBPRIVATE +#endif + + + +namespace FFxiMapLib +{ + class ICallbackClass + { + public: + virtual bool HandleNewObject(char* ID, UINT NumIndexes, UINT NumVerteses, CONST void* pIndexData, CONST void* pVertexData) = 0; + virtual bool HandleNewTexture(char* ID, char* pdata) = 0; + virtual void HandleProgress(const char* pStage, UINT Progress, UINT Total) = 0; + }; + + #pragma pack(push,1) + typedef struct + { + char id[16]; + float fTransX,fTransY,fTransZ; + float fRotX,fRotY,fRotZ; + float fScaleX,fScaleY,fScaleZ; + float fa,fb,fc,fd; + long fe,ff,fg,fh,fi,fj,fk,fl; + } OBJINFO; + #pragma pack(pop) + + class MAPLIBEXPORT MapLib + { + private: + ICallbackClass* m_CallBack; + UINT m_MapID; + + char m_ffxiDir[1024]; + + char* m_pDatData; + UINT m_datSize; + + OBJINFO* m_ObjectMap; + UINT m_ObjectMapCount; + + private: + bool ParseDat(); + bool ParseObject(char* pObject); + UINT GetFtableID(UINT Table, UINT ID); + public: + MapLib(); + virtual ~MapLib(); + + bool SetGamePath(const char* Path); + bool LoadMap(UINT ZoneID); + bool LoadMap(const char* DatPath); + void FreeMap(); + + OBJINFO* GetObjectMap(UINT Index); + UINT GetObjectMapCount(); + + void AddCallback(ICallbackClass* T); + + }; +}; +#endif diff --git a/README.md b/README.md index fe08470..34c6224 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,7 @@ # MapLib -Source code to the MapLib project by RZN. \ No newline at end of file +Source code to the MapLib project by RZN. + +This lib can open and dump the map DAT files for all areas before the Adoulin expansion. + +Permission was granted by RZN to allow atom0s to share this source code on Dec. 28, 2018. The source code in this repository is (c) 2015-2018 to RZN. \ No newline at end of file diff --git a/resource.h b/resource.h new file mode 100644 index 0000000..cfe7151 --- /dev/null +++ b/resource.h @@ -0,0 +1,14 @@ +//{{NO_DEPENDENCIES}} +// Microsoft Visual C++ generated include file. +// Used by FFxiMapLib.rc + +// Next default values for new objects +// +#ifdef APSTUDIO_INVOKED +#ifndef APSTUDIO_READONLY_SYMBOLS +#define _APS_NEXT_RESOURCE_VALUE 101 +#define _APS_NEXT_COMMAND_VALUE 40001 +#define _APS_NEXT_CONTROL_VALUE 1001 +#define _APS_NEXT_SYMED_VALUE 101 +#endif +#endif