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222 lines
6.6 KiB
222 lines
6.6 KiB
/** |
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* Copyright (c) 2011-2014 - Ashita Development Team |
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* |
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* Ashita is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Ashita is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Ashita. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifndef __ASHITA_Deeps_H_INCLUDED__ |
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#define __ASHITA_Deeps_H_INCLUDED__ |
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#if defined (_MSC_VER) && (_MSC_VER >= 1020) |
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#pragma once |
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#endif |
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enum REACTION |
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{ |
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REACTION_NONE = 0x00, |
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REACTION_MISS = 0x01, |
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REACTION_PARRY = 0x03, |
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REACTION_BLOCK = 0x04, |
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REACTION_HIT = 0x08, |
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REACTION_EVADE = 0x09, |
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REACTION_HIT2 = 0x10, |
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REACTION_GUARD = 0x14 |
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}; |
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enum SPECEFFECT |
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{ |
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SPECEFFECT_NONE = 0x00, |
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SPECEFFECT_BLOOD = 0x02, |
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SPECEFFECT_HIT = 0x10, |
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SPECEFFECT_RAISE = 0x11, |
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SPECEFFECT_RECOIL = 0x20, |
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SPECEFFECT_CRITICAL_HIT = 0x22 |
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}; |
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/** |
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* @brief Required includes for an extension. |
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*/ |
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#include "C:\Ashita 3\plugins\ADK\Ashita.h" |
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#include <list> |
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#include <map> |
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#include <functional> |
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#include <stdint.h> |
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struct damage_t |
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{ |
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uint64_t total; |
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uint32_t max; |
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uint32_t min; |
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uint32_t count; |
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damage_t() |
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{ |
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total = 0; |
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max = 0; |
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min = 0; |
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count = 0; |
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} |
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bool operator > (const damage_t& o) const |
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{ |
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return (count > o.count); |
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} |
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uint32_t avg() |
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{ |
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return count > 0 ? (total / count) : 0; |
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} |
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}; |
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struct source_t |
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{ |
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std::string name; |
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std::map<const char*, damage_t> damage; |
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source_t() |
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{ |
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} |
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uint64_t total() const |
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{ |
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uint64_t tot = 0; |
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for (auto d : damage) |
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{ |
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tot += d.second.total; |
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} |
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return tot; |
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} |
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bool operator > (const source_t& o) const |
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{ |
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return (total() > o.total()); |
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} |
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}; |
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struct entitysources_t |
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{ |
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std::string name; |
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uint32_t color; |
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std::map<uint32_t, source_t> sources; |
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uint64_t total() const |
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{ |
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int64_t total = 0; |
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for (auto s : sources) |
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{ |
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total += s.second.total(); |
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} |
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return total; |
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} |
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bool operator == (const entitysources_t& o) const |
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{ |
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return (total() == o.total()); |
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} |
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bool operator > (const entitysources_t& o) const |
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{ |
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return (total() > o.total()); |
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} |
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}; |
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std::map<uint32_t, entitysources_t> entities; |
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std::map<IFontObject*, std::string> clickMap; |
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static const std::vector<uint16_t> hitMessages = { 1, 2, 77, 132, 157, 161, 163, 185, 187, 197, 227, 264, 281, 317, 352, 413, 522, 576, 577 }; |
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static const std::vector<uint16_t> critMessages = { 67, 252, 265, 274, 353, 379 }; |
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static const std::vector<uint16_t> missMessages = { 15, 85, 158, 188, 245, 284, 324, 354 }; |
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static const std::vector<uint16_t> evadeMessages = { 14, 30, 31, 32, 33, 189, 248, 282, 283, 323, 355 }; |
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static const std::vector<uint16_t> parryMessages = { 69, 70 }; |
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static const std::vector<D3DCOLOR> Colors = { D3DCOLOR_ARGB(255, 12, 0, 155), D3DCOLOR_ARGB(255, 140, 0, 0), D3DCOLOR_ARGB(255, 255, 177, 32), D3DCOLOR_ARGB(255, 143, 143, 143), |
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D3DCOLOR_ARGB(255, 68, 68, 68), D3DCOLOR_ARGB(255, 255, 0, 0), D3DCOLOR_ARGB(255, 0, 164, 49), D3DCOLOR_ARGB(255, 198, 198, 0), |
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D3DCOLOR_ARGB(255, 116, 0, 145), D3DCOLOR_ARGB(255, 165, 153, 10), D3DCOLOR_ARGB(255, 184, 128, 10), D3DCOLOR_ARGB(255, 224, 0, 230), |
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D3DCOLOR_ARGB(255, 234, 100, 0), D3DCOLOR_ARGB(255, 119, 0, 0), D3DCOLOR_ARGB(255, 130, 17, 255), D3DCOLOR_ARGB(255, 79, 196, 0), |
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D3DCOLOR_ARGB(255, 0, 16, 217), D3DCOLOR_ARGB(255, 136, 68, 0), D3DCOLOR_ARGB(255, 244, 98, 0), D3DCOLOR_ARGB(255, 15, 190, 220), |
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D3DCOLOR_ARGB(255, 0, 123, 145) }; |
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void g_onClick(int, void*, float, float); |
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/** |
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* @brief Global copy of our plugin data. |
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*/ |
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plugininfo_t* g_PluginInfo = NULL; |
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/** |
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* @brief Our Main Plugin Class |
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* |
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* @note The main class of your plugin MUST use PluginBase as a base class. This is the |
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* internal base class that Ashita uses to communicate with your plugin! |
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*/ |
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class Deeps : IPlugin |
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{ |
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/** |
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* @brief Internal class variables. |
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*/ |
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IAshitaCore* m_AshitaCore; |
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ILogManager* m_LogManager; |
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DWORD m_PluginId; |
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IDirect3DDevice8* m_Direct3DDevice; |
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std::list<void*> m_Packets; |
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private: |
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source_t* getDamageSource(entitysources_t* entityInfo, uint8_t actionType, uint16_t actionID); |
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bool updateDamageSource(source_t* source, uint16_t message, uint32_t damage); |
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void repairBars(IFontObject* deepsBase, uint8_t size); |
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void report(char mode, int max); |
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uint16_t getIndex(std::function<bool(IEntity*, int)>); |
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uint32_t m_charInfo; |
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std::string m_sourceInfo; |
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uint8_t m_bars; |
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bool m_debug; |
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public: |
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/** |
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* @brief Constructor and deconstructor. |
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*/ |
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Deeps(void); |
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virtual ~Deeps(void); |
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/** |
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* @brief GetPluginData implementation. |
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*/ |
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plugininfo_t GetPluginInfo(void); |
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/** |
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* @brief PluginBase virtual overrides. |
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*/ |
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bool Initialize(IAshitaCore* core, ILogManager* log, uint32_t id); |
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void Release(void); |
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bool HandleCommand(const char* command, int32_t type); |
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bool HandleIncomingText(int16_t mode, const char* message, int16_t* modifiedMode, char* modifiedMessage, bool blocked); |
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bool HandleIncomingPacket(uint16_t id, uint32_t size, void* data, void* modified, bool blocked); |
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bool HandleOutgoingPacket(uint16_t id, uint32_t size, void* data, void* modified, bool blocked); |
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bool Direct3DInitialize(IDirect3DDevice8* device); |
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void Direct3DRelease(void); |
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void Direct3DPreRender(void); |
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void Direct3DRender(void); |
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void onClick(int, IFontObject*, float, float); |
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}; |
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// Global pointer to this |
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Deeps* g_Deeps = NULL; |
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/** |
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* @brief Required Plugin Exports |
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*/ |
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__declspec(dllexport) double __stdcall GetInterfaceVersion(void); |
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__declspec(dllexport) void __stdcall CreatePluginInfo(plugininfo_t* lpBuffer); |
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__declspec(dllexport) IPlugin* __stdcall CreatePlugin(void); |
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#endif // __ASHITA_Deeps_H_INCLUDED__
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