/**
* Copyright (c) 2011-2014 - Ashita Development Team
*
* Ashita is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Ashita is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Ashita. If not, see .
*/
#ifndef __ASHITA_Deeps_H_INCLUDED__
#define __ASHITA_Deeps_H_INCLUDED__
#if defined (_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif
enum REACTION
{
REACTION_NONE = 0x00,
REACTION_MISS = 0x01,
REACTION_PARRY = 0x03,
REACTION_BLOCK = 0x04,
REACTION_HIT = 0x08,
REACTION_EVADE = 0x09,
REACTION_HIT2 = 0x10,
REACTION_GUARD = 0x14
};
enum SPECEFFECT
{
SPECEFFECT_NONE = 0x00,
SPECEFFECT_BLOOD = 0x02,
SPECEFFECT_HIT = 0x10,
SPECEFFECT_RAISE = 0x11,
SPECEFFECT_RECOIL = 0x20,
SPECEFFECT_CRITICAL_HIT = 0x22
};
/**
* @brief Required includes for an extension.
*/
#include "C:\Ashita 3\plugins\ADK\Ashita.h"
#include
#include