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Initial code commit.

master
atom0s 8 years ago
commit
e0fb8af501
  1. 221
      .gitignore
  2. 28
      Deeps.sln
  3. 219
      Deeps/DSP-Utils.h
  4. 220
      Deeps/Deeps.h
  5. 169
      Deeps/Deeps.vcxproj
  6. 35
      Deeps/Deeps.vcxproj.filters
  7. 5
      Deeps/Exports.def
  8. 824
      Deeps/main.cpp
  9. 1
      README.md

221
.gitignore vendored

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# ---> VisualStudio
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
build/
bld/
[Bb]in/
[Oo]bj/
# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# DNX
project.lock.json
artifacts/
*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opensdf
*.sdf
*.cachefile
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# JustCode is a .NET coding add-in
.JustCode
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# Windows Azure Build Output
csx/
*.build.csdef
# Windows Store app package directory
AppPackages/
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
ClientBin/
[Ss]tyle[Cc]op.*
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.pfx
*.publishsettings
node_modules/
orleans.codegen.cs
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# SQL Server files
*.mdf
*.ldf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
# Microsoft Fakes
FakesAssemblies/
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
/Ashita.exp
/Ashita.lib

28
Deeps.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Deeps", "Deeps\Deeps.vcxproj", "{012F77AE-D2F5-4F5B-A531-DA4FF57494DA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{012F77AE-D2F5-4F5B-A531-DA4FF57494DA}.Debug|x64.ActiveCfg = Debug|x64
{012F77AE-D2F5-4F5B-A531-DA4FF57494DA}.Debug|x64.Build.0 = Debug|x64
{012F77AE-D2F5-4F5B-A531-DA4FF57494DA}.Debug|x86.ActiveCfg = Debug|Win32
{012F77AE-D2F5-4F5B-A531-DA4FF57494DA}.Debug|x86.Build.0 = Debug|Win32
{012F77AE-D2F5-4F5B-A531-DA4FF57494DA}.Release|x64.ActiveCfg = Release|x64
{012F77AE-D2F5-4F5B-A531-DA4FF57494DA}.Release|x64.Build.0 = Release|x64
{012F77AE-D2F5-4F5B-A531-DA4FF57494DA}.Release|x86.ActiveCfg = Release|Win32
{012F77AE-D2F5-4F5B-A531-DA4FF57494DA}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

219
Deeps/DSP-Utils.h

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#define RBUFP(p,pos) (((uint8_t*)(p)) + (pos))
#define RBUFB(p,pos) (*(uint8_t*)RBUFP((p),(pos)))
#define RBUFW(p,pos) (*(uint16_t*)RBUFP((p),(pos)))
#define RBUFL(p,pos) (*(uint32_t*)RBUFP((p),(pos)))
#define RBUFF(p,pos) (*(float*)RBUFP((p),(pos)))
#define WBUFP(p,pos) (((uint8_t*)(p)) + (pos))
#define WBUFB(p,pos) (*(uint8_t*)WBUFP((p),(pos)))
#define WBUFW(p,pos) (*(uint16_t*)WBUFP((p),(pos)))
#define WBUFL(p,pos) (*(uint32_t*)WBUFP((p),(pos)))
#define WBUFF(p,pos) (*(float*)WBUFP((p),(pos)))
#include <stdint.h>
uint32_t packBitsBE(uint8_t* target, uint64_t value, int32_t byteOffset, int32_t bitOffset, uint8_t lengthInBit)
{
byteOffset += (bitOffset >> 3); //correct bitOffsets>=8
bitOffset %= 8;
uint64_t bitmask = 0xFFFFFFFFFFFFFFFFLL; //Generate bitmask
bitmask >>= (64 - lengthInBit);
bitmask <<= bitOffset;
value <<= bitOffset; //shift value
value &= bitmask;
bitmask ^= 0xFFFFFFFFFFFFFFFFLL; //invert bitmask
if ((lengthInBit + bitOffset) <= 8) //write shifted value to target
{
uint8_t* dataPointer = (uint8_t*)&target[byteOffset];
uint8_t bitmaskUC = (uint8_t)bitmask;
uint8_t valueUC = (uint8_t)value;
*dataPointer &= bitmaskUC;
*dataPointer |= valueUC;
}
else if ((lengthInBit + bitOffset) <= 16)
{
uint16_t* dataPointer = (uint16_t*)&target[byteOffset];
uint16_t bitmaskUC = (uint16_t)bitmask;
uint16_t valueUC = (uint16_t)value;
*dataPointer &= bitmaskUC;
*dataPointer |= valueUC;
}
else if ((lengthInBit + bitOffset) <= 32)
{
uint32_t* dataPointer = (uint32_t*)&target[byteOffset];
uint32_t bitmaskUC = (uint32_t)bitmask;
uint32_t valueUC = (uint32_t)value;
*dataPointer &= bitmaskUC;
*dataPointer |= valueUC;
}
else if ((lengthInBit + bitOffset) <= 64)
{
uint64_t* dataPointer = (uint64_t*)&target[byteOffset];
*dataPointer &= bitmask;
*dataPointer |= value;
}
else
{
//ShowError("Pack Bits Error: packBitsBE(...) not implemented for targetsizes above 64 bits.\n Targetsize: %d\n", (lengthInBit + bitOffset));
}
return ((byteOffset << 3) + bitOffset + lengthInBit);
}
uint32_t packBitsBE(uint8_t* target, uint64_t value, int32_t bitOffset, uint8_t lengthInBit)
{
return packBitsBE(target, value, 0, bitOffset, lengthInBit);
}
uint64_t unpackBitsBE(uint8_t* target, int32_t byteOffset, int32_t bitOffset, uint8_t lengthInBit)
{
byteOffset += (bitOffset >> 3);
bitOffset %= 8;
uint64_t bitmask = 0xFFFFFFFFFFFFFFFFLL;
bitmask >>= (64 - lengthInBit);
bitmask <<= bitOffset;
uint64_t retVal;
if ((lengthInBit + bitOffset) <= 8)
{
uint8_t* dataPointer = (uint8_t*)&target[byteOffset];
retVal = ((*dataPointer)&(uint8_t)bitmask) >> bitOffset;
}
else if ((lengthInBit + bitOffset) <= 16)
{
uint16_t* dataPointer = (uint16_t*)&target[byteOffset];
retVal = ((*dataPointer)&(uint16_t)bitmask) >> bitOffset;
}
else if ((lengthInBit + bitOffset) <= 32)
{
uint32_t* dataPointer = (uint32_t*)&target[byteOffset];
retVal = ((*dataPointer)&(uint32_t)bitmask) >> bitOffset;
}
else if ((lengthInBit + bitOffset) <= 64)
{
uint64_t* dataPointer = (uint64_t*)&target[byteOffset];
retVal = ((*dataPointer)&(uint64_t)bitmask) >> bitOffset;
}
else
{
//ShowError("Unpack Bits Error: unpackBits(...) not implemented for targetsizes above 64 bits.\n Targetsize: %d\n", (lengthInBit + bitOffset));
return 0;
}
return retVal;
}
uint64_t unpackBitsBE(uint8_t* target, int32_t bitOffset, uint8_t lengthInBit)
{
return unpackBitsBE(target, 0, bitOffset, lengthInBit);
}
uint32_t packBitsLE(uint8_t* target, uint64_t value, int32_t byteOffset, int32_t bitOffset, uint8_t lengthInBit)
{
byteOffset += (bitOffset >> 3); //correct bitOffsets >= 8
bitOffset %= 8;
uint8_t bytesNeeded; //calculate how many bytes are needed
if ((bitOffset + lengthInBit) <= 8)
bytesNeeded = 1;
else if ((bitOffset + lengthInBit) <= 16)
bytesNeeded = 2;
else if ((bitOffset + lengthInBit) <= 32)
bytesNeeded = 4;
else if ((bitOffset + lengthInBit) <= 64)
bytesNeeded = 8;
else
{
//ShowError("Pack Bits Error: packBitsLE(...) not implemented for targetsizes above 64 bits.\n Targetsize: %d\n", (lengthInBit + bitOffset));
return 0;
}
uint8_t* modifiedTarget = new uint8_t[bytesNeeded]; //convert byteOrder to Big Endian
for (uint8_t curByte = 0; curByte < bytesNeeded; ++curByte)
{
modifiedTarget[curByte] = target[byteOffset + (bytesNeeded - 1) - curByte];
}
int32_t newBitOffset = (bytesNeeded << 3) - (bitOffset + lengthInBit); //calculate new bitOffset
packBitsBE(&modifiedTarget[0], value, 0, newBitOffset, lengthInBit); //write data to modified array
for (uint8_t curByte = 0; curByte < bytesNeeded; ++curByte) //copy back to target
{
target[byteOffset + (bytesNeeded - 1) - curByte] = modifiedTarget[curByte];
}
if (modifiedTarget) delete[] modifiedTarget;
return ((byteOffset << 3) + bitOffset + lengthInBit);
}
uint32_t packBitsLE(uint8_t* target, uint64_t value, int32_t bitOffset, uint8_t lengthInBit)
{
return packBitsLE(target, value, 0, bitOffset, lengthInBit);
}
uint64_t unpackBitsLE(uint8_t* target, int32_t byteOffset, int32_t bitOffset, uint8_t lengthInBit)
{
byteOffset += (bitOffset >> 3);
bitOffset %= 8;
uint8_t bytesNeeded;
if ((bitOffset + lengthInBit) <= 8)
bytesNeeded = 1;
else if ((bitOffset + lengthInBit) <= 16)
bytesNeeded = 2;
else if ((bitOffset + lengthInBit) <= 32)
bytesNeeded = 4;
else if ((bitOffset + lengthInBit) <= 64)
bytesNeeded = 8;
else
{
//ShowError("Unpack Bits Error: packBitsLE(...) not implemented for targetsizes above 64 bits.\n Targetsize: %d\n", (lengthInBit + bitOffset));
return 0;
}
uint64_t retVal;
uint8_t* modifiedTarget = new uint8_t[bytesNeeded];
for (uint8_t curByte = 0; curByte < bytesNeeded; ++curByte)
{
modifiedTarget[curByte] = target[byteOffset + (bytesNeeded - 1) - curByte];
}
if (bytesNeeded == 1)
{
uint8_t bitmask = 0xFF >> bitOffset;
retVal = (modifiedTarget[0] & bitmask) >> (8 - (lengthInBit + bitOffset));
}
else
{
int32_t newBitOffset = (bytesNeeded * 8) - (bitOffset + lengthInBit);
retVal = unpackBitsBE(&modifiedTarget[0], 0, newBitOffset, lengthInBit);
}
if (modifiedTarget) delete[]modifiedTarget;
return retVal;
}
uint64_t unpackBitsLE(uint8_t* target, int32_t bitOffset, uint8_t lengthInBit)
{
return unpackBitsLE(target, 0, bitOffset, lengthInBit);
}

220
Deeps/Deeps.h

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/**
* Copyright (c) 2011-2014 - Ashita Development Team
*
* Ashita is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Ashita is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Ashita. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ASHITA_Deeps_H_INCLUDED__
#define __ASHITA_Deeps_H_INCLUDED__
#if defined (_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif
enum REACTION
{
REACTION_NONE = 0x00,
REACTION_MISS = 0x01,
REACTION_PARRY = 0x03,
REACTION_BLOCK = 0x04,
REACTION_HIT = 0x08,
REACTION_EVADE = 0x09,
REACTION_HIT2 = 0x10,
REACTION_GUARD = 0x14
};
enum SPECEFFECT
{
SPECEFFECT_NONE = 0x00,
SPECEFFECT_BLOOD = 0x02,
SPECEFFECT_HIT = 0x10,
SPECEFFECT_RAISE = 0x11,
SPECEFFECT_RECOIL = 0x20,
SPECEFFECT_CRITICAL_HIT = 0x22
};
/**
* @brief Required includes for an extension.
*/
#include "C:\Ashita 3\plugins\ADK\Ashita.h"
#include <map>
#include <functional>
#include <stdint.h>
struct damage_t
{
uint64_t total;
uint32_t max;
uint32_t min;
uint32_t count;
damage_t()
{
total = 0;
max = 0;
min = 0;
count = 0;
}
bool operator > (const damage_t& o) const
{
return (count > o.count);
}
uint32_t avg()
{
return count > 0 ? (total / count) : 0;
}
};
struct source_t
{
std::string name;
std::map<const char*, damage_t> damage;
source_t()
{
}
uint64_t total() const
{
uint64_t tot = 0;
for (auto d : damage)
{
tot += d.second.total;
}
return tot;
}
bool operator > (const source_t& o) const
{
return (total() > o.total());
}
};
struct entitysources_t
{
std::string name;
uint32_t color;
std::map<uint32_t, source_t> sources;
uint64_t total() const
{
int64_t total = 0;
for (auto s : sources)
{
total += s.second.total();
}
return total;
}
bool operator == (const entitysources_t& o) const
{
return (total() == o.total());
}
bool operator > (const entitysources_t& o) const
{
return (total() > o.total());
}
};
std::map<uint32_t, entitysources_t> entities;
std::map<IFontObject*, std::string> clickMap;
static const std::vector<uint16_t> hitMessages = { 1, 2, 77, 132, 157, 161, 163, 185, 187, 197, 227, 264, 281, 317, 352, 413, 522, 576, 577 };
static const std::vector<uint16_t> critMessages = { 67, 252, 265, 274, 353, 379 };
static const std::vector<uint16_t> missMessages = { 15, 85, 158, 188, 245, 284, 324, 354 };
static const std::vector<uint16_t> evadeMessages = { 14, 30, 31, 32, 33, 189, 248, 282, 283, 323, 355 };
static const std::vector<uint16_t> parryMessages = { 69, 70 };
static const std::vector<D3DCOLOR> Colors = { D3DCOLOR_ARGB(255, 12, 0, 155), D3DCOLOR_ARGB(255, 140, 0, 0), D3DCOLOR_ARGB(255, 255, 177, 32), D3DCOLOR_ARGB(255, 143, 143, 143),
D3DCOLOR_ARGB(255, 68, 68, 68), D3DCOLOR_ARGB(255, 255, 0, 0), D3DCOLOR_ARGB(255, 0, 164, 49), D3DCOLOR_ARGB(255, 198, 198, 0),
D3DCOLOR_ARGB(255, 116, 0, 145), D3DCOLOR_ARGB(255, 165, 153, 10), D3DCOLOR_ARGB(255, 184, 128, 10), D3DCOLOR_ARGB(255, 224, 0, 230),
D3DCOLOR_ARGB(255, 234, 100, 0), D3DCOLOR_ARGB(255, 119, 0, 0), D3DCOLOR_ARGB(255, 130, 17, 255), D3DCOLOR_ARGB(255, 79, 196, 0),
D3DCOLOR_ARGB(255, 0, 16, 217), D3DCOLOR_ARGB(255, 136, 68, 0), D3DCOLOR_ARGB(255, 244, 98, 0), D3DCOLOR_ARGB(255, 15, 190, 220),
D3DCOLOR_ARGB(255, 0, 123, 145) };
void g_onClick(int, void*, float, float);
/**
* @brief Global copy of our plugin data.
*/
plugininfo_t* g_PluginInfo = NULL;
/**
* @brief Our Main Plugin Class
*
* @note The main class of your plugin MUST use PluginBase as a base class. This is the
* internal base class that Ashita uses to communicate with your plugin!
*/
class Deeps : IPlugin
{
/**
* @brief Internal class variables.
*/
IAshitaCore* m_AshitaCore;
ILogManager* m_LogManager;
DWORD m_PluginId;
IDirect3DDevice8* m_Direct3DDevice;
private:
source_t* getDamageSource(entitysources_t* entityInfo, uint8_t actionType, uint16_t actionID);
bool updateDamageSource(source_t* source, uint16_t message, uint32_t damage);
void repairBars(IFontObject* deepsBase, uint8_t size);
void report(char mode, int max);
uint16_t getIndex(std::function<bool(IEntity*, int)>);
uint32_t m_charInfo;
std::string m_sourceInfo;
uint8_t m_bars;
bool m_debug;
public:
/**
* @brief Constructor and deconstructor.
*/
Deeps(void);
virtual ~Deeps(void);
/**
* @brief GetPluginData implementation.
*/
plugininfo_t GetPluginInfo(void);
/**
* @brief PluginBase virtual overrides.
*/
bool Initialize(IAshitaCore* core, ILogManager* log, uint32_t id);
void Release(void);
bool HandleCommand(const char* command, int32_t type);
bool HandleIncomingText(int16_t mode, const char* message, int16_t* modifiedMode, char* modifiedMessage, bool blocked);
bool HandleIncomingPacket(uint16_t id, uint32_t size, void* data, void* modified, bool blocked);
bool HandleOutgoingPacket(uint16_t id, uint32_t size, void* data, void* modified, bool blocked);
bool Direct3DInitialize(IDirect3DDevice8* device);
void Direct3DRelease(void);
void Direct3DPreRender(void);
void Direct3DRender(void);
void onClick(int, IFontObject*, float, float);
};
// Global pointer to this
Deeps* g_Deeps = NULL;
/**
* @brief Required Plugin Exports
*/
__declspec(dllexport) double __stdcall GetInterfaceVersion(void);
__declspec(dllexport) void __stdcall CreatePluginInfo(plugininfo_t* lpBuffer);
__declspec(dllexport) IPlugin* __stdcall CreatePlugin(void);
#endif // __ASHITA_Deeps_H_INCLUDED__

169
Deeps/Deeps.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{012F77AE-D2F5-4F5B-A531-DA4FF57494DA}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Deeps</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>..\..\..\..\..\..\..\..\Ashita 3\plugins</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;DEEPS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ModuleDefinitionFile>Exports.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;DEEPS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ModuleDefinitionFile>Exports.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>false</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;DEEPS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<StringPooling>true</StringPooling>
<ExceptionHandling>Async</ExceptionHandling>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ModuleDefinitionFile>Exports.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;DEEPS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ModuleDefinitionFile>Exports.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="Deeps.h" />
<ClInclude Include="DSP-Utils.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="Exports.def" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

35
Deeps/Deeps.vcxproj.filters

@ -0,0 +1,35 @@ @@ -0,0 +1,35 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Deeps.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="DSP-Utils.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="Exports.def">
<Filter>Source Files</Filter>
</None>
</ItemGroup>
</Project>

5
Deeps/Exports.def

@ -0,0 +1,5 @@ @@ -0,0 +1,5 @@
LIBRARY "Deeps"
EXPORTS
GetInterfaceVersion
CreatePluginInfo
CreatePlugin

824
Deeps/main.cpp

@ -0,0 +1,824 @@ @@ -0,0 +1,824 @@
/**
* Copyright (c) 2011-2014 - Ashita Development Team
*
* Ashita is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Ashita is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Ashita. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Deeps.h"
#include "DSP-Utils.h"
#include <algorithm>
#include <thread>
source_t* Deeps::getDamageSource(entitysources_t* entityInfo, uint8_t actionType, uint16_t actionID)
{
uint32_t key = (actionID << 8) + actionType;
auto sourcesIt = entityInfo->sources.find(key);
source_t* source;
if (sourcesIt != entityInfo->sources.end())
{
source = &sourcesIt->second;
}
else
{
source_t newsource;
sourcesIt = entityInfo->sources.insert(std::make_pair(key, newsource)).first;
source = &sourcesIt->second;
if (actionType == 1) { source->name.append("Attack"); }
else if (actionType == 2) { source->name.append("Ranged Attack"); }
else if (actionType == 3 || actionType == 11){ source->name.append(m_AshitaCore->GetResourceManager()->GetAbilityById(actionID)->Name[2]); }
else if (actionType == 4) { source->name.append(m_AshitaCore->GetResourceManager()->GetSpellById(actionID)->Name[2]); }
else if (actionType == 6 || actionType == 14 || actionType == 15) { source->name.append(m_AshitaCore->GetResourceManager()->GetAbilityById(actionID + 512)->Name[2]); }
}
return source;
}
bool Deeps::updateDamageSource(source_t* source, uint16_t message, uint32_t damage)
{
damage_t* type = NULL;
bool val = false;
if (std::find(hitMessages.begin(), hitMessages.end(), message) != hitMessages.end())
{
type = &source->damage["Hit"];
val = true;
}
else if (std::find(critMessages.begin(), critMessages.end(), message) != critMessages.end())
{
type = &source->damage["Crit"];
val = true;
}
else if (std::find(missMessages.begin(), missMessages.end(), message) != missMessages.end())
{
type = &source->damage["Miss"];
}
else if (std::find(evadeMessages.begin(), evadeMessages.end(), message) != evadeMessages.end())
{
type = &source->damage["Evade"];
}
else if (std::find(parryMessages.begin(), parryMessages.end(), message) != parryMessages.end())
{
type = &source->damage["Parry"];
}
if (type)
{
damage = val ? damage : 0;
type->total += damage;
type->count++;
type->min = (damage < type->min ? damage : type->min);
type->max = (damage > type->max ? damage : type->max);
return true;
}
return false;
}
uint16_t Deeps::getIndex(std::function<bool(IEntity*, int)> func)
{
for (int i = 0; i < 2048; i++)
{
if (func(m_AshitaCore->GetDataManager()->GetEntity(), i))
{
return i;
}
}
return 0;
}
/**
* @brief Constructor and Deconstructor
*/
Deeps::Deeps(void)
: m_AshitaCore(NULL)
, m_PluginId(0)
, m_Direct3DDevice(NULL)
{ }
Deeps::~Deeps(void)
{ }
/**
* @brief Obtains the plugin data for this plugin.
*
* @return The PluginData structure for this plugin.
*/
plugininfo_t Deeps::GetPluginInfo(void)
{
return (*g_PluginInfo);
}
/**
* @brief Initializes our plugin. This is the main call that happens when your plugin is loaded.
*
* @param ashitaCore The main Ashita Core object interface to interact with Ashita.
* @param scriptEngine The main script engine object interface to interact with the script engine.
* @param dwPluginId The base address of your plugin. This is used as the ID.
*
* @return True on success, false otherwise.
*
* @note If your plugin returns false here, it will be unloaded immediately!
*/
bool Deeps::Initialize(IAshitaCore* core, ILogManager* log, uint32_t id)
{
// Store the variables we are passed..
this->m_AshitaCore = core;
this->m_PluginId = id;
this->m_LogManager = log;
g_Deeps = this;
srand(time(NULL));
m_charInfo = 0;
m_bars = 0;
m_AshitaCore->GetConfigurationManager()->Load("Deeps", "Deeps.xml");
return true;
}
/**
* @brief Releases this plugin. This is called when your plugin is unloaded.
*
* @note Your plugin should cleanup all its data here before it unloads. Anything such as:
* - Font objects.
* - Gui objects.
* - Bindings to the script engine (if you extended it any).
*/
void Deeps::Release(void)
{
}
/**
* @brief Allows a plugin to attempt to handle a game command.
*
* @param pszCommand The command being processed.
* @param nCommandType The type of command being processed.
*
* @return True on handled, false otherwise.
*/
bool Deeps::HandleCommand(const char* command, int32_t type)
{
std::vector<std::string> args;
auto count = Ashita::Commands::GetCommandArgs(command, &args);
if (count <= 0) return false;
HANDLECOMMAND("/deeps", "/dps")
{
if (count >= 2)
{
if (args[1] == "reset")
{
entities.clear();
m_sourceInfo.clear();
m_charInfo = 0;
return true;
}
else if (args[1] == "report")
{
char mode = 0x00;
int max = 3;
if (count > 2)
{
if (std::all_of(args[2].begin(), args[2].end(), ::isdigit))
{
max = atoi(args[2].c_str());
}
else
{
mode = args[2][0];
if (count > 3)
{
if (std::all_of(args[2].begin(), args[2].end(), ::isdigit))
{
max = atoi(args[2].c_str());
}
}
}
}
std::thread(&Deeps::report, this, mode, max).detach();
return true;
}
else if (args[1] == "debug")
{
m_debug = !m_debug;
if (m_debug)
{
m_AshitaCore->GetChatManager()->AddChatMessage(5, "Deeps: Debug on");
}
else
{
m_AshitaCore->GetChatManager()->AddChatMessage(5, "Deeps: Debug off");
}
return true;
}
}
m_AshitaCore->GetChatManager()->AddChatMessage(5, "Deeps usage: /dps reset, /dps report [s/p/l] [#]");
return true;
}
return false;
}
void Deeps::report(char mode, int max)
{
IFontObject* deepsBase = m_AshitaCore->GetFontManager()->Get("DeepsBackground");
if (deepsBase)
{
std::string line;
char buff[256];
if (mode != 0x00)
{
sprintf_s(buff, 256, "/%c ", mode);
line.append(buff);
}
line.append(deepsBase->GetText());
m_AshitaCore->GetChatManager()->QueueCommand(line.c_str(), (int32_t)Ashita::CommandInputType::Typed);
for (int i = 0; i < m_bars; i++)
{
if (i > max)
break;
std::this_thread::sleep_for(std::chrono::milliseconds(1100));
line.clear();
memset(buff, sizeof buff, 0);
if (mode != 0x00)
{
sprintf_s(buff, 256, "/%c ", mode);
line.append(buff);
}
sprintf_s(buff, 256, "%d -", i + 1);
line.append(buff);
char name[32];
sprintf_s(name, 32, "DeepsBar%d", i);
IFontObject* bar = m_AshitaCore->GetFontManager()->Get(name);
line.append(bar->GetText());
m_AshitaCore->GetChatManager()->QueueCommand(line.c_str(), (int32_t)Ashita::CommandInputType::Typed);
}
}
}
/**
* @brief Allows a plugin to attempt to handle a new chat line.
*
* @param sMode The chat type being added.
* @param pszChatLine The chat line being added.
*
* @return True on handled, false otherwise.
*/
bool Deeps::HandleIncomingText(int16_t mode, const char* message, int16_t* modifiedMode, char* modifiedMessage, bool blocked)
{
return false;
}
/**
* @brief Allows a plugin to attempt to handle an incoming packet.
*
* @param uiPacketId The id of the packet.
* @param uiPacketSize The size of the packet.
* @param lpRawData The raw packet data.
*
* @return True on handled, false otherwise.
*
* @note Returning true on this will block the packet from being handled! This can
* have undesired effects! Use with caution as this can get you banned!
*/
bool Deeps::HandleIncomingPacket(uint16_t id, uint32_t size, void* data, void* modified, bool blocked)
{
if (id == 0x28) //action
{
uint8_t actionNum = (uint8_t)(unpackBitsBE((unsigned char*)data, 182, 4));
uint8_t targetNum = RBUFB(data, 0x09);
uint8_t actionType = (uint8_t)(unpackBitsBE((unsigned char*)data, 82, 4));
//uint8_t reaction = 0;
//uint8_t speceffect = 0;
uint16_t actionID = (uint16_t)(unpackBitsBE((unsigned char*)data, 86, 10));
uint32_t userID = RBUFL(data, 0x05);
uint16_t startBit = 150;
uint16_t damage = 0;
if (userID > 0x1000000)
return false;
auto it = entities.find(userID);
entitysources_t* entityInfo = NULL;
if (it != entities.end())
{
entityInfo = &it->second;
}
else
{
uint16_t index = getIndex([&](IEntity* entities, int i){if (entities->GetServerId(i) == userID) return true; return false; });
if (index != 0)
{
entitysources_t newInfo;
newInfo.name = m_AshitaCore->GetDataManager()->GetEntity()->GetName(index);
newInfo.color = Colors[rand() % Colors.size()];
entityInfo = &entities.insert(std::make_pair(userID, newInfo)).first->second;
}
}
if (entityInfo)
{
if (m_debug)
{
m_AshitaCore->GetChatManager()->Writef("Action Type: %d Action ID: %d", actionType, actionID);
}
if ((actionType >= 1 && actionType <= 4) || (actionType == 6) || (actionType == 11) || (actionType == 14) || (actionType == 15))
{
if (actionID == 0)
return false;
source_t* source = getDamageSource(entityInfo, actionType, actionID);
uint16_t messageID = (uint16_t)(unpackBitsBE((unsigned char*)data, startBit + 80, 10));
uint32_t addEffectDamage = 0;
uint8_t addEffectCount = 0;
uint16_t addMessageID = 0;
for (int i = 0; i < targetNum; i++)
{
for (int j = 0; j < actionNum; j++)
{
uint8_t reaction = (uint8_t)(unpackBitsBE((unsigned char*)data, startBit + 36, 5));
uint16_t animation = (uint16_t)(unpackBitsBE((unsigned char*)data, startBit + 41, 12));
uint32_t mainDamage = (uint16_t)(unpackBitsBE((unsigned char*)data, startBit + 63, 17));
uint8_t speceffect = (uint8_t)(unpackBitsBE((unsigned char*)data, startBit + 53, 9));
if (m_debug)
{
m_AshitaCore->GetChatManager()->Writef("Reaction: %d Animation: %d", reaction, animation);
m_AshitaCore->GetChatManager()->Writef("Speceffect: %d Param: %d", speceffect, mainDamage);
}
//Daken (ranged attack on attack)
if (actionType == 1 && animation == 4)
source = getDamageSource(entityInfo, actionType+1, actionID);
if (!updateDamageSource(source, messageID, mainDamage))
return false;
if ((unpackBitsBE((unsigned char*)data, startBit + 121, 1) & 0x1) && actionType != 6)
{
addMessageID = (uint16_t)(unpackBitsBE((unsigned char*)data, startBit + 149, 10));
if (addMessageID == 163 || addMessageID == 229 || (addMessageID >= 288 && addMessageID <= 302))
{
addEffectDamage = (uint16_t)(unpackBitsBE((unsigned char*)data, startBit + 132, 16));
uint32_t key = 0;
if (addMessageID == 163 || addMessageID == 229)
key = 1 << 8;
else
key = 2 << 8;
auto sourcesIt = entityInfo->sources.find(key);
source_t* source;
if (sourcesIt != entityInfo->sources.end())
{
source = &sourcesIt->second;
}
else
{
source_t newsource;
if (key == 1 << 8) { newsource.name.append("Additional Effect"); }
else { newsource.name.append("Skillchain"); }
sourcesIt = entityInfo->sources.insert(std::make_pair(key, newsource)).first;
source = &sourcesIt->second;
}
source->damage["Hit"].count += 1;
source->damage["Hit"].total += addEffectDamage;
source->damage["Hit"].min = (addEffectDamage < source->damage["Hit"].min ? addEffectDamage : source->damage["Hit"].min);
source->damage["Hit"].max = (addEffectDamage > source->damage["Hit"].max ? addEffectDamage : source->damage["Hit"].max);
}
startBit += 37;
}
startBit += 1;
if (unpackBitsBE((unsigned char*)data, startBit + 121, 1) & 0x1)
{
startBit += 34;
}
startBit += 86;
}
startBit += 36;
}
}
}
}
return false;
}
/**
* @brief Allows a plugin to attempt to handle an outgoing packet.
*
* @param uiPacketId The id of the packet.
* @param uiPacketSize The size of the packet.
* @param lpRawData The raw packet data.
*
* @return True on handled, false otherwise.
*
* @note Returning true on this will block the packet from being handled! This can
* have undesired effects! Use with caution as this can get you banned!
*/
bool Deeps::HandleOutgoingPacket(uint16_t id, uint32_t size, void* data, void* modified, bool blocked)
{
return false;
}
/**
* @brief Direct3D initialize call to prepare this plugin for Direct3D calls.
*
* @param lpDevice The Direct3D device currently wrapped by Ashita.
*
* @return True on success, false otherwise.
*
* @note Plugins that do not return true on this call will not receive any other
* Direct3D calls listed below!
*/
bool Deeps::Direct3DInitialize(IDirect3DDevice8* device)
{
this->m_Direct3DDevice = device;
float xpos = m_AshitaCore->GetConfigurationManager()->get_float("Deeps", "xpos", 300.0f);
float ypos = m_AshitaCore->GetConfigurationManager()->get_float("Deeps", "ypos", 300.0f);
IFontObject* font = m_AshitaCore->GetFontManager()->Create("DeepsBackground");
font->SetFontFamily("Consolas");
font->SetFontHeight(10);
font->SetAutoResize(false);
font->GetBackground()->SetColor(D3DCOLOR_ARGB(0xCC, 0x00, 0x00, 0x00));
font->GetBackground()->SetVisibility(true);
font->GetBackground()->SetWidth(158);
font->GetBackground()->SetHeight(256);
font->SetColor(D3DCOLOR_ARGB(0xFF, 0xFF, 0xFF, 0xFF));
font->SetBold(false);
font->SetText("");
font->SetPositionX(xpos);
font->SetPositionY(ypos);
font->SetVisibility(true);
font->SetMouseEventFunction(g_onClick);
return true;
}
/**
* @brief Direct3D release call to allow this plugin to cleanup any Direct3D objects.
*/
void Deeps::Direct3DRelease(void)
{
IFontObject* deepsBase = m_AshitaCore->GetFontManager()->Get("DeepsBackground");
m_AshitaCore->GetConfigurationManager()->set_value("Deeps", "xpos", std::to_string(deepsBase->GetPositionX()).c_str());
m_AshitaCore->GetConfigurationManager()->set_value("Deeps", "ypos", std::to_string(deepsBase->GetPositionY()).c_str());
m_AshitaCore->GetConfigurationManager()->Save("Deeps", "Deeps.xml");
m_AshitaCore->GetFontManager()->Delete("DeepsBackground");
for (int i = 0; i < m_bars; i++)
{
char name[32];
sprintf_s(name, 32, "DeepsBar%d", i);
m_AshitaCore->GetFontManager()->Delete(name);
memset(name, 0, sizeof name);
sprintf_s(name, 32, "DeepsBarClick%d", i);
m_AshitaCore->GetFontManager()->Delete(name);
}
}
/**
* @brief Direct3D prerender call to allow this plugin to prepare for rendering.
*
* @note This will only be called if you returned true in Direct3DInitialize!
*/
void Deeps::Direct3DPreRender(void)
{
}
/**
* @brief Direct3D render call to allow this plugin to render any custom things.
*
* @note This will only be called if you returned true in Direct3DInitialize!
*/
void Deeps::Direct3DRender(void)
{
IFontObject* deepsBase = m_AshitaCore->GetFontManager()->Get("DeepsBackground");
if (m_charInfo == 0)
{
deepsBase->SetText(" Deeps - Damage Done");
deepsBase->GetBackground()->SetWidth(158);
std::vector<entitysources_t> temp;
uint64_t total = 0;
for (auto e : entities)
{
if (e.second.total() != 0 && temp.size() < 15)
{
temp.push_back(e.second);
total += e.second.total();
}
}
std::sort(temp.begin(), temp.end(), [](entitysources_t a, entitysources_t b){return a > b; });
repairBars(deepsBase, temp.size());
int i = 0;
uint64_t max = 0;
clickMap.clear();
for (auto e : temp)
{
char name[32];
sprintf_s(name, 32, "DeepsBar%d", i);
IFontObject* bar = m_AshitaCore->GetFontManager()->Get(name);
if (e.total() > max) max = e.total();
bar->GetBackground()->SetWidth(150 * (total == 0 ? 1 : ((float)e.total() / (float)max)));
bar->GetBackground()->SetColor(e.color);
char string[256];
sprintf_s(string, 256, " %-10.10s %6llu %03.1f%%\n", e.name.c_str(), e.total(), total == 0 ? 0 : 100 * ((float)e.total() / (float)total));
bar->SetText(string);
memset(name, 0, sizeof name);
sprintf_s(name, 32, "DeepsBarClick%d", i);
bar = m_AshitaCore->GetFontManager()->Get(name);
bar->GetBackground()->SetWidth(150);
clickMap.insert(std::pair<IFontObject*, std::string>(bar, e.name));
i++;
}
}
else
{
auto it = entities.find(m_charInfo);
if (it != entities.end())
{
if (m_sourceInfo == "")
{
std::vector<source_t> temp;
uint64_t total = 0;
for (auto s : it->second.sources)
{
if (s.second.total() != 0 && temp.size() < 15)
{
temp.push_back(s.second);
total += s.second.total();
}
}
std::sort(temp.begin(), temp.end(), [](source_t a, source_t b){return a > b; });
char string[256];
sprintf_s(string, 256, " %s - Sources\n", it->second.name.c_str());
deepsBase->SetText(string);
deepsBase->GetBackground()->SetWidth(158);
repairBars(deepsBase, temp.size());
int i = 0;
uint64_t max = 0;
clickMap.clear();
for (auto s : temp)
{
char name[32];
sprintf_s(name, 32, "DeepsBar%d", i);
IFontObject* bar = m_AshitaCore->GetFontManager()->Get(name);
if (s.total() > max) max = s.total();
bar->GetBackground()->SetWidth(150 * (total == 0 ? 1 : ((float)s.total() / (float)max)));
bar->GetBackground()->SetColor(it->second.color);
char string[256];
sprintf_s(string, 256, " %-10.10s %6llu %03.1f%%\n", s.name.c_str(), s.total(), total == 0 ? 0 : 100 * ((float)s.total() / (float)total));
bar->SetText(string);
memset(name, 0, sizeof name);
sprintf_s(name, 32, "DeepsBarClick%d", i);
bar = m_AshitaCore->GetFontManager()->Get(name);
bar->GetBackground()->SetWidth(150);
clickMap.insert(std::pair<IFontObject*, std::string>(bar, s.name));
i++;
}
}
else
{
for (auto s : it->second.sources)
{
if (s.second.name == m_sourceInfo)
{
std::vector<std::pair<const char*, damage_t> > temp;
uint32_t count = 0;
for (auto d : s.second.damage)
{
if (d.second.count != 0 && temp.size() < 15)
{
temp.push_back(d);
count += d.second.count;
}
}
std::sort(temp.begin(), temp.end(), [](std::pair<const char*, damage_t> a, std::pair<const char*, damage_t> b){return a.second > b.second; });
char string[256];
sprintf_s(string, 256, " %s - %s\n", it->second.name.c_str(), s.second.name.c_str());
deepsBase->SetText(string);
deepsBase->GetBackground()->SetWidth(262);
repairBars(deepsBase, temp.size());
int i = 0;
uint32_t max = 0;
for (auto s : temp)
{
char name[32];
sprintf_s(name, 32, "DeepsBar%d", i);
IFontObject* bar = m_AshitaCore->GetFontManager()->Get(name);
if (s.second.count > max) max = s.second.count;
bar->GetBackground()->SetWidth(254 * (count == 0 ? 1 : 1 * ((float)s.second.count / (float)max)));
bar->GetBackground()->SetColor(it->second.color);
char string[256];
sprintf_s(string, 256, " %-5s Cnt:%4d Avg:%5d Max:%5d %3.1f%%\n", s.first, s.second.count, s.second.avg(), s.second.max, count == 0 ? 0 : 100 * ((float)s.second.count / (float)count));
bar->SetText(string);
i++;
}
break;
}
}
}
}
}
deepsBase->GetBackground()->SetHeight(m_bars * 16 + 17);
}
void Deeps::repairBars(IFontObject* deepsBase, uint8_t size)
{
IFontObject* previous = deepsBase;
if (m_AshitaCore->GetFontManager()->Get("DeepsBar0") != NULL)
{
char name[32] = "DeepsBar0";
int i = 1;
while (m_AshitaCore->GetFontManager()->Get(name) != NULL)
{
previous = m_AshitaCore->GetFontManager()->Get(name);
sprintf_s(name, 32, "DeepsBar%d", i);
i++;
}
}
while (m_bars != size)
{
if (m_bars > size)
{
char name[32];
sprintf_s(name, 32, "DeepsBar%d", m_bars - 1);
m_AshitaCore->GetFontManager()->Delete(name);
memset(name, 0, sizeof name);
sprintf_s(name, 32, "DeepsBarClick%d", m_bars - 1);
m_AshitaCore->GetFontManager()->Delete(name);
m_bars--;
}
else if (m_bars < size)
{
char name[32];
sprintf_s(name, 32, "DeepsBar%d", m_bars);
IFontObject* bar = m_AshitaCore->GetFontManager()->Create(name);
bar->SetParent(previous);
if (previous == deepsBase)
{
bar->SetPositionX(4);
bar->SetPositionY(15);
}
else
{
bar->SetAnchorParent((uint32_t)Ashita::FrameAnchor::BottomLeft);
bar->SetPositionX(0);
bar->SetPositionY(3);
}
bar->SetAutoResize(false);
bar->SetFontFamily("Consolas");
bar->SetFontHeight(8);
bar->GetBackground()->SetColor(D3DCOLOR_ARGB(0xFF, 0x00, 0x7C, 0x5C));
bar->GetBackground()->SetVisibility(true);
std::string path = m_AshitaCore->GetAshitaInstallPathA();
path.append("\\Resources\\Deeps\\bar.tga");
bar->GetBackground()->SetTextureFromFile(path.c_str());
bar->GetBackground()->SetWidth(254);
bar->GetBackground()->SetHeight(13);
bar->SetVisibility(true);
memset(name, 0, sizeof name);
sprintf_s(name, 32, "DeepsBarClick%d", m_bars);
IFontObject* clickBar = m_AshitaCore->GetFontManager()->Create(name);
clickBar->SetParent(bar);
clickBar->SetPositionX(0);
clickBar->SetPositionY(0);
clickBar->SetAutoResize(false);
clickBar->GetBackground()->SetColor(D3DCOLOR_ARGB(0x00, 0x00, 0x00, 0x00));
clickBar->GetBackground()->SetVisibility(true);
clickBar->GetBackground()->SetWidth(254);
clickBar->GetBackground()->SetHeight(13);
clickBar->SetVisibility(true);
clickBar->SetMouseEventFunction(g_onClick);
m_bars++;
previous = bar;
}
}
}
void Deeps::onClick(int type, IFontObject* font, float xPos, float yPos)
{
if (type == 1 && font == m_AshitaCore->GetFontManager()->Get("DeepsBackground"))
{
if (m_sourceInfo != "")
{
m_sourceInfo = "";
}
else
{
m_charInfo = 0;
}
return;
}
if (m_charInfo == 0)
{
//Char was clicked
if (type == 0)
{
// left click
try
{
auto name = clickMap.at(font);
for (auto entity : entities)
{
if (entity.second.name == name)
{
m_charInfo = entity.first;
break;
}
}
}
catch (...)
{
return;
}
}
}
else
{
if (m_sourceInfo == "")
{
//source was clicked
if (type == 0)
{
try
{
auto name = clickMap.at(font);
m_sourceInfo.assign(name);
}
catch (...)
{
return;
}
}
}
}
}
/**
* @brief Gets the interface version this plugin was compiled with.
*
* @note This is a required export, your plugin must implement this!
*/
__declspec(dllexport) double __stdcall GetInterfaceVersion(void)
{
return ASHITA_INTERFACE_VERSION;
}
/**
* @brief Gets the plugin data for this plugin.
*
* @note This is a required export, your plugin must implement this!
*/
__declspec(dllexport) void __stdcall CreatePluginInfo(plugininfo_t* lpBuffer)
{
g_PluginInfo = lpBuffer;
strcpy_s(g_PluginInfo->Name, sizeof(g_PluginInfo->Name), "Deeps");
strcpy_s(g_PluginInfo->Author, sizeof(g_PluginInfo->Author), "kjLotus");
g_PluginInfo->InterfaceVersion = ASHITA_INTERFACE_VERSION;
g_PluginInfo->PluginVersion = 2.03f;
g_PluginInfo->Priority = 0;
}
/**
* @brief Creates an instance of this plugin object.
*
* @note This is a required export, your plugin must implement this!
*/
__declspec(dllexport) IPlugin* __stdcall CreatePlugin(void)
{
return (IPlugin*)new Deeps();
}
void g_onClick(int type, void* font, float xPos, float yPos)
{
g_Deeps->onClick(type, (IFontObject*)font, xPos, yPos);
}

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README.md

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# Deeps
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