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1.68 - Add blockresends setting

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ThornyFFXI 1 year ago
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45f31bce4e
  1. 1
      release/docs/Ashitacast/XML Structure.xml
  2. BIN
      release/plugins/Ashitacast.dll

1
release/docs/Ashitacast/XML Structure.xml

@ -6,6 +6,7 @@
but you can't use <If> or <if P_status>.--> but you can't use <If> or <if P_status>.-->
<settings> <!--Contains settings specific to this xml, must be set to true/false to override default--> <settings> <!--Contains settings specific to this xml, must be set to true/false to override default-->
<blockresends>false</blockresends> <!--If enabled, will stop action packets being sent multiple times. This is useful if you are playing at a high enough latency that the game always attempts to resend actions.-->
<predictivepet>true</predictivepet> <!--If enabled, will automatically trigger petskill when using an ability that correlates to a pet skill such as a blood pact or ready move.--> <predictivepet>true</predictivepet> <!--If enabled, will automatically trigger petskill when using an ability that correlates to a pet skill such as a blood pact or ready move.-->
<buffupdate>true</buffupdate> <!--Determines if your idlegear will be parsed when you gain/lose a buff. Default: TRUE --> <buffupdate>true</buffupdate> <!--Determines if your idlegear will be parsed when you gain/lose a buff. Default: TRUE -->
<statusupdate>true</statuspdate> <!--Determines if your idlegear will be parsed when you change status(stand/rest/engage/etc). Default: TRUE --> <statusupdate>true</statuspdate> <!--Determines if your idlegear will be parsed when you change status(stand/rest/engage/etc). Default: TRUE -->

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