--[[
* Ashita - Copyright ( c ) 2014 - 2017 atom0s [ atom0s @ live.com ]
*
* This work is licensed under the Creative Commons Attribution - NonCommercial - NoDerivatives 4.0 International License .
* To view a copy of this license , visit http : // creativecommons.org / licenses / by - nc - nd / 4.0 / or send a letter to
* Creative Commons , PO Box 1866 , Mountain View , CA 94042 , USA .
*
* By using Ashita , you agree to the above license and its terms .
*
* Attribution - You must give appropriate credit , provide a link to the license and indicate if changes were
* made . You must do so in any reasonable manner , but not in any way that suggests the licensor
* endorses you or your use .
*
* Non - Commercial - You may not use the material ( Ashita ) for commercial purposes .
*
* No - Derivatives - If you remix , transform , or build upon the material ( Ashita ) , you may not distribute the
* modified material . You are , however , allowed to submit the modified works back to the original
* Ashita project in attempt to have it added to the original project .
*
* You may not apply legal terms or technological measures that legally restrict others
* from doing anything the license permits .
*
* No warranties are given .
] ] --
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-- Extensions
----------------------------------------------------------------------------------------------------
require ' imguidef '
require ' logging '
require ' mathex '
require ' settings '
require ' stringex '
require ' tableex '
require ' timer '
----------------------------------------------------------------------------------------------------
-- Common FFXI Requires
----------------------------------------------------------------------------------------------------
require ' ffxi.enums '
----------------------------------------------------------------------------------------------------
-- func: switch
-- desc: Switch case implementation for Lua. (Credits: Unknown Original Author)
----------------------------------------------------------------------------------------------------
function switch ( c )
local switch_table =
{
casevar = c ,
caseof = function ( self , code )
local f ;
if ( self.casevar ) then
f = code [ self.casevar ] or code.default ;
else
f = code.missing or code.default ;
end
if f then
if ( type ( f ) == ' function ' ) then
return f ( self.casevar , self ) ;
else
error ( ' case: ' .. tostring ( self.casevar ) .. ' is not a function! ' ) ;
end
end
end
} ;
return switch_table
end