Enables mog house functionality in any zone. (Works on private servers, partially works on retail.) http://ashita.atom0s.com/
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--[[
* Nomad - Copyright (c) 2016 atom0s [[email protected]]
*
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
*
* By using Nomad, you agree to the above license and its terms.
*
* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
* endorses you or your use.
*
* Non-Commercial - You may not use the material (Nomad) for commercial purposes.
*
* No-Derivatives - If you remix, transform, or build upon the material (Nomad), you may not distribute the
* modified material. You are, however, allowed to submit the modified works back to the original
* Nomad project in attempt to have it added to the original project.
*
* You may not apply legal terms or technological measures that legally restrict others
* from doing anything the license permits.
*
* No warranties are given.
]]--
_addon.author = 'atom0s';
_addon.name = 'Nomad';
_addon.version = '3.0.0';
require 'common'
----------------------------------------------------------------------------------------------------
-- Variables
----------------------------------------------------------------------------------------------------
local NOMAD_POINTER = 0x00;
local ZONE_FLAGS_OFFSET1 = 0x09;
local ZONE_FLAGS_OFFSET2 = 0x17;
local ZONE_FLAGS_OFFSET3 = 0x00;
local ZONE_FLAGS_POINTER = 0x00;
----------------------------------------------------------------------------------------------------
-- func: msg
-- desc: Prints out a message with the Nomad tag at the front.
----------------------------------------------------------------------------------------------------
local function msg(s)
local txt = '\31\200[\31\05Nomad\31\200]\31\130 ' .. s;
print(txt);
end
----------------------------------------------------------------------------------------------------
-- func: err
-- desc: Prints out an error message with the Nomad tag at the front.
----------------------------------------------------------------------------------------------------
local function err(s)
local txt = '\31\200[\31\05Nomad\31\200]\31\39 ' .. s;
print(txt);
end
----------------------------------------------------------------------------------------------------
-- func: load
-- desc: Event called when the addon is being loaded.
----------------------------------------------------------------------------------------------------
ashita.register_event('load', function()
-- Locate the mog house check pointer..
local pointer = ashita.memory.findpattern('FFXiMain.dll', 0, '0544FE00000FBF2925FFFF00003BC5????4283C10283FA04', 0x00, 0x00);
if (pointer == 0) then
err('Failed to find required pointer. (1)');
return;
end
NOMAD_POINTER = pointer;
-- Locate the zone flags pointer..
pointer = ashita.memory.findpattern('FFXiMain.dll', 0, '8B8C24040100008B90????????0BD18990????????8B15????????8B82', 0x00, 0x00);
if (pointer == 0) then
err('Failed to find required pointer. (2)');
return;
end
-- Obtain the offset from the function..
local offset = ashita.memory.read_uint32(pointer + ZONE_FLAGS_OFFSET1);
if (offset == 0) then
err('Failed to read required offset. (2)');
return;
end
ZONE_FLAGS_OFFSET3 = offset;
-- Obtain the pointer to the zone flags..
pointer = ashita.memory.read_uint32(pointer + ZONE_FLAGS_OFFSET2);
if (pointer == 0) then
err('Failed to read required pointer. (2)');
return;
end
ZONE_FLAGS_POINTER = pointer;
end);
---------------------------------------------------------------------------------------------------
-- func: command
-- desc: Event called when a command was entered.
---------------------------------------------------------------------------------------------------
ashita.register_event('command', function(command, ntype)
-- Get the command arguments..
local args = command:args();
-- Enable nomad mode..
if (#args >= 2 and args[1] == '/nomad' and args[2] == 'on') then
-- Validate the zone flags pointer information..
if (ZONE_FLAGS_POINTER == 0 or ZONE_FLAGS_OFFSET3 == 0) then
err('Pointer information is invalid; cannot continue.');
return;
end
-- Read the pointers current value..
local pointer = ashita.memory.read_uint32(ZONE_FLAGS_POINTER);
if (pointer == 0) then
err('Current zone is not loaded or is invalid.');
return;
end
-- Validate the mog house function information..
if (NOMAD_POINTER == 0) then
err('Failed to find required pointer.');
return;
end
-- Apply the mog house bit to the flags..
local zoneflags = ashita.memory.read_uint32(pointer + ZONE_FLAGS_OFFSET3);
if (bit.band(zoneflags, 0x100) == 0) then
ashita.memory.write_uint32(pointer + ZONE_FLAGS_OFFSET3, bit.bor(zoneflags, 0x100));
end
-- Enable the zone as a mog house..
ashita.memory.write_uint8(NOMAD_POINTER + 0x0F, 0xEB);
msg('Mog house mode has been: \31\04Enabled');
msg('You can now access your mog house via the main menu.');
return true;
end
-- Disable nomad mode..
if (#args >= 2 and args[1] == '/nomad' and args[2] == 'off') then
-- Validate the zone flags pointer information..
if (ZONE_FLAGS_POINTER == 0 or ZONE_FLAGS_OFFSET3 == 0) then
err('Pointer information is invalid; cannot continue.');
return;
end
-- Read the pointers current value..
local pointer = ashita.memory.read_uint32(ZONE_FLAGS_POINTER);
if (pointer == 0) then
err('Current zone is not loaded or is invalid.');
return;
end
-- Validate the mog house function information..
if (NOMAD_POINTER == 0) then
err('Failed to find required pointer.');
return;
end
-- Remove the mog house bit from the flags..
local zoneflags = ashita.memory.read_uint32(pointer + ZONE_FLAGS_OFFSET3);
if (bit.band(zoneflags, 0x100) == 0x100) then
ashita.memory.write_uint32(pointer + ZONE_FLAGS_OFFSET3, bit.band(zoneflags, bit.bnot(0x100)));
end
-- Remove mog house patch..
ashita.memory.write_uint8(NOMAD_POINTER + 0x0F, 0x74);
msg('Mog house mode has been: \31\04Disabled');
return true;
end
return false;
end);