Treasure pool manager that can automatically lot and pass items for you.
http://ashita.atom0s.com/
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284 lines
11 KiB
284 lines
11 KiB
--[[ |
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* Ashita - Copyright (c) 2014 - 2016 atom0s [[email protected]] |
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* |
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. |
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to |
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* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. |
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* |
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* By using Ashita, you agree to the above license and its terms. |
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* |
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* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were |
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* made. You must do so in any reasonable manner, but not in any way that suggests the licensor |
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* endorses you or your use. |
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* |
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* Non-Commercial - You may not use the material (Ashita) for commercial purposes. |
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* |
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* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the |
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* modified material. You are, however, allowed to submit the modified works back to the original |
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* Ashita project in attempt to have it added to the original project. |
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* |
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* You may not apply legal terms or technological measures that legally restrict others |
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* from doing anything the license permits. |
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* |
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* No warranties are given. |
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]]-- |
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_addon.author = 'atom0s'; |
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_addon.name = 'lotomatic'; |
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_addon.version = '3.0.0'; |
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require 'common' |
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require 'profiles' |
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--------------------------------------------------------------------------------------------------- |
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-- desc: Main Lotomatic table. |
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--------------------------------------------------------------------------------------------------- |
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local Lotomatic = |
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{ |
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-- Main enabled flag.. |
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enabled = false, |
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-- Debug mode.. |
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debug_mode = false, |
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-- Force-modes.. |
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loot_all = false, |
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pass_all = false, |
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-- Auto sorting.. |
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auto_sort = true, |
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last_sort = os.clock(), |
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-- Default rules.. |
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rules = { loot = { }, pass = { } } |
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}; |
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--------------------------------------------------------------------------------------------------- |
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-- func: bool_to_string |
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-- desc: Converts a boolean to an enabled/disabled string. |
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--------------------------------------------------------------------------------------------------- |
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local function bool_to_string(b) |
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if (b == true or b == 1 or b == 'true') then |
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return 'Enabled'; |
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else |
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return 'Disabled'; |
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end |
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end |
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--------------------------------------------------------------------------------------------------- |
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-- func: load |
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-- desc: First called when our addon is loaded. |
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--------------------------------------------------------------------------------------------------- |
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ashita.register_event('load', function() |
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end ); |
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--------------------------------------------------------------------------------------------------- |
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-- func: Command |
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-- desc: Called when our addon receives a command. |
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--------------------------------------------------------------------------------------------------- |
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ashita.register_event('command', function(cmd, nType) |
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-- Ensure we should handle this command.. |
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local args = cmd:args(); |
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if (#args <= 1 or args[1] ~= '/lotomatic') then |
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return false; |
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end |
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-- User wants to enable or disable Lotomatic.. |
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if (#args >= 2 and args[2] == 'on' or args[2] == 'off') then |
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if (args[2] == 'on') then |
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Lotomatic.enabled = true; |
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else |
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Lotomatic.enabled = false; |
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end |
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print(string.format('[Lotomatic] Lotomatic is now: %s', bool_to_string(Lotomatic.enabled))); |
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end |
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-- User wants to turn on or off loot-all mode.. |
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if (#args >= 2 and args[2] == 'lootall') then |
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if (#args >= 3) then |
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Lotomatic.loot_all = (args[3] == 'true' or args[3] == '1'); |
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else |
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Lotomatic.loot_all = not Lotomatic.loot_all; |
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end |
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-- Disable passall mode.. |
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if (Lotomatic.loot_all == true) then |
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Lotomatic.pass_all = false; |
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end |
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print(string.format('[Lotomatic] Loot-all is now: %s', bool_to_string(Lotomatic.loot_all))); |
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return true; |
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end |
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-- User wants to turn on or off pass-all mode.. |
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if (#args >= 2 and args[2] == 'passall') then |
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if (#args >= 3) then |
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Lotomatic.pass_all = (args[3] == 'true' or args[3] == '1'); |
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else |
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Lotomatic.pass_all = not Lotomatic.pass_all; |
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end |
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-- Disable loot_all mode.. |
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if (Lotomatic.pass_all == true) then |
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Lotomatic.loot_all = false; |
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end |
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print(string.format('[Lotomatic] Pass-all is now: %s', bool_to_string(Lotomatic.pass_all))); |
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return true; |
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end |
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-- User wants to turn on or off auto-sorting.. |
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if (#args >= 2 and args[2] == 'sort') then |
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if (#args >= 3) then |
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Lotomatic.auto_sort = (args[3] == 'true' or args[3] == '1'); |
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else |
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Lotomatic.auto_sort = not Lotomatic.auto_sort; |
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end |
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print(string.format('[Lotomatic] Auto-sorting is now: %s', bool_to_string(Lotomatic.auto_sort))); |
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return true; |
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end |
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-- User wants to loot all items currently in the pool.. |
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if (#args >= 2 and args[2] == 'loot') then |
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for x = 0, 9 do |
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local lootItem = struct.pack("bbbbbbb", 0x41, 0x04, 0x00, 0x00, x, 0x00, 0x00, 0x00):totable(); |
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AddOutgoingPacket(0x41, lootItem); |
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end |
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return true; |
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end |
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-- User wants to pass all items currently in the pool.. |
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if (#args >= 2 and args[2] == 'pass') then |
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for x = 0, 9 do |
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local passItem = struct.pack("bbbbbbb", 0x42, 0x04, 0x00, 0x00, x, 0x00, 0x00, 0x00):totable(); |
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AddOutgoingPacket(0x42, passItem); |
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end |
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return true; |
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end |
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-- User wants to load a profile.. |
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if (#args >= 3 and args[2] == 'profile') then |
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if (args[3] == nil or #args[3] == 0) then |
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print('[Lotomatic] Invalid profile name given.'); |
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return true; |
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end |
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-- Ensure the profile exists.. |
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if (not ashita.file.file_exists(_addon.path .. '\\profiles\\' .. args[3] .. '.xml')) then |
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print('[Lotomatic] Invalid profile name given. File not found!'); |
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return true; |
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end |
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-- Attempt to load the profile.. |
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local ret, rules = load_profile(_addon.path .. '\\profiles\\' .. args[3] .. '.xml'); |
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if (ret == true) then |
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print(string.format('[Lotomatic] Loaded profile: \'%s\'!', args[3])); |
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else |
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print(string.format('[Lotomatic] Failed to load profile: \'%s\'!', args[3])); |
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end |
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Lotomatic.rules = rules; |
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return true; |
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end |
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-- User wants to enable or disable debug mode.. |
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if (#args >= 2 and args[2] == 'debug' or args[2] == 'verbose') then |
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Lotomatic.debug_mode = not Lotomatic.debug_mode; |
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print(string.format('[Lotomatic] Debug mode is now: %s', bool_to_string(Lotomatic.debug_mode))); |
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return true; |
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end |
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return true; |
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end ); |
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--------------------------------------------------------------------------------------------------- |
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-- func: incoming_packet |
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-- desc: Called when our addon receives an incoming packet. |
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--------------------------------------------------------------------------------------------------- |
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ashita.register_event('incoming_packet', function(id, size, packet) |
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-- Do nothing if we are not enabled.. |
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if (Lotomatic.enabled == false) then |
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return false; |
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end |
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----------------------------------------------------------------------------------------------- |
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-- Handles incoming treasure pool packets. |
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-- 0x10 = item id |
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-- 0x14 = item slot |
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----------------------------------------------------------------------------------------------- |
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if (id == 0x00D2) then |
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local itemId = struct.unpack('h', packet, 0x10 + 1); |
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local itemSlot = struct.unpack('b', packet, 0x14 + 1); |
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-- Debug mode print-out.. |
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if (Lotomatic.debug_mode == true) then |
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print(string.format('[Lotomatic] Incoming treasure packet, slot: %02d -- item: %d', itemSlot, itemId)); |
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end |
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-- Do we want to auto-loot everything.. |
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if (Lotomatic.loot_all == true) then |
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local lootItem = struct.pack("bbbbbbb", 0x41, 0x04, 0x00, 0x00, itemSlot, 0x00, 0x00, 0x00):totable(); |
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AddOutgoingPacket(0x41, lootItem); |
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return false; |
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end |
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-- Do we want to auto-pass everything.. |
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if (Lotomatic.pass_all == true) then |
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local passItem = struct.pack("bbbbbbb", 0x42, 0x04, 0x00, 0x00, itemSlot, 0x00, 0x00, 0x00):totable(); |
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AddOutgoingPacket(0x42, passItem); |
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return false; |
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end |
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-- Attempt to find a rule for this item.. |
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for k, v in pairs(Lotomatic.rules.loot) do |
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if (v == itemId) then |
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local lootItem = struct.pack("bbbbbbb", 0x41, 0x04, 0x00, 0x00, itemSlot, 0x00, 0x00, 0x00):totable(); |
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AddOutgoingPacket(0x41, lootItem); |
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if (Lotomatic.debug_mode == true) then |
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print(string.format('[Lotomatic] Attempted to loot item: %d', itemId)); |
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end |
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return false; |
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end |
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end |
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for k, v in pairs(Lotomatic.rules.pass) do |
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if (v == itemId) then |
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local passItem = struct.pack("bbbbbbb", 0x42, 0x04, 0x00, 0x00, itemSlot, 0x00, 0x00, 0x00):totable(); |
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AddOutgoingPacket(0x42, passItem); |
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if (Lotomatic.debug_mode == true) then |
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print(string.format('[Lotomatic] Attempted to pass item: %d', itemId)); |
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end |
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return false; |
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end |
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end |
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-- Debug print if no rule was found.. |
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if (Lotomatic.debug_mode == true) then |
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print(string.format('[Lotomatic] No rule found for slot: %02d -- item: %d', itemSlot, itemId)); |
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end |
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return false; |
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end |
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----------------------------------------------------------------------------------------------- |
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-- Handles sending the auto-sort packet on desired packets.. |
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-- Note: This is DSP friendly. It is only sent every 5 seconds, and only if one of the below |
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-- packets were obtained. This can almost never trigger if you are doing nothing. :) |
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-- |
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-- 29 = Inventory finish downloading / update. |
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-- 30 = Inventory modified. |
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-- 31 = Inventory assigned. |
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-- 32 = Inventroy update. |
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----------------------------------------------------------------------------------------------- |
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if ((Lotomatic.auto_sort == true) and id == 29 or id == 30 or id == 31 or id == 32) then |
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if (Lotomatic.last_sort <= (os.clock() - 8)) then |
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-- Send the auto-sort packet.. |
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local autosort = struct.pack("bbbbbbb", 0x3A, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00):totable(); |
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AddOutgoingPacket(0x3A, autosort); |
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-- Store the current time.. |
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Lotomatic.last_sort = os.clock(); |
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-- Debug mode print-out.. |
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if (Lotomatic.debug_mode == true) then |
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print('[Lotomatic] Sent auto-sort packet.'); |
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end |
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end |
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end |
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return false; |
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end );
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