--[[
* ItemWatch - Copyright ( c ) 2016 atom0s [ atom0s @ live.com ]
*
* This work is licensed under the Creative Commons Attribution - NonCommercial - NoDerivatives 4.0 International License .
* To view a copy of this license , visit http : // creativecommons.org / licenses / by - nc - nd / 4.0 / or send a letter to
* Creative Commons , PO Box 1866 , Mountain View , CA 94042 , USA .
*
* By using ItemWatch , you agree to the above license and its terms .
*
* Attribution - You must give appropriate credit , provide a link to the license and indicate if changes were
* made . You must do so in any reasonable manner , but not in any way that suggests the licensor
* endorses you or your use .
*
* Non - Commercial - You may not use the material ( ItemWatch ) for commercial purposes .
*
* No - Derivatives - If you remix , transform , or build upon the material ( ItemWatch ) , you may not distribute the
* modified material . You are , however , allowed to submit the modified works back to the original
* ItemWatch project in attempt to have it added to the original project .
*
* You may not apply legal terms or technological measures that legally restrict others
* from doing anything the license permits .
*
* No warranties are given .
] ] --
_addon.author = ' atom0s ' ;
_addon.name = ' ItemWatch ' ;
_addon.version = ' 3.0.0 ' ;
require ' common '
require ' imguidef '
require ' helpers '
lists = require ' ListManager '
----------------------------------------------------------------------------------------------------
-- Default Configurations
----------------------------------------------------------------------------------------------------
local default_config =
{
font = {
name = ' Consolas ' ,
size = 10 ,
position = { 50 , 50 } ,
color = 0xFFFFFFFF ,
bgcolor = 0x80000000 ,
bgvisible = true ,
} ,
kicolor1 = 0xFFFF0000 , -- Color used when the player does not have the key item. (Default red.)
kicolor2 = 0xFF00FF00 , -- Color used when the player does have the key item. (Default green.)
compact_mode = false
} ;
----------------------------------------------------------------------------------------------------
-- Variables
----------------------------------------------------------------------------------------------------
local itemwatch_config = default_config ;
local itemwatch_items = { } ;
local itemwatch_keys = { } ;
local itemwatch_settings_pane = 2 ;
local itemwatch_settings_items = { } ;
local itemwatch_settings_keys = { } ;
----------------------------------------------------------------------------------------------------
-- UI Variables
----------------------------------------------------------------------------------------------------
local variables =
{
-- Editor Window Variables
[ ' var_ShowEditorWindow ' ] = { nil , ImGuiVar_BOOLCPP , false } ,
-- Item Editor Variables
[ ' var_SelectedItem ' ] = { nil , ImGuiVar_INT32 , - 1 } ,
[ ' var_FoundSelectedItem ' ] = { nil , ImGuiVar_INT32 , - 1 } ,
[ ' var_ItemLookup ' ] = { nil , ImGuiVar_CDSTRING , 64 } ,
-- Key Item Editor Variables
[ ' var_SelectedKeyItem ' ] = { nil , ImGuiVar_INT32 , - 1 } ,
[ ' var_FoundSelectedKeyItem ' ] = { nil , ImGuiVar_INT32 , - 1 } ,
[ ' var_KeyItemLookup ' ] = { nil , ImGuiVar_CDSTRING , 64 } ,
-- Save List Editor Variables
[ ' var_SelectedSavedList ' ] = { nil , ImGuiVar_INT32 , - 1 } ,
[ ' var_SavedListName ' ] = { nil , ImGuiVar_CDSTRING , 64 } ,
-- Configuration Editor Variables
[ ' var_FontFamily ' ] = { nil , ImGuiVar_CDSTRING , 255 } ,
[ ' var_FontSize ' ] = { nil , ImGuiVar_INT32 , 10 } ,
[ ' var_FontPositionX ' ] = { nil , ImGuiVar_INT32 , 50 } ,
[ ' var_FontPositionY ' ] = { nil , ImGuiVar_INT32 , 50 } ,
[ ' var_FontColor ' ] = { nil , ImGuiVar_FLOATARRAY , 4 } ,
[ ' var_FontBGVisible ' ] = { nil , ImGuiVar_BOOLCPP , true } ,
[ ' var_FontBGColor ' ] = { nil , ImGuiVar_FLOATARRAY , 4 } ,
[ ' var_KeyItemColor1 ' ] = { nil , ImGuiVar_FLOATARRAY , 4 } ,
[ ' var_KeyItemColor2 ' ] = { nil , ImGuiVar_FLOATARRAY , 4 } ,
[ ' var_UseCompactMode ' ] = { nil , ImGuiVar_BOOLCPP , false }
} ;
----------------------------------------------------------------------------------------------------
-- func: load_settings
-- desc: Loads the ItemWatch settings file.
----------------------------------------------------------------------------------------------------
local function load_settings ( )
-- Load the settings file..
itemwatch_config = ashita.settings . load_merged ( _addon.path .. ' settings/itemwatch.json ' , itemwatch_config ) ;
-- Create the display font object..
local font = AshitaCore : GetFontManager ( ) : Create ( ' __itemwatch_display ' ) ;
font : SetBold ( false ) ;
font : SetColor ( itemwatch_config.font . color ) ;
font : SetFontFamily ( itemwatch_config.font . name ) ;
font : SetFontHeight ( itemwatch_config.font . size ) ;
font : SetPositionX ( itemwatch_config.font . position [ 1 ] ) ;
font : SetPositionY ( itemwatch_config.font . position [ 2 ] ) ;
font : SetText ( ' ItemWatch by atom0s ' ) ;
font : SetVisibility ( true ) ;
font : GetBackground ( ) : SetColor ( itemwatch_config.font . bgcolor ) ;
font : GetBackground ( ) : SetVisibility ( itemwatch_config.font . bgvisible ) ;
-- Update the configuration variables..
imgui.SetVarValue ( variables [ ' var_FontFamily ' ] [ 1 ] , itemwatch_config.font . name ) ;
imgui.SetVarValue ( variables [ ' var_FontSize ' ] [ 1 ] , itemwatch_config.font . size ) ;
imgui.SetVarValue ( variables [ ' var_FontPositionX ' ] [ 1 ] , itemwatch_config.font . position [ 1 ] ) ;
imgui.SetVarValue ( variables [ ' var_FontPositionY ' ] [ 1 ] , itemwatch_config.font . position [ 2 ] ) ;
local a , r , g , b = color_to_argb ( itemwatch_config.font . color ) ;
imgui.SetVarValue ( variables [ ' var_FontColor ' ] [ 1 ] , r / 255 , g / 255 , b / 255 , a / 255 ) ;
local a , r , g , b = color_to_argb ( itemwatch_config.font . bgcolor ) ;
imgui.SetVarValue ( variables [ ' var_FontBGColor ' ] [ 1 ] , r / 255 , g / 255 , b / 255 , a / 255 ) ;
imgui.SetVarValue ( variables [ ' var_FontBGVisible ' ] [ 1 ] , itemwatch_config.font . bgvisible ) ;
local a , r , g , b = color_to_argb ( itemwatch_config.kicolor1 ) ;
imgui.SetVarValue ( variables [ ' var_KeyItemColor1 ' ] [ 1 ] , r / 255 , g / 255 , b / 255 , a / 255 ) ;
local a , r , g , b = color_to_argb ( itemwatch_config.kicolor2 ) ;
imgui.SetVarValue ( variables [ ' var_KeyItemColor2 ' ] [ 1 ] , r / 255 , g / 255 , b / 255 , a / 255 ) ;
imgui.SetVarValue ( variables [ ' var_UseCompactMode ' ] [ 1 ] , itemwatch_config.compact_mode ) ;
end
----------------------------------------------------------------------------------------------------
-- func: save_settings
-- desc: Saves the ItemWatch settings file.
----------------------------------------------------------------------------------------------------
local function save_settings ( )
-- Obtain the configuration editor values..
local font_name = imgui.GetVarValue ( variables [ ' var_FontFamily ' ] [ 1 ] ) ;
local font_size = imgui.GetVarValue ( variables [ ' var_FontSize ' ] [ 1 ] ) ;
local font_color = imgui.GetVarValue ( variables [ ' var_FontColor ' ] [ 1 ] ) ;
local font_bgcolor = imgui.GetVarValue ( variables [ ' var_FontBGColor ' ] [ 1 ] ) ;
local font_bgvisible = imgui.GetVarValue ( variables [ ' var_FontBGVisible ' ] [ 1 ] ) ;
local font_kicolor1 = imgui.GetVarValue ( variables [ ' var_KeyItemColor1 ' ] [ 1 ] ) ;
local font_kicolor2 = imgui.GetVarValue ( variables [ ' var_KeyItemColor2 ' ] [ 1 ] ) ;
local use_compact = imgui.GetVarValue ( variables [ ' var_UseCompactMode ' ] [ 1 ] ) ;
local f = AshitaCore : GetFontManager ( ) : Get ( ' __itemwatch_display ' ) ;
itemwatch_config.font . name = font_name ;
itemwatch_config.font . size = font_size ;
itemwatch_config.font . color = colortable_to_int ( font_color ) ;
itemwatch_config.font . bgcolor = colortable_to_int ( font_bgcolor ) ;
itemwatch_config.font . bgvisible = font_bgvisible ;
itemwatch_config.font . position = { f : GetPositionX ( ) , f : GetPositionY ( ) } ;
itemwatch_config.kicolor1 = colortable_to_int ( font_kicolor1 ) ;
itemwatch_config.kicolor2 = colortable_to_int ( font_kicolor2 ) ;
itemwatch_config.compact_mode = use_compact ;
-- Save the configurations..
ashita.settings . save ( _addon.path .. ' settings/itemwatch.json ' , itemwatch_config ) ;
-- Update the font object with new settings..
local font = AshitaCore : GetFontManager ( ) : Get ( ' __itemwatch_display ' ) ;
font : SetBold ( false ) ;
font : SetColor ( itemwatch_config.font . color ) ;
font : SetFontFamily ( itemwatch_config.font . name ) ;
font : SetFontHeight ( itemwatch_config.font . size ) ;
font : SetPositionX ( itemwatch_config.font . position [ 1 ] ) ;
font : SetPositionY ( itemwatch_config.font . position [ 2 ] ) ;
font : SetVisibility ( true ) ;
font : GetBackground ( ) : SetColor ( itemwatch_config.font . bgcolor ) ;
font : GetBackground ( ) : SetVisibility ( itemwatch_config.font . bgvisible ) ;
end
----------------------------------------------------------------------------------------------------
-- func: load
-- desc: Called when the addon is loaded.
----------------------------------------------------------------------------------------------------
ashita.register_event ( ' load ' , function ( )
-- Initialize the custom variables..
for k , v in pairs ( variables ) do
if ( v [ 2 ] >= ImGuiVar_CDSTRING ) then
variables [ k ] [ 1 ] = imgui.CreateVar ( variables [ k ] [ 2 ] , variables [ k ] [ 3 ] ) ;
else
variables [ k ] [ 1 ] = imgui.CreateVar ( variables [ k ] [ 2 ] ) ;
end
if ( # v > 2 and v [ 2 ] < ImGuiVar_CDSTRING ) then
imgui.SetVarValue ( variables [ k ] [ 1 ] , variables [ k ] [ 3 ] ) ;
end
end
-- Ensure settings and lists folders exist..
ashita.file . create_dir ( normalize_path ( _addon.path .. ' /settings/lists/ ' ) ) ;
-- Load the settings file..
load_settings ( ) ;
end ) ;
----------------------------------------------------------------------------------------------------
-- func: unload
-- desc: Called when the addon is unloaded.
----------------------------------------------------------------------------------------------------
ashita.register_event ( ' unload ' , function ( )
-- Save the settings file..
save_settings ( ) ;
-- Cleanup the custom variables..
for k , v in pairs ( variables ) do
if ( variables [ k ] [ 1 ] ~= nil ) then
imgui.DeleteVar ( variables [ k ] [ 1 ] ) ;
end
variables [ k ] [ 1 ] = nil ;
end
-- Delete the font object..
AshitaCore : GetFontManager ( ) : Delete ( ' __itemwatch_display ' ) ;
end ) ;
----------------------------------------------------------------------------------------------------
-- func: command
-- desc: Called when the addon is handling a command.
----------------------------------------------------------------------------------------------------
ashita.register_event ( ' command ' , function ( cmd , ntype )
-- Parse the incoming command..
local args = cmd : args ( ) ;
if ( args == nil or # args == 0 or args [ 1 ] ~= ' /itemwatch ' ) then
return false ;
end
-- Toggle the editor window..
if ( # args == 1 or ( # args >= 2 and args [ 2 ] == ' editor ' ) ) then
imgui.SetVarValue ( variables [ ' var_ShowEditorWindow ' ] [ 1 ] , not imgui.GetVarValue ( variables [ ' var_ShowEditorWindow ' ] [ 1 ] ) ) ;
return true ;
end
-- Reload settings..
if ( # args >= 2 and args [ 2 ] == ' reload ' ) then
load_settings ( ) ;
return true ;
end
-- Save settings..
if ( # args >= 2 and args [ 2 ] == ' save ' ) then
save_settings ( ) ;
return true ;
end
------------------------------------------------------------------------------------------------
-- Item Related Commands
------------------------------------------------------------------------------------------------
if ( # args >= 4 and args [ 2 ] == ' item ' and args [ 3 ] == ' find ' ) then
local name = table.concat ( args , ' ' , 4 ) ;
local data = lists.find_items ( name ) ;
msg ( string.format ( ' Found %d items containing the word(s): \' \30 \05 %s \30 \01 \' ' , # data , name ) ) ;
if ( # data > 0 ) then
msg ( ' =========================================================================== ' ) ;
for _ , v in pairs ( data ) do
msg ( string.format ( ' Found item: %d - %s ' , v [ 1 ] , v [ 2 ] ) ) ;
end
end
return true ;
end
if ( # args >= 4 and args [ 2 ] == ' item ' and args [ 3 ] == ' add ' ) then
local itemid = tonumber ( table.concat ( args , ' ' , 4 ) ) ;
lists.add_watched_item ( itemid ) ;
return true ;
end
if ( # args >= 4 and args [ 2 ] == ' item ' and args [ 3 ] == ' delete ' ) then
local itemid = tonumber ( table.concat ( args , ' ' , 4 ) ) ;
lists.delete_watched_item ( itemid ) ;
return true ;
end
if ( # args >= 3 and args [ 2 ] == ' item ' and args [ 3 ] == ' clear ' ) then
lists.clear_watched_items ( ) ;
return true ;
end
------------------------------------------------------------------------------------------------
-- Key Item Related Commands
------------------------------------------------------------------------------------------------
if ( # args >= 4 and args [ 2 ] == ' key ' and args [ 3 ] == ' find ' ) then
local name = table.concat ( args , ' ' , 4 ) ;
local data = lists.find_keyitems ( name ) ;
msg ( string.format ( ' Found %d key items containing the word(s): \' \30 \05 %s \30 \01 \' ' , # data , name ) ) ;
if ( # data > 0 ) then
msg ( ' =========================================================================== ' ) ;
for _ , v in pairs ( data ) do
msg ( string.format ( ' Found key item: %d - %s ' , v [ 1 ] , v [ 2 ] ) ) ;
end
end
return true ;
end
if ( # args >= 4 and args [ 2 ] == ' key ' and args [ 3 ] == ' add ' ) then
local keyid = tonumber ( table.concat ( args , ' ' , 4 ) ) ;
lists.add_watched_key ( keyid ) ;
return true ;
end
if ( # args >= 4 and args [ 2 ] == ' key ' and args [ 3 ] == ' delete ' ) then
local keyid = tonumber ( table.concat ( args , ' ' , 4 ) ) ;
lists.delete_watched_key ( keyid ) ;
return true ;
end
if ( # args >= 3 and args [ 2 ] == ' key ' and args [ 3 ] == ' clear ' ) then
lists.clear_watched_keys ( ) ;
return true ;
end
return true ;
end ) ;
----------------------------------------------------------------------------------------------------
-- func: render
-- desc: Called when the addon is rendering.
----------------------------------------------------------------------------------------------------
ashita.register_event ( ' render ' , function ( )
-- Obtain the item watch font object..
local font = AshitaCore : GetFontManager ( ) : Get ( ' __itemwatch_display ' ) ;
if ( font == nil ) then
return ;
end
-- Ensure there is something to display..
if ( lists.total_watch_count ( ) > 0 ) then
local inventory = AshitaCore : GetDataManager ( ) : GetInventory ( ) ;
local player = AshitaCore : GetDataManager ( ) : GetPlayer ( ) ;
local output = ' ' ;
-- Display watched items..
if ( lists.items_watch_count ( ) > 0 ) then
if ( itemwatch_config.compact_mode == false ) then
output = output .. ' Items \n ' ;
output = output .. ' -------------------------------------- \n ' ;
end
for _ , v in pairs ( lists.watched_items ) do
local total = 0 ;
for x = 0 , 12 do
for y = 0 , 80 do
local item = inventory : GetItem ( x , y ) ;
if ( item ~= nil and item.Id == v [ 1 ] ) then
total = total + item.Count ;
end
end
end
-- Add the item to the output..
if ( itemwatch_config.compact_mode == false ) then
local info = string.format ( ' %-28s %d \n ' , v [ 2 ] , total ) ;
output = output .. info ;
else
local info = string.format ( ' %4d %s \n ' , total , v [ 2 ] ) ;
output = output .. info ;
end
end
output = output .. ' \n ' ;
end
-- Display watched keys..
if ( lists.keys_watch_count ( ) > 0 ) then
if ( itemwatch_config.compact_mode == false ) then
output = output .. ' Key Items \n ' ;
output = output .. ' -------------------------------------- \n ' ;
end
for _ , v in pairs ( lists.watched_keys ) do
if ( player : HasKeyItem ( v [ 1 ] ) ) then
local txt = colorize_string ( v [ 2 ] , itemwatch_config.kicolor2 ) ;
output = output .. txt .. ' \n ' ;
else
local txt = colorize_string ( v [ 2 ] , itemwatch_config.kicolor1 ) ;
output = output .. txt .. ' \n ' ;
end
end
end
-- Update the displayed information..
font : SetText ( trim ( output , itemwatch_config.compact_mode ) ) ;
else
-- Clear the displayed information..
font : SetText ( ' ' ) ;
end
-- Don't render the editor if its not visible..
if ( imgui.GetVarValue ( variables [ ' var_ShowEditorWindow ' ] [ 1 ] ) == false ) then
return ;
end
-- Render the editor window..
imgui.SetNextWindowSize ( 600 , 400 , ImGuiSetCond_FirstUseEver ) ;
imgui.SetNextWindowSizeConstraints ( 600 , 400 , FLT_MAX , FLT_MAX ) ;
if ( not imgui.Begin ( ' ItemWatch Editor ' , variables [ ' var_ShowEditorWindow ' ] [ 1 ] , ImGuiWindowFlags_NoResize ) ) then
imgui.End ( ) ;
return ;
end
-- Sets the next button color of ImGui based on the selected tab button.
function set_button_color ( index )
if ( itemwatch_settings_pane == index ) then
imgui.PushStyleColor ( ImGuiCol_Button , 0.25 , 0.69 , 1.0 , 0.8 ) ;
else
imgui.PushStyleColor ( ImGuiCol_Button , 0.25 , 0.69 , 1.0 , 0.1 ) ;
end
end
-- Render the tabbed navigation buttons..
set_button_color ( 0 ) ;
if ( imgui.Button ( ' Items Editor ' ) ) then
itemwatch_settings_pane = 0 ;
end
imgui.PopStyleColor ( ) ;
imgui.SameLine ( ) ;
set_button_color ( 1 ) ;
if ( imgui.Button ( ' Key Items Editor ' ) ) then
itemwatch_settings_pane = 1 ;
end
imgui.PopStyleColor ( ) ;
imgui.SameLine ( ) ;
set_button_color ( 2 ) ;
if ( imgui.Button ( ' Saved Lists Editor ' ) ) then
itemwatch_settings_pane = 2 ;
end
imgui.PopStyleColor ( ) ;
imgui.SameLine ( ) ;
set_button_color ( 3 ) ;
if ( imgui.Button ( ' Configurations Editor ' ) ) then
itemwatch_settings_pane = 3 ;
end
imgui.PopStyleColor ( ) ;
imgui.Separator ( ) ;
-- Render the editor panels..
imgui.BeginGroup ( ) ;
switch ( itemwatch_settings_pane ) : caseof
{
[ 0 ] = function ( ) render_items_editor ( ) end ,
[ 1 ] = function ( ) render_keyitems_editor ( ) end ,
[ 2 ] = function ( ) render_savedlists_editor ( ) end ,
[ 3 ] = function ( ) render_configuration_editor ( ) end ,
[ ' default ' ] = function ( ) render_items_editor ( ) end
} ;
imgui.EndGroup ( ) ;
-- Finish rendering the window..
imgui.End ( ) ;
end ) ;
----------------------------------------------------------------------------------------------------
-- func: render_items_editor
-- desc: Renders the items editor panel.
----------------------------------------------------------------------------------------------------
function render_items_editor ( )
-- Left Side (Many whelps! HANDLE IT!!!)
imgui.PushStyleColor ( ImGuiCol_Border , 0.25 , 0.69 , 1.0 , 0.4 ) ;
imgui.BeginGroup ( ) ;
-- Left side watched items list..
imgui.BeginChild ( ' leftpane ' , 250 , - imgui.GetItemsLineHeightWithSpacing ( ) , true ) ;
imgui.TextColored ( 1.0 , 1.0 , 0.4 , 1.0 , ' Current Watched Items ' ) ;
imgui.Separator ( ) ;
for x = 0 , # lists.watched_items - 1 do
if ( x < # lists.watched_items ) then
-- Display watched item..
local name = string.format ( ' %s##%d ' , lists.watched_items [ x + 1 ] [ 2 ] , lists.watched_items [ x + 1 ] [ 1 ] ) ;
if ( imgui.Selectable ( name , imgui.GetVarValue ( variables [ ' var_SelectedItem ' ] [ 1 ] ) == x ) ) then
imgui.SetVarValue ( variables [ ' var_SelectedItem ' ] [ 1 ] , x ) ;
end
-- Handle watched item double click..
if ( imgui.IsItemHovered ( ) and imgui.IsMouseDoubleClicked ( 0 ) ) then
if ( imgui.GetVarValue ( variables [ ' var_SelectedItem ' ] [ 1 ] ) >= 0 ) then
local item = lists.watched_items [ imgui.GetVarValue ( variables [ ' var_SelectedItem ' ] [ 1 ] ) + 1 ] ;
lists.delete_watched_item ( item [ 1 ] ) ;
imgui.SetVarValue ( variables [ ' var_SelectedItem ' ] [ 1 ] , - 1 ) ;
end
end
end
end
imgui.EndChild ( ) ;
-- Left side buttons..
if ( imgui.Button ( ' Remove Selected ' ) ) then
if ( imgui.GetVarValue ( variables [ ' var_SelectedItem ' ] [ 1 ] ) >= 0 ) then
local item = lists.watched_items [ imgui.GetVarValue ( variables [ ' var_SelectedItem ' ] [ 1 ] ) + 1 ] ;
lists.delete_watched_item ( item [ 1 ] ) ;
imgui.SetVarValue ( variables [ ' var_SelectedItem ' ] [ 1 ] , - 1 ) ;
end
end
imgui.SameLine ( ) ;
if ( imgui.Button ( ' Remove All ' ) ) then
lists.clear_watched_items ( ) ;
end
imgui.EndGroup ( ) ;
imgui.SameLine ( ) ;
-- Right Side (Item Lookup Editor)
imgui.BeginGroup ( ) ;
imgui.BeginChild ( ' rightpane ' , 0 , - imgui.GetItemsLineHeightWithSpacing ( ) , true ) ;
imgui.TextColored ( 1.0 , 1.0 , 0.4 , 1.0 , ' Find Item Tool ' ) ;
imgui.Separator ( ) ;
-- Item search tool..
if ( imgui.InputText ( ' Item Name ' , variables [ ' var_ItemLookup ' ] [ 1 ] , 64 , imgui.bor ( ImGuiInputTextFlags_EnterReturnsTrue ) ) ) then
itemwatch_settings_items = lists.find_items ( imgui.GetVarValue ( variables [ ' var_ItemLookup ' ] [ 1 ] ) ) ;
end
imgui.SameLine ( ) ;
show_help ( ' Enter an item name to lookup. (You can use partial names.) ' ) ;
if ( imgui.Button ( ' Search For Item(s) ' , - 1 , 18 ) ) then
itemwatch_settings_items = lists.find_items ( imgui.GetVarValue ( variables [ ' var_ItemLookup ' ] [ 1 ] ) ) ;
end
imgui.Separator ( ) ;
imgui.BeginChild ( ' rightpane_founditems ' ) ;
for x = 0 , # itemwatch_settings_items - 1 do
-- Display found item..
local name = string.format ( ' (%d) %s##found_%d ' , itemwatch_settings_items [ x + 1 ] [ 1 ] , itemwatch_settings_items [ x + 1 ] [ 2 ] , itemwatch_settings_items [ x + 1 ] [ 1 ] ) ;
if ( imgui.Selectable ( name , imgui.GetVarValue ( variables [ ' var_FoundSelectedItem ' ] [ 1 ] ) == x ) ) then
imgui.SetVarValue ( variables [ ' var_FoundSelectedItem ' ] [ 1 ] , x ) ;
end
-- Handle item double click..
if ( imgui.IsItemHovered ( ) and imgui.IsMouseDoubleClicked ( 0 ) ) then
if ( imgui.GetVarValue ( variables [ ' var_FoundSelectedItem ' ] [ 1 ] ) >= 0 ) then
local item = itemwatch_settings_items [ imgui.GetVarValue ( variables [ ' var_FoundSelectedItem ' ] [ 1 ] ) + 1 ] ;
if ( item ~= nil ) then
lists.add_watched_item ( item [ 1 ] ) ;
end
end
end
end
imgui.EndChild ( ) ;
imgui.EndChild ( ) ;
imgui.EndGroup ( ) ;
end
----------------------------------------------------------------------------------------------------
-- func: render_keyitems_editor
-- desc: Renders the key items editor panel.
----------------------------------------------------------------------------------------------------
function render_keyitems_editor ( )
-- Left Side (Many whelps! HANDLE IT!!!)
imgui.PushStyleColor ( ImGuiCol_Border , 0.25 , 0.69 , 1.0 , 0.4 ) ;
imgui.BeginGroup ( ) ;
-- Left side watched key items list..
imgui.BeginChild ( ' leftpane ' , 250 , - imgui.GetItemsLineHeightWithSpacing ( ) , true ) ;
imgui.TextColored ( 1.0 , 1.0 , 0.4 , 1.0 , ' Current Watched Key Items ' ) ;
imgui.Separator ( ) ;
for x = 0 , # lists.watched_keys - 1 do
if ( x < # lists.watched_keys ) then
-- Display watched key item..
local name = string.format ( ' %s##%d ' , lists.watched_keys [ x + 1 ] [ 2 ] , lists.watched_keys [ x + 1 ] [ 1 ] ) ;
if ( imgui.Selectable ( name , imgui.GetVarValue ( variables [ ' var_SelectedKeyItem ' ] [ 1 ] ) == x ) ) then
imgui.SetVarValue ( variables [ ' var_SelectedKeyItem ' ] [ 1 ] , x ) ;
end
-- Handle watched key item double click..
if ( imgui.IsItemHovered ( ) and imgui.IsMouseDoubleClicked ( 0 ) ) then
if ( imgui.GetVarValue ( variables [ ' var_SelectedKeyItem ' ] [ 1 ] ) >= 0 ) then
local keyitem = lists.watched_keys [ imgui.GetVarValue ( variables [ ' var_SelectedKeyItem ' ] [ 1 ] ) + 1 ] ;
lists.delete_watched_key ( keyitem [ 1 ] ) ;
imgui.SetVarValue ( variables [ ' var_SelectedKeyItem ' ] [ 1 ] , - 1 ) ;
end
end
end
end
imgui.EndChild ( ) ;
-- Left side buttons..
if ( imgui.Button ( ' Remove Selected ' ) ) then
if ( imgui.GetVarValue ( variables [ ' var_SelectedKeyItem ' ] [ 1 ] ) >= 0 ) then
local keyitem = lists.watched_keys [ imgui.GetVarValue ( variables [ ' var_SelectedKeyItem ' ] [ 1 ] ) + 1 ] ;
lists.delete_watched_key ( keyitem [ 1 ] ) ;
imgui.SetVarValue ( variables [ ' var_SelectedKeyItem ' ] [ 1 ] , - 1 ) ;
end
end
imgui.SameLine ( ) ;
if ( imgui.Button ( ' Remove All ' ) ) then
lists.clear_watched_keys ( ) ;
end
imgui.EndGroup ( ) ;
imgui.SameLine ( ) ;
-- Right Side (Key Item Lookup Editor)
imgui.BeginGroup ( ) ;
imgui.BeginChild ( ' rightpane ' , 0 , - imgui.GetItemsLineHeightWithSpacing ( ) , true ) ;
imgui.TextColored ( 1.0 , 1.0 , 0.4 , 1.0 , ' Find Key Item Tool ' ) ;
imgui.Separator ( ) ;
-- Key Item search tool..
if ( imgui.InputText ( ' Key Item ' , variables [ ' var_KeyItemLookup ' ] [ 1 ] , 64 , imgui.bor ( ImGuiInputTextFlags_EnterReturnsTrue ) ) ) then
itemwatch_settings_keys = lists.find_keyitems ( imgui.GetVarValue ( variables [ ' var_KeyItemLookup ' ] [ 1 ] ) ) ;
end
imgui.SameLine ( ) ;
show_help ( ' Enter a key item name to lookup. (You can use partial names.) ' ) ;
if ( imgui.Button ( ' Search For Key Item(s) ' , - 1 , 18 ) ) then
itemwatch_settings_keys = lists.find_keyitems ( imgui.GetVarValue ( variables [ ' var_KeyItemLookup ' ] [ 1 ] ) ) ;
end
imgui.Separator ( ) ;
imgui.BeginChild ( ' rightpane_founditems ' ) ;
for x = 0 , # itemwatch_settings_keys - 1 do
-- Display found key item..
local name = string.format ( ' (%d) %s##found_%d ' , itemwatch_settings_keys [ x + 1 ] [ 1 ] , itemwatch_settings_keys [ x + 1 ] [ 2 ] , itemwatch_settings_keys [ x + 1 ] [ 1 ] ) ;
if ( imgui.Selectable ( name , imgui.GetVarValue ( variables [ ' var_FoundSelectedKeyItem ' ] [ 1 ] ) == x ) ) then
imgui.SetVarValue ( variables [ ' var_FoundSelectedKeyItem ' ] [ 1 ] , x ) ;
end
-- Handle key item double click..
if ( imgui.IsItemHovered ( ) and imgui.IsMouseDoubleClicked ( 0 ) ) then
if ( imgui.GetVarValue ( variables [ ' var_FoundSelectedKeyItem ' ] [ 1 ] ) >= 0 ) then
local keyitem = itemwatch_settings_keys [ imgui.GetVarValue ( variables [ ' var_FoundSelectedKeyItem ' ] [ 1 ] ) + 1 ] ;
if ( keyitem ~= nil ) then
lists.add_watched_key ( keyitem [ 1 ] ) ;
end
end
end
end
imgui.EndChild ( ) ;
imgui.EndChild ( ) ;
imgui.EndGroup ( ) ;
end
----------------------------------------------------------------------------------------------------
-- func: render_savedlists_editor
-- desc: Renders the saved lists editor panel.
----------------------------------------------------------------------------------------------------
function render_savedlists_editor ( )
-- Left side saved lists..
imgui.PushStyleColor ( ImGuiCol_Border , 0.25 , 0.69 , 1.0 , 0.4 ) ;
imgui.BeginChild ( ' leftpane ' , 250 , - 1 , true ) ;
imgui.TextColored ( 1.0 , 1.0 , 0.4 , 1.0 , ' Saved Lists ' ) ;
imgui.Separator ( ) ;
for x = 0 , # lists.saved_lists - 1 do
if ( x < # lists.saved_lists ) then
local name = string.format ( ' %s##%d ' , lists.saved_lists [ x + 1 ] , x ) ;
if ( imgui.Selectable ( name , imgui.GetVarValue ( variables [ ' var_SelectedSavedList ' ] [ 1 ] ) == x ) ) then
imgui.SetVarValue ( variables [ ' var_SelectedSavedList ' ] [ 1 ] , x ) ;
end
-- Handle saved list item double click..
if ( imgui.IsItemHovered ( ) and imgui.IsMouseDoubleClicked ( 0 ) ) then
if ( imgui.GetVarValue ( variables [ ' var_SelectedSavedList ' ] [ 1 ] ) >= 0 ) then
local index = imgui.GetVarValue ( variables [ ' var_SelectedSavedList ' ] [ 1 ] ) ;
lists.load_list ( index ) ;
end
end
end
end
if ( # lists.saved_lists <= 0 ) then
imgui.PushTextWrapPos ( 0 ) ;
imgui.TextColored ( 1.0 , 0.4 , 0.4 , 1.0 , ' There are currently no saved lists to display here! ' ) ;
imgui.TextColored ( 0.4 , 1.0 , 0.4 , 1.0 , ' Click \' Refresh Lists \' on the right to populate the saved lists shown here. ' ) ;
imgui.PopTextWrapPos ( ) ;
end
imgui.EndChild ( ) ;
imgui.SameLine ( ) ;
-- Right side saved lists editor..
imgui.BeginChild ( ' rightpane ' , - 1 , - 1 , true ) ;
imgui.TextColored ( 1.0 , 1.0 , 0.4 , 1.0 , ' Saved List Editor ' ) ;
imgui.Separator ( ) ;
imgui.PushItemWidth ( 225 ) ;
imgui.InputText ( ' List Name ' , variables [ ' var_SavedListName ' ] [ 1 ] , 64 ) ;
imgui.PopItemWidth ( ) ;
imgui.SameLine ( ) ;
show_help ( ' The name used while saving a new list file. Must be a valid file name. \n (You do not need to include the file extension, it will be added automatically.) ' )
if ( imgui.Button ( ' Save As New List File ' , 225 , 18 ) ) then
local name = imgui.GetVarValue ( variables [ ' var_SavedListName ' ] [ 1 ] ) ;
lists.save_list_new ( name ) ;
end
imgui.SameLine ( ) ;
show_help ( ' Saves the current watch data into a new file with the given name above. ' ) ;
if ( imgui.Button ( ' Save As Existing List File ' , 225 , 18 ) ) then
local index = imgui.GetVarValue ( variables [ ' var_SelectedSavedList ' ] [ 1 ] ) ;
lists.save_list_existing ( index ) ;
end
imgui.SameLine ( ) ;
show_help ( ' Saves the current watch data into the selected file on the left. \n \n Warning: This overwrites the data in the selected file! ' ) ;
imgui.Separator ( ) ;
imgui.TextColored ( 0.2 , 0.8 , 1.0 , 1.0 , ' Load Controls ' ) ;
if ( imgui.Button ( ' Load Selected List ' , 225 , 18 ) ) then
local index = imgui.GetVarValue ( variables [ ' var_SelectedSavedList ' ] [ 1 ] ) ;
lists.load_list ( index ) ;
end
imgui.SameLine ( ) ;
show_help ( ' Loads the selected list on the left. \n \n Replaces all currently watched data. (All unsaved watches will be lost!) ' ) ;
if ( imgui.Button ( ' Load Selected List (Merged) ' , 225 , 18 ) ) then
local index = imgui.GetVarValue ( variables [ ' var_SelectedSavedList ' ] [ 1 ] ) ;
lists.load_list_merged ( index ) ;
end
imgui.SameLine ( ) ;
show_help ( ' Loads the selected list on the left. \n \n Once loaded the data is merged with the currently watched data rather than resetting it. ' ) ;
imgui.Separator ( ) ;
imgui.TextColored ( 0.2 , 0.8 , 1.0 , 1.0 , ' Delete Controls ' ) ;
if ( imgui.Button ( ' Delete Selected List ' , 225 , 18 ) ) then
local index = imgui.GetVarValue ( variables [ ' var_SelectedSavedList ' ] [ 1 ] ) ;
lists.delete_list ( index ) ;
end
imgui.SameLine ( ) ;
show_help ( ' Deletes the currently selected list on the left. ' ) ;
if ( imgui.Button ( ' Delete All Saved Lists ' , 225 , 18 ) ) then
imgui.SetNextWindowSize ( 300 , 100 , ImGuiSetCond_Always ) ;
imgui.OpenPopup ( ' ###DeleteAllConfirmPopup ' ) ;
end
if ( imgui.BeginPopupModal ( ' Delete all saved lists?###DeleteAllConfirmPopup ' , nil , imgui.bor ( ImGuiWindowFlags_NoResize , ImGuiWindowFlags_AlwaysAutoResize ) ) ) then
imgui.TextColored ( 1.0 , 1.0 , 1.0 , 1.0 , ' Whoa there, are you sure you want to do that? ' ) ;
imgui.TextColored ( 1.0 , 0.4 , 0.4 , 1.0 , ' (Doing this cannot be undone!) ' ) ;
imgui.Spacing ( ) ;
imgui.Spacing ( ) ;
imgui.Indent ( 55.0 ) ;
if ( imgui.Button ( ' Yes ' , 100 , 18 ) ) then
imgui.CloseCurrentPopup ( ) ;
lists.delete_all_lists ( ) ;
end
imgui.SameLine ( ) ;
if ( imgui.Button ( ' No ' , 100 , 18 ) ) then
imgui.CloseCurrentPopup ( ) ;
end
imgui.Unindent ( ) ;
imgui.EndPopup ( ) ;
end
imgui.SameLine ( ) ;
show_help ( ' Deletes all saved list files within the lists folder. \n \n Warning: You cannot undo this! ' ) ;
imgui.Separator ( ) ;
if ( imgui.Button ( ' Refresh Saved Lists ' , 225 , 18 ) ) then
lists.refresh_saved_lists ( ) ;
end
imgui.SameLine ( ) ;
show_help ( ' Refreshes the saved list files, found within the lists folder, shown to the left. ' ) ;
imgui.EndChild ( ) ;
end
----------------------------------------------------------------------------------------------------
-- func: render_configuration_editor
-- desc: Renders the configurations editor panel.
----------------------------------------------------------------------------------------------------
function render_configuration_editor ( )
local font = AshitaCore : GetFontManager ( ) : Get ( ' __itemwatch_display ' ) ;
imgui.PushStyleColor ( ImGuiCol_Border , 0.25 , 0.69 , 1.0 , 0.4 ) ;
imgui.BeginChild ( ' leftpane ' , - 1 , - 1 , true ) ;
imgui.TextColored ( 0.2 , 0.8 , 1.0 , 1.0 , ' Font Configurations ' ) ;
imgui.Separator ( ) ;
imgui.InputText ( ' Font Family ' , variables [ ' var_FontFamily ' ] [ 1 ] , 255 ) ;
if ( imgui.InputInt ( ' Font Size ' , variables [ ' var_FontSize ' ] [ 1 ] ) ) then
save_settings ( ) ;
end
if ( imgui.InputInt ( ' Font X Position ' , variables [ ' var_FontPositionX ' ] [ 1 ] ) ) then
save_settings ( ) ;
else
if ( font ~= nil ) then
imgui.SetVarValue ( variables [ ' var_FontPositionX ' ] [ 1 ] , font : GetPositionX ( ) ) ;
end
end
if ( imgui.InputInt ( ' Font Y Position ' , variables [ ' var_FontPositionY ' ] [ 1 ] ) ) then
save_settings ( ) ;
else
if ( font ~= nil ) then
imgui.SetVarValue ( variables [ ' var_FontPositionY ' ] [ 1 ] , font : GetPositionY ( ) ) ;
end
end
if ( imgui.ColorEdit4 ( ' Font Color ' , variables [ ' var_FontColor ' ] [ 1 ] ) ) then
save_settings ( ) ;
end
imgui.Separator ( ) ;
if ( imgui.TextColored ( 0.2 , 0.8 , 1.0 , 1.0 , ' Background Configurations ' ) ) then
save_settings ( ) ;
end
imgui.Separator ( ) ;
if ( imgui.Checkbox ( ' Background Visible ' , variables [ ' var_FontBGVisible ' ] [ 1 ] ) ) then
save_settings ( ) ;
end
if ( imgui.ColorEdit4 ( ' Background Color ' , variables [ ' var_FontBGColor ' ] [ 1 ] ) ) then
save_settings ( ) ;
end
imgui.Separator ( ) ;
if ( imgui.TextColored ( 0.2 , 0.8 , 1.0 , 1.0 , ' Key Item Configurations ' ) ) then
save_settings ( ) ;
end
imgui.Separator ( ) ;
if ( imgui.ColorEdit4 ( ' Key Item (No) ' , variables [ ' var_KeyItemColor1 ' ] [ 1 ] ) ) then
save_settings ( ) ;
end
if ( imgui.ColorEdit4 ( ' Key Item (Yes) ' , variables [ ' var_KeyItemColor2 ' ] [ 1 ] ) ) then
save_settings ( ) ;
end
imgui.Separator ( ) ;
if ( imgui.Checkbox ( ' Use Compact Mode ' , variables [ ' var_UseCompactMode ' ] [ 1 ] ) ) then
save_settings ( ) ;
end
if ( imgui.Button ( ' Save Settings ' ) ) then
save_settings ( ) ;
end
imgui.SameLine ( ) ;
if ( imgui.Button ( ' Load Settings ' ) ) then
load_settings ( ) ;
end
imgui.SameLine ( ) ;
if ( imgui.Button ( ' Defaults ' ) ) then
-- Default the settings..
itemwatch_config = table.copy ( default_config ) ;
-- Update ImGui variables..
imgui.SetVarValue ( variables [ ' var_FontFamily ' ] [ 1 ] , itemwatch_config.font . name ) ;
imgui.SetVarValue ( variables [ ' var_FontSize ' ] [ 1 ] , itemwatch_config.font . size ) ;
imgui.SetVarValue ( variables [ ' var_FontPositionX ' ] [ 1 ] , itemwatch_config.font . position [ 1 ] ) ;
imgui.SetVarValue ( variables [ ' var_FontPositionY ' ] [ 1 ] , itemwatch_config.font . position [ 2 ] ) ;
local a , r , g , b = color_to_argb ( itemwatch_config.font . color ) ;
imgui.SetVarValue ( variables [ ' var_FontColor ' ] [ 1 ] , r / 255 , g / 255 , b / 255 , a / 255 ) ;
local a , r , g , b = color_to_argb ( itemwatch_config.font . bgcolor ) ;
imgui.SetVarValue ( variables [ ' var_FontBGColor ' ] [ 1 ] , r / 255 , g / 255 , b / 255 , a / 255 ) ;
imgui.SetVarValue ( variables [ ' var_FontBGVisible ' ] [ 1 ] , itemwatch_config.font . bgvisible ) ;
local a , r , g , b = color_to_argb ( itemwatch_config.kicolor1 ) ;
imgui.SetVarValue ( variables [ ' var_KeyItemColor1 ' ] [ 1 ] , r / 255 , g / 255 , b / 255 , a / 255 ) ;
local a , r , g , b = color_to_argb ( itemwatch_config.kicolor2 ) ;
imgui.SetVarValue ( variables [ ' var_KeyItemColor2 ' ] [ 1 ] , r / 255 , g / 255 , b / 255 , a / 255 ) ;
-- Save settings..
save_settings ( ) ;
end
imgui.EndChild ( ) ;
imgui.PopStyleColor ( ) ;
end