Allows players to filter their widescan results, by name, to quickly and easily find their desired target.
http://ashita.atom0s.com/
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58 lines
2.3 KiB
58 lines
2.3 KiB
8 years ago
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--[[
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* Ashita - Copyright (c) 2014 - 2016 atom0s [atom0s@live.com]
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*
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
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* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
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*
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* By using Ashita, you agree to the above license and its terms.
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*
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* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
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* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
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* endorses you or your use.
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*
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* Non-Commercial - You may not use the material (Ashita) for commercial purposes.
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*
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* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the
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* modified material. You are, however, allowed to submit the modified works back to the original
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* Ashita project in attempt to have it added to the original project.
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*
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* You may not apply legal terms or technological measures that legally restrict others
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* from doing anything the license permits.
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*
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* No warranties are given.
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]]--
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---------------------------------------------------------------------------------------------------
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-- func: ParseZoneMobDat
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-- desc: Parses a zone monster dat for monster name and id entries.
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---------------------------------------------------------------------------------------------------
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function ParseZoneMobDat( path )
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-- Attempt to open the DAT file..
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local f = io.open( path, 'rb' );
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if (f == nil) then
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return nil;
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end
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-- Attempt to obtain the file size..
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local curr = f:seek();
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local size = f:seek( 'end' );
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f:seek( 'set', 0 );
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-- Ensure the file size is valid.. (Entries are 0x1C in length)
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if (size == 0 or ((size - math.floor( size / 0x20 ) * 0x20) ~= 0)) then
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f:close();
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return nil;
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end
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-- Parse each entry from the file..
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local mobEntries = { };
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for x = 0, ((size / 0x20) - 1) do
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local mobData = f:read(0x20);
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local mobName, mobId = struct.unpack('c28L', mobData);
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table.insert(mobEntries, { bit.band(mobId, 0x0FFF), mobName });
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end
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f:close();
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return mobEntries;
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end
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