Allows the player to alter the rendering distances of the game via slash commands. http://ashita.atom0s.com/
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--[[
* Ashita - Copyright (c) 2014 - 2016 atom0s [[email protected]]
*
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
*
* By using Ashita, you agree to the above license and its terms.
*
* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
* endorses you or your use.
*
* Non-Commercial - You may not use the material (Ashita) for commercial purposes.
*
* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the
* modified material. You are, however, allowed to submit the modified works back to the original
* Ashita project in attempt to have it added to the original project.
*
* You may not apply legal terms or technological measures that legally restrict others
* from doing anything the license permits.
*
* No warranties are given.
]]--
_addon.author = 'atom0s';
_addon.name = 'drawdistance';
_addon.version = '3.0.0';
require 'common'
----------------------------------------------------------------------------------------------------
-- Variables
----------------------------------------------------------------------------------------------------
local drawdistance = { };
drawdistance.pointer = 0;
----------------------------------------------------------------------------------------------------
-- func: print_help
-- desc: Displays a help block for proper command usage.
----------------------------------------------------------------------------------------------------
local function print_help(cmd, help)
-- Print the invalid format header..
print('\31\200[\31\05' .. _addon.name .. '\31\200]\30\01 ' .. '\30\68Invalid format for command:\30\02 ' .. cmd .. '\30\01');
-- Loop and print the help commands..
for k, v in pairs(help) do
print('\31\200[\31\05' .. _addon.name .. '\31\200]\30\01 ' .. '\30\68Syntax:\30\02 ' .. v[1] .. '\30\71 ' .. v[2]);
end
end
----------------------------------------------------------------------------------------------------
-- func: load
-- desc: Event called when the addon is being loaded.
----------------------------------------------------------------------------------------------------
ashita.register_event('load', function()
-- Scan for the required pointer..
local pointer = ashita.memory.findpattern('FFXiMain.dll', 0, '8BC1487408D80D', 0, 0);
if (pointer == nil) then
print('[DrawDistance] Failed to find required pattern.');
return;
end
-- Store the pointer..
drawdistance.pointer = pointer;
end);
----------------------------------------------------------------------------------------------------
-- func: command
-- desc: Event called when a command was entered.
----------------------------------------------------------------------------------------------------
ashita.register_event('command', function(command, ntype)
-- Get the arguments of the command..
local args = command:args();
if (args[1] ~= '/drawdistance') then
return false;
end
-- Set the world distance..
if (#args >= 3 and args[2] == 'setworld') then
local pointer = ashita.memory.read_uint32(drawdistance.pointer + 0x07);
ashita.memory.write_float(pointer, tonumber(args[3]));
return true;
end
-- Set the mob distance..
if (#args >= 3 and args[2] == 'setmob') then
local pointer = ashita.memory.read_uint32(drawdistance.pointer + 0x0F);
ashita.memory.write_float(pointer, tonumber(args[3]));
return true;
end
-- Prints the addon help..
print_help('/drawdistance', {
{ '/drawdistance setworld [num]', '- Sets the world render distance..' },
{ '/drawdistance setmob [num]', '- Sets the mob render distance.' }
});
return true;
end);