Source code to the MapViewer project by RZN.
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// FFXIMapViewer.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include "FFXIMapViewer.h"
#include "DxRender.h"
#include "MapManager.h"
#include <process.h>
#define MAX_LOADSTRING 100
// Global Variables:
MapManager m_MapManager;
bool ThreadRun = true;
HANDLE m_hThread;
unsigned int m_uiThread;
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
unsigned int WINAPI ThreadProc(void* lParam)
{
DxRender* m_Render = (DxRender*)lParam;
while(ThreadRun)
{
m_Render->onTick();
}
return 0;
}
int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
MSG msg;
HACCEL hAccelTable;
HWND hWnd;
DxRender m_Render;
hInst = hInstance; // Store instance handle in our global variable
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_FFXIMAPVIEWER, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
hWnd = CreateWindow(szWindowClass,
szTitle,
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
1024, 768,
0,
NULL,
hInstance,
NULL);
if (!hWnd)
{
return FALSE;
}
m_MapManager.LoadMap(126);
if(!m_Render.Init(hWnd, &m_MapManager))
{
MessageBoxA(0, "DirectX9Create failed.", "Error", MB_OK | MB_ICONEXCLAMATION);
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
SetFocus(hWnd);
m_hThread = (HANDLE)_beginthreadex( NULL, 0, &ThreadProc, &m_Render, 0, &m_uiThread );
hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_FFXIMAPVIEWER));
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
ThreadRun = false;
WaitForSingleObject(m_hThread, 4000);
m_Render.Release();
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
// This function and its usage are only necessary if you want this code
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
// function that was added to Windows 95. It is important to call this function
// so that the application will get 'well formed' small icons associated
// with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_FFXIMAPVIEWER));
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCE(IDC_FFXIMAPVIEWER);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassEx(&wcex);
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}