atom0s
8 years ago
commit
4d2086b22d
4 changed files with 106 additions and 0 deletions
@ -0,0 +1,11 @@ |
|||||||
|
<dressme> |
||||||
|
<items> <!--Define items that should be gathered when this profile is used.--> |
||||||
|
<item augment="S176231485494" quantity="1">Otronif Gloves +1</item> |
||||||
|
<!--Both tags are optional. Quantity can be set to 'all', and will default to 1 if the tag isn't there.--> |
||||||
|
</items> |
||||||
|
|
||||||
|
<event name="voidwatch"> <!--Define event-only items to be gathered when this profile is used with this event as a parameter.--> |
||||||
|
<item quantity="all">Voiddust</item> |
||||||
|
<!--Item tags have the same properties here.--> |
||||||
|
</event> |
||||||
|
</dressme> |
@ -0,0 +1,59 @@ |
|||||||
|
<dressme> |
||||||
|
|
||||||
|
<priority> <!--Set the order in which your containers are filled. Simply omit a container to remove it from the order.--> |
||||||
|
<bank equiponly="true" /> <!--An equiponly tag will result in only equippable items being stored in that container.--> |
||||||
|
<bank2 /> |
||||||
|
<storage /> |
||||||
|
<locker /> |
||||||
|
<satchel /> |
||||||
|
<sack /> |
||||||
|
<case noequip="true" /> <!--A noequip tag will result in only non-equippable items being stored in that container.--> |
||||||
|
<wardrobe /> |
||||||
|
</priority> |
||||||
|
|
||||||
|
<inventory> <!--Define items that should never be stored.--> |
||||||
|
</inventory> |
||||||
|
|
||||||
|
<bank> <!--Define items you want to always be stored in mog safe.--> |
||||||
|
<item augment="S176231485494" quantity="1">Otronif Gloves +1</item> |
||||||
|
<!--Both tags are optional. Quantity can be set to 'all', and will default to 1 if the tag isn't there.--> |
||||||
|
</bank> |
||||||
|
|
||||||
|
<bank2> <!--Define items you want to always be stored in second mog safe.--> |
||||||
|
</bank2> |
||||||
|
|
||||||
|
<storage> <!--Define items you want to always be stored in storage.--> |
||||||
|
</storage> |
||||||
|
|
||||||
|
<locker> <!--Define items you want to always be stored in locker.--> |
||||||
|
</locker> |
||||||
|
|
||||||
|
<satchel> <!--Define items you want to always be stored in satchel.--> |
||||||
|
</satchel> |
||||||
|
|
||||||
|
<sack> <!--Define items you want to always be stored in sack.--> |
||||||
|
</sack> |
||||||
|
|
||||||
|
<case> <!--Define items you want to always be stored in case.--> |
||||||
|
</case> |
||||||
|
|
||||||
|
<wardrobe> <!--Define items you want to always be stored in wardrobe.--> |
||||||
|
</wardrobe> |
||||||
|
|
||||||
|
<!--If an item is defined in more than one location, they will fill in the order they're listed in the file.--> |
||||||
|
<!--If an item has a listed location, dressme will attempt to place it there before going to the default order.--> |
||||||
|
|
||||||
|
<event name="ADL"> <!--Define an event.--> |
||||||
|
<item>Shrouded Bijou</item> |
||||||
|
<item>Odious Skull</item> |
||||||
|
<item>Odious Horn</item> |
||||||
|
<item>Odious Blood</item> |
||||||
|
<item>Odious Pen</item> |
||||||
|
<item>Fiendish Tome (26)</item> |
||||||
|
<item>Fiendish Tome (27)</item> |
||||||
|
<item>Fiendish Tome (28)</item> |
||||||
|
<item>Fiendish Tome (29)</item> |
||||||
|
<item>Fiendish Tome (30)</item> |
||||||
|
</event> |
||||||
|
|
||||||
|
</dressme> |
@ -0,0 +1,36 @@ |
|||||||
|
Dressme automatically gathers your items for you. You can use the following commands: |
||||||
|
|
||||||
|
/dm gear [File] [Optional: Event Name] |
||||||
|
-Starts automatic gearing |
||||||
|
-If you have Ashitacast loaded, you can trigger this on your currently loaded XML by typing: /ac gear [Optional: Event Name] |
||||||
|
-If your filename starts with \, it'll be added to ashita's directory. |
||||||
|
-If your filename contains spaces, it must be encompassed in quotes(" ") |
||||||
|
-If not, dressme will look in Config\Dressme\ for it. |
||||||
|
-If you specify an event name, items included under matching event tags will be retrieved. |
||||||
|
Example: /dm gear \Config\Ashitacast\Thorny_MNK.xml adl |
||||||
|
|
||||||
|
/dm stop |
||||||
|
|
||||||
|
/dm validate [File] [Optional: Event Name] |
||||||
|
-Prints a list of what items in the file are not currently in your inventory or wardrobe |
||||||
|
-If you have Ashitacast loaded, you can trigger this on your currently loaded XML by typing: /ac validate [Optional: Event Name] |
||||||
|
-If your filename starts with \, it'll be added to ashita's directory. |
||||||
|
-If not, dressme will look in Config\Dressme\ for it. |
||||||
|
-If you specify an event name, items included under matching event tags will be checked. |
||||||
|
|
||||||
|
/dm reload |
||||||
|
-Reloads configuration XMLs. |
||||||
|
|
||||||
|
/dm export [Optional: Filename] |
||||||
|
-Exports your current inventory, safe, etc. to a profile in config/dressme. |
||||||
|
-If filename isn't specified, while use CharName_Export. |
||||||
|
|
||||||
|
Configuration structure is in the included "Settings Structure.xml" file. |
||||||
|
You can decide where items should go when stored, and define global event lists. |
||||||
|
Files should be stored in \Config\Dressme and named Settings.xml or Settings_Name.xml. |
||||||
|
If a Settings_Name.xml file exists for the active character, it will be searched for a suitable location before the global Settings.xml is. |
||||||
|
|
||||||
|
You can either use your existing ashitacast profiles through /ac gear, or create unique dressme profiles to handle item movement. |
||||||
|
The structure for dressme profiles is displayed in the included "Profile Structure.xml" file. |
||||||
|
The structure for ashitacast profiles is displayed in Ashitacast documentation. |
||||||
|
If making dressme profiles, place them in the \config\dressme folder. |
Binary file not shown.
Loading…
Reference in new issue