The main release package of Ashita v3. Contains all the needed files for users to get up and running. Used by the launcher/injector to auto-update as well. https://ashitaxi.com/
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

304 lines
15 KiB

--[[
* Ashita - Copyright (c) 2014 - 2016 atom0s [[email protected]]
*
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
*
* By using Ashita, you agree to the above license and its terms.
*
* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
* endorses you or your use.
*
* Non-Commercial - You may not use the material (Ashita) for commercial purposes.
*
* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the
* modified material. You are, however, allowed to submit the modified works back to the original
* Ashita project in attempt to have it added to the original project.
*
* You may not apply legal terms or technological measures that legally restrict others
* from doing anything the license permits.
*
* No warranties are given.
]]--
ashita = ashita or { };
ashita.gui = ashita.gui or { };
-- Helper To Reduce Nesting
imgui = ashita.gui;
----------------------------------------------------------------------------------------------------
-- Common Values Used By ImGui
----------------------------------------------------------------------------------------------------
FLT_MAX = 3.402823466e+38;
----------------------------------------------------------------------------------------------------
-- Flags for ImGui::Begin()
----------------------------------------------------------------------------------------------------
ImGuiWindowFlags_NoTitleBar = 1;
ImGuiWindowFlags_NoResize = 2;
ImGuiWindowFlags_NoMove = 4;
ImGuiWindowFlags_NoScrollbar = 8;
ImGuiWindowFlags_NoScrollWithMouse = 16;
ImGuiWindowFlags_NoCollapse = 32;
ImGuiWindowFlags_AlwaysAutoResize = 64;
ImGuiWindowFlags_ShowBorders = 128;
ImGuiWindowFlags_NoSavedSettings = 256;
ImGuiWindowFlags_NoInputs = 512;
ImGuiWindowFlags_MenuBar = 1024;
ImGuiWindowFlags_HorizontalScrollbar = 2048;
ImGuiWindowFlags_NoFocusOnAppearing = 4096;
ImGuiWindowFlags_NoBringToFrontOnFocus = 8192;
ImGuiWindowFlags_AlwaysVerticalScrollbar = 16384;
ImGuiWindowFlags_AlwaysHorizontalScrollbar = 32768;
ImGuiWindowFlags_AlwaysUseWindowPadding = 65536;
ImGuiWindowFlags_ChildWindow = 1048576; -- Internal use only!
ImGuiWindowFlags_ChildWindowAutoFitX = 2097152; -- Internal use only!
ImGuiWindowFlags_ChildWindowAutoFitY = 4194304; -- Internal use only!
ImGuiWindowFlags_ComboBox = 8388608; -- Internal use only!
ImGuiWindowFlags_Tooltip = 16777216; -- Internal use only!
ImGuiWindowFlags_Popup = 33554432; -- Internal use only!
ImGuiWindowFlags_Modal = 67108864; -- Internal use only!
ImGuiWindowFlags_ChildMenu = 134217728; -- Internal use only!
----------------------------------------------------------------------------------------------------
-- Flags for ImGui::InputText()
----------------------------------------------------------------------------------------------------
ImGuiInputTextFlags_CharsDecimal = 1;
ImGuiInputTextFlags_CharsHexadecimal = 2;
ImGuiInputTextFlags_CharsUppercase = 4;
ImGuiInputTextFlags_CharsNoBlank = 8;
ImGuiInputTextFlags_AutoSelectAll = 16;
ImGuiInputTextFlags_EnterReturnsTrue = 32;
ImGuiInputTextFlags_CallbackCompletion = 64;
ImGuiInputTextFlags_CallbackHistory = 128;
ImGuiInputTextFlags_CallbackAlways = 256;
ImGuiInputTextFlags_CallbackCharFilter = 512;
ImGuiInputTextFlags_AllowTabInput = 1024;
ImGuiInputTextFlags_CtrlEnterForNewLine = 2048;
ImGuiInputTextFlags_NoHorizontalScroll = 4096;
ImGuiInputTextFlags_AlwaysInsertMode = 8192;
ImGuiInputTextFlags_ReadOnly = 16384;
ImGuiInputTextFlags_Password = 32768;
ImGuiInputTextFlags_Multiline = 1048576; -- Internal use only!
----------------------------------------------------------------------------------------------------
-- Flags for ImGui::TreeNodeEx(), ImGui::CollapsingHeader*()
----------------------------------------------------------------------------------------------------
ImGuiTreeNodeFlags_Selected = 1;
ImGuiTreeNodeFlags_Framed = 2;
ImGuiTreeNodeFlags_AllowOverlapMode = 4;
ImGuiTreeNodeFlags_NoTreePushOnOpen = 8;
ImGuiTreeNodeFlags_NoAutoOpenOnLog = 16;
ImGuiTreeNodeFlags_DefaultOpen = 32;
ImGuiTreeNodeFlags_OpenOnDoubleClick = 64;
ImGuiTreeNodeFlags_OpenOnArrow = 128;
ImGuiTreeNodeFlags_Leaf = 256;
ImGuiTreeNodeFlags_Bullet = 512;
ImGuiTreeNodeFlags_CollapsingHeader = 18; -- ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoAutoOpenOnLog
----------------------------------------------------------------------------------------------------
-- Flags for ImGui::Selectable()
----------------------------------------------------------------------------------------------------
ImGuiSelectableFlags_DontClosePopups = 1;
ImGuiSelectableFlags_SpanAllColumns = 2;
ImGuiSelectableFlags_AllowDoubleClick = 4;
----------------------------------------------------------------------------------------------------
-- User fill ImGuiIO.KeyMap[] array with indices into the ImGuiIO.KeysDown[512] array
----------------------------------------------------------------------------------------------------
ImGuiKey_Tab = 0;
ImGuiKey_LeftArrow = 1;
ImGuiKey_RightArrow = 2;
ImGuiKey_UpArrow = 3;
ImGuiKey_DownArrow = 4;
ImGuiKey_PageUp = 5;
ImGuiKey_PageDown = 6;
ImGuiKey_Home = 7;
ImGuiKey_End = 8;
ImGuiKey_Delete = 9;
ImGuiKey_Backspace = 10;
ImGuiKey_Enter = 11;
ImGuiKey_Escape = 12;
ImGuiKey_A = 13;
ImGuiKey_C = 14;
ImGuiKey_V = 15;
ImGuiKey_X = 16;
ImGuiKey_Y = 17;
ImGuiKey_Z = 18;
----------------------------------------------------------------------------------------------------
-- Enumeration for PushStyleColor() / PopStyleColor()
----------------------------------------------------------------------------------------------------
ImGuiCol_Text = 0;
ImGuiCol_TextDisabled = 1;
ImGuiCol_WindowBg = 2;
ImGuiCol_ChildWindowBg = 3;
ImGuiCol_PopupBg = 4;
ImGuiCol_Border = 5;
ImGuiCol_BorderShadow = 6;
ImGuiCol_FrameBg = 7;
ImGuiCol_FrameBgHovered = 8;
ImGuiCol_FrameBgActive = 9;
ImGuiCol_TitleBg = 10;
ImGuiCol_TitleBgCollapsed = 11;
ImGuiCol_TitleBgActive = 12;
ImGuiCol_MenuBarBg = 13;
ImGuiCol_ScrollbarBg = 14;
ImGuiCol_ScrollbarGrab = 15;
ImGuiCol_ScrollbarGrabHovered = 16;
ImGuiCol_ScrollbarGrabActive = 17;
ImGuiCol_ComboBg = 18;
ImGuiCol_CheckMark = 19;
ImGuiCol_SliderGrab = 20;
ImGuiCol_SliderGrabActive = 21;
ImGuiCol_Button = 22;
ImGuiCol_ButtonHovered = 23;
ImGuiCol_ButtonActive = 24;
ImGuiCol_Header = 25;
ImGuiCol_HeaderHovered = 26;
ImGuiCol_HeaderActive = 27;
ImGuiCol_Column = 28;
ImGuiCol_ColumnHovered = 29;
ImGuiCol_ColumnActive = 30;
ImGuiCol_ResizeGrip = 31;
ImGuiCol_ResizeGripHovered = 32;
ImGuiCol_ResizeGripActive = 33;
ImGuiCol_CloseButton = 34;
ImGuiCol_CloseButtonHovered = 35;
ImGuiCol_CloseButtonActive = 36;
ImGuiCol_PlotLines = 37;
ImGuiCol_PlotLinesHovered = 38;
ImGuiCol_PlotHistogram = 39;
ImGuiCol_PlotHistogramHovered = 40;
ImGuiCol_TextSelectedBg = 41;
ImGuiCol_ModalWindowDarkening = 42;
----------------------------------------------------------------------------------------------------
-- Enumeration for PushStyleVar() / PopStyleVar()
-- NB: the enum only refers to fields of ImGuiStyle() which makes sense to be pushed/poped in UI code. Feel free to add others.
----------------------------------------------------------------------------------------------------
ImGuiStyleVar_Alpha = 0;
ImGuiStyleVar_WindowPadding = 1;
ImGuiStyleVar_WindowRounding = 2;
ImGuiStyleVar_WindowMinSize = 3;
ImGuiStyleVar_ChildWindowRounding = 4;
ImGuiStyleVar_FramePadding = 5;
ImGuiStyleVar_FrameRounding = 6;
ImGuiStyleVar_ItemSpacing = 7;
ImGuiStyleVar_ItemInnerSpacing = 8;
ImGuiStyleVar_IndentSpacing = 9;
ImGuiStyleVar_GrabMinSize = 10;
----------------------------------------------------------------------------------------------------
-- ImGuiAlign_
----------------------------------------------------------------------------------------------------
ImGuiAlign_Left = 1;
ImGuiAlign_Center = 2;
ImGuiAlign_Right = 4;
ImGuiAlign_Top = 8;
ImGuiAlign_VCenter = 16;
ImGuiAlign_Default = 9; -- ImGuiAlign_Left | ImGuiAlign_Top
----------------------------------------------------------------------------------------------------
-- Enumeration for ColorEditMode()
----------------------------------------------------------------------------------------------------
ImGuiColorEditMode_UserSelect = -2;
ImGuiColorEditMode_UserSelectShowButton = -1;
ImGuiColorEditMode_RGB = 0;
ImGuiColorEditMode_HSV = 1;
ImGuiColorEditMode_HEX = 2;
----------------------------------------------------------------------------------------------------
-- Enumeration for GetMouseCursor()
----------------------------------------------------------------------------------------------------
ImGuiMouseCursor_Arrow = 0;
ImGuiMouseCursor_TextInput = 1;
ImGuiMouseCursor_Move = 2;
ImGuiMouseCursor_ResizeNS = 3;
ImGuiMouseCursor_ResizeEW = 4;
ImGuiMouseCursor_ResizeNESW = 5;
ImGuiMouseCursor_ResizeNWSE = 6;
----------------------------------------------------------------------------------------------------
-- Condition flags for ImGui::SetWindow***(), SetNextWindow***(), SetNextTreeNode***() functions
-- All those functions treat 0 as a shortcut to ImGuiSetCond_Always
----------------------------------------------------------------------------------------------------
ImGuiSetCond_Always = 1;
ImGuiSetCond_Once = 2;
ImGuiSetCond_FirstUseEver = 4;
ImGuiSetCond_Appearing = 8;
----------------------------------------------------------------------------------------------------
-- Custom Variable Creation Types
-- Used with imgui.CreateVar
----------------------------------------------------------------------------------------------------
ImGuiVar_UNDEF = 0; -- 0 bytes (null)
ImGuiVar_BOOLCPP = 1; -- 1 byte bool
ImGuiVar_BOOL8 = 2; -- 1 byte char
ImGuiVar_BOOL16 = 3; -- 2 bytes short
ImGuiVar_BOOL32 = 4; -- 4 bytes BOOL
ImGuiVar_CHAR = 5; -- 1 byte char
ImGuiVar_INT8 = 6; -- 1 byte char
ImGuiVar_UINT8 = 7; -- 1 byte unsigned char
ImGuiVar_INT16 = 8; -- 2 bytes short
ImGuiVar_UINT16 = 9; -- 2 bytes unsigned short
ImGuiVar_INT32 = 10; -- 4 bytes int
ImGuiVar_UINT32 = 11; -- 4 bytes unsigned int
ImGuiVar_FLOAT = 12; -- 4 bytes float
ImGuiVar_DOUBLE = 13; -- 8 bytes double
ImGuiVar_CDSTRING = 14; -- ? bytes char[]
ImGuiVar_BOOLARRAY = 15; -- ? bytes bool[]
ImGuiVar_INT16ARRAY = 16; -- ? bytes short[]
ImGuiVar_INT32ARRAY = 17; -- ? bytes int[]
ImGuiVar_FLOATARRAY = 18; -- ? bytes float[]
ImGuiVar_DOUBLEARRAY = 19; -- ? bytes double[]
----------------------------------------------------------------------------------------------------
-- func: stylecolor
-- desc: Sets a style color of the ImGui system.
----------------------------------------------------------------------------------------------------
local function stylecolor(idx, color)
if (idx < 0 or idx > ImGuiCol_ModalWindowDarkening) then
error('Attempting to set an invalid style color!');
return;
end
local s = imgui.style.Colors;
s[idx] = color;
imgui.style.Colors = s;
end
ashita.gui.stylecolor = stylecolor;
----------------------------------------------------------------------------------------------------
-- func: bor
-- desc: Bitwise or operation handler to loop varargs of flags and bitwise or them together.
----------------------------------------------------------------------------------------------------
local function imguibor(...)
-- Obtain the arguments in a loopable table..
local args = { n = select('#', ...), ... };
local ret = 0;
for x = 1, args.n do
ret = bit.bor(ret, args[x]);
end
return ret;
end
ashita.gui.bor = imguibor;