The main release package of Ashita v3. Contains all the needed files for users to get up and running. Used by the launcher/injector to auto-update as well.
https://ashitaxi.com/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
236 lines
7.4 KiB
236 lines
7.4 KiB
/** |
|
* Ashita - Copyright (c) 2014 - 2021 atom0s [[email protected]] |
|
* |
|
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. |
|
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to |
|
* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. |
|
* |
|
* By using Ashita, you agree to the above license and its terms. |
|
* |
|
* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were |
|
* made. You must do so in any reasonable manner, but not in any way that suggests the licensor |
|
* endorses you or your use. |
|
* |
|
* Non-Commercial - You may not use the material (Ashita) for commercial purposes. |
|
* |
|
* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the |
|
* modified material. You are, however, allowed to submit the modified works back to the original |
|
* Ashita project in attempt to have it added to the original project. |
|
* |
|
* You may not apply legal terms or technological measures that legally restrict others |
|
* from doing anything the license permits. |
|
* |
|
* No warranties are given. |
|
*/ |
|
|
|
#ifndef __ASHITA_AS_THREAD_H_INCLUDED__ |
|
#define __ASHITA_AS_THREAD_H_INCLUDED__ |
|
|
|
#if defined (_MSC_VER) && (_MSC_VER >= 1020) |
|
#pragma once |
|
#endif |
|
|
|
#include <Windows.h> |
|
#include "AS_Event.h" |
|
|
|
namespace Ashita |
|
{ |
|
namespace Threading |
|
{ |
|
/** |
|
* Thread Priority Enumeration |
|
*/ |
|
enum class ThreadPriority : int32_t { |
|
Lowest = -2, |
|
BelowNormal = -1, |
|
Normal = 0, |
|
AboveNormal = 1, |
|
Highest = 2 |
|
}; |
|
|
|
class AS_Thread |
|
{ |
|
HANDLE m_ThreadHandle; |
|
uint32_t m_ThreadId; |
|
AS_Event m_StartEvent; |
|
AS_Event m_EndEvent; |
|
|
|
public: |
|
AS_Thread(void) |
|
: m_ThreadHandle(nullptr) |
|
, m_ThreadId(0) |
|
, m_StartEvent(true) |
|
, m_EndEvent(true) |
|
{ } |
|
virtual ~AS_Thread(void) |
|
{ |
|
if (this->m_ThreadHandle != nullptr) |
|
this->Stop(); |
|
} |
|
|
|
public: |
|
/** |
|
* Thread entry function the inheriting class must implement. |
|
* |
|
* @returns {uint32_t} The thread functions return value. |
|
*/ |
|
virtual uint32_t ThreadEntry(void) = 0; |
|
|
|
public: |
|
/** |
|
* Thread entry function used to signal the thread and run the inheriting |
|
* classes thread entry function. |
|
* |
|
* @returns {uint32_t} The thread functions return value. |
|
*/ |
|
uint32_t InternalEntry(void) |
|
{ |
|
if (this->IsTerminated()) |
|
return 0; |
|
|
|
this->m_EndEvent.Reset(); |
|
::Sleep(10); |
|
this->m_StartEvent.Raise(); |
|
|
|
return this->ThreadEntry(); |
|
} |
|
|
|
/** |
|
* Starts the thread. |
|
*/ |
|
void Start() |
|
{ |
|
this->m_StartEvent.Reset(); |
|
this->m_ThreadHandle = ::CreateThread(nullptr, 0, (LPTHREAD_START_ROUTINE)ThreadCallback, (LPVOID)this, 0, (LPDWORD)&this->m_ThreadId); |
|
} |
|
|
|
/** |
|
* Stops the thread. |
|
*/ |
|
void Stop(void) |
|
{ |
|
this->RaiseEnd(); |
|
|
|
if (this->WaitForFinish(INFINITE)) |
|
{ |
|
::CloseHandle(this->m_ThreadHandle); |
|
this->m_ThreadHandle = nullptr; |
|
this->m_ThreadId = 0; |
|
} |
|
} |
|
|
|
/** |
|
* Waits the given amount of milliseconds for the thread handle to signal. |
|
* |
|
* @param {uint32_t} milliseconds - The amount of time, in milliseconds, to wait. |
|
* @returns {uint32_t} True on success, false otherwise. |
|
*/ |
|
bool WaitForFinish(uint32_t milliseconds = INFINITE) const |
|
{ |
|
if (this->m_ThreadHandle == nullptr) |
|
return false; |
|
|
|
return ::WaitForSingleObject(this->m_ThreadHandle, milliseconds) != WAIT_TIMEOUT; |
|
} |
|
|
|
/** |
|
* Sets the threads priority. |
|
* |
|
* @param {ThreadPriority} p - The thread priority to set the thread to. |
|
*/ |
|
void SetPriority(ThreadPriority p) const |
|
{ |
|
if (this->m_ThreadHandle != nullptr) |
|
::SetThreadPriority(this->m_ThreadHandle, (int32_t)p); |
|
} |
|
|
|
/** |
|
* Gets the threads priority. |
|
* |
|
* @returns {ThreadPriority} The threads priority. |
|
*/ |
|
ThreadPriority GetPriority(void) const |
|
{ |
|
if (this->m_ThreadHandle == nullptr) |
|
return (ThreadPriority)0; |
|
|
|
return (ThreadPriority)::GetThreadPriority(this->m_ThreadHandle); |
|
} |
|
|
|
/** |
|
* Signals the end event telling the thread it should stop. |
|
*/ |
|
void RaiseEnd(void) |
|
{ |
|
this->m_EndEvent.Raise(); |
|
} |
|
|
|
/** |
|
* Resets the end event signal. |
|
*/ |
|
void ResetEnd(void) |
|
{ |
|
this->m_EndEvent.Reset(); |
|
} |
|
|
|
/** |
|
* Returns if the thread has been terminated or not. |
|
* |
|
* @returns {bool} True if the thread is terminated, false otherwise. |
|
*/ |
|
bool IsTerminated(void) const |
|
{ |
|
return this->m_EndEvent.IsSignaled(); |
|
} |
|
|
|
public: |
|
/** |
|
* Returns the threads handle. |
|
* |
|
* @returns {HANDLE} This threads handle. |
|
*/ |
|
HANDLE GetHandle(void) const { return this->m_ThreadHandle; } |
|
|
|
/** |
|
* Returns the threads id. |
|
* |
|
* @returns {uint32_t} This threads id. |
|
*/ |
|
uint32_t GetId(void) const { return this->m_ThreadId; } |
|
|
|
/** |
|
* Returns the threads exit code. |
|
* |
|
* @returns {uint32_t} This threads exit code. |
|
*/ |
|
uint32_t GetExitCode(void) const |
|
{ |
|
if (this->m_ThreadHandle == nullptr) |
|
return 0; |
|
|
|
uint32_t exitCode = 0; |
|
::GetExitCodeThread(this->m_ThreadHandle, (LPDWORD)&exitCode); |
|
|
|
return exitCode; |
|
} |
|
|
|
private: |
|
/** |
|
* Internal thread callback to invoke the inheriting objects thread handler. |
|
* |
|
* @param {LPVOID} param - The AS_Thread object passed to this callback. |
|
* @returns {uint32_t} The internal threads return value, 0 otherwise. |
|
*/ |
|
static uint32_t __stdcall ThreadCallback(LPVOID param) |
|
{ |
|
auto thread = (AS_Thread*)param; |
|
if (thread != nullptr) |
|
return thread->InternalEntry(); |
|
|
|
return 0; |
|
} |
|
}; |
|
}; // namespace Threading |
|
}; // namespace Ashita |
|
|
|
#endif // __ASHITA_AS_THREAD_H_INCLUDED__
|