The main release package of Ashita v3. Contains all the needed files for users to get up and running. Used by the launcher/injector to auto-update as well.
https://ashitaxi.com/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
198 lines
7.7 KiB
198 lines
7.7 KiB
--[[ |
|
* Ashita - Copyright (c) 2014 - 2016 atom0s [[email protected]] |
|
* |
|
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. |
|
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to |
|
* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. |
|
* |
|
* By using Ashita, you agree to the above license and its terms. |
|
* |
|
* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were |
|
* made. You must do so in any reasonable manner, but not in any way that suggests the licensor |
|
* endorses you or your use. |
|
* |
|
* Non-Commercial - You may not use the material (Ashita) for commercial purposes. |
|
* |
|
* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the |
|
* modified material. You are, however, allowed to submit the modified works back to the original |
|
* Ashita project in attempt to have it added to the original project. |
|
* |
|
* You may not apply legal terms or technological measures that legally restrict others |
|
* from doing anything the license permits. |
|
* |
|
* No warranties are given. |
|
]]-- |
|
|
|
_addon.author = 'atom0s'; |
|
_addon.name = 'FPS'; |
|
_addon.version = '3.0.0'; |
|
|
|
require 'common' |
|
|
|
---------------------------------------------------------------------------------------------------- |
|
-- FPS Configuration |
|
---------------------------------------------------------------------------------------------------- |
|
local default_config = |
|
{ |
|
font = |
|
{ |
|
family = 'Arial', |
|
size = 12, |
|
color = math.d3dcolor(255, 255, 0, 0), |
|
position = { 1, 1 } |
|
}, |
|
format = 'FPS: %.1f' |
|
}; |
|
local fps_config = default_config; |
|
|
|
---------------------------------------------------------------------------------------------------- |
|
-- FPS Variables |
|
---------------------------------------------------------------------------------------------------- |
|
local fps = { }; |
|
fps.count = 0; |
|
fps.timer = 0; |
|
fps.frame = 0; |
|
fps.show = true; |
|
|
|
---------------------------------------------------------------------------------------------------- |
|
-- func: print_help |
|
-- desc: Displays a help block for proper command usage. |
|
---------------------------------------------------------------------------------------------------- |
|
local function print_help(cmd, help) |
|
-- Print the invalid format header.. |
|
print('\31\200[\31\05' .. _addon.name .. '\31\200]\30\01 ' .. '\30\68Invalid format for command:\30\02 ' .. cmd .. '\30\01'); |
|
|
|
-- Loop and print the help commands.. |
|
for k, v in pairs(help) do |
|
print('\31\200[\31\05' .. _addon.name .. '\31\200]\30\01 ' .. '\30\68Syntax:\30\02 ' .. v[1] .. '\30\71 ' .. v[2]); |
|
end |
|
end |
|
|
|
---------------------------------------------------------------------------------------------------- |
|
-- func: load |
|
-- desc: Event called when the addon is being loaded. |
|
---------------------------------------------------------------------------------------------------- |
|
ashita.register_event('load', function() |
|
-- Load the configuration file.. |
|
fps_config = ashita.settings.load_merged(_addon.path .. '/settings/fps.json', fps_config); |
|
|
|
-- Create the font object.. |
|
local f = AshitaCore:GetFontManager():Create('__fps_addon'); |
|
f:SetColor(fps_config.font.color); |
|
f:SetFontFamily(fps_config.font.family); |
|
f:SetFontHeight(fps_config.font.size); |
|
f:SetPositionX(fps_config.font.position[1]); |
|
f:SetPositionY(fps_config.font.position[2]); |
|
f:SetText(''); |
|
f:SetVisibility(fps.show); |
|
end); |
|
|
|
---------------------------------------------------------------------------------------------------- |
|
-- func: unload |
|
-- desc: Event called when the addon is being unloaded. |
|
---------------------------------------------------------------------------------------------------- |
|
ashita.register_event('unload', function() |
|
-- Get the font object.. |
|
local f = AshitaCore:GetFontManager():Get('__fps_addon'); |
|
|
|
-- Update the configuration position.. |
|
fps_config.font.position = { f:GetPositionX(), f:GetPositionY() }; |
|
|
|
-- Save the configuration file.. |
|
ashita.settings.save(_addon.path .. '/settings/fps.json', fps_config); |
|
|
|
-- Delete the font object.. |
|
AshitaCore:GetFontManager():Delete('__fps_addon'); |
|
end); |
|
|
|
---------------------------------------------------------------------------------------------------- |
|
-- func: command |
|
-- desc: Event called when a command was entered. |
|
---------------------------------------------------------------------------------------------------- |
|
ashita.register_event('command', function(command, ntype) |
|
-- Get the arguments of the command.. |
|
local args = command:args(); |
|
if (args[1] ~= '/fps') then |
|
return false; |
|
end |
|
|
|
-- Toggle the FPS visibility.. |
|
if (#args == 1 or args[2] == 'show') then |
|
fps.show = not fps.show; |
|
return true; |
|
end |
|
|
|
-- Set the FPS color.. |
|
if (#args >= 6 and args[2] == 'color') then |
|
font_config.font.color = math.d3dcolor(tonumber(args[3]), tonumber(args[4]), tonumber(args[5]),tonumber(args[6])); |
|
local f = AshitaCore:GetFontManager():Get('__fps_addon'); |
|
if (f ~= nil) then f:SetColor(font_config.font.color); end |
|
return true; |
|
end |
|
|
|
-- Set the font family and height.. |
|
if (#args >= 4 and args[2] == 'font') then |
|
font_config.font.family = args[3]; |
|
font_config.font.size = tonumber(args[4]); |
|
local f = AshitaCore:GetFontManager():Get('__fps_addon'); |
|
if (f ~= nil) then |
|
f:SetFontFamily(font_config.font.family); |
|
f:SetFontHeight(font_config.font.size); |
|
end |
|
return true; |
|
end |
|
|
|
-- Set the FPS divisor.. |
|
if (#args >= 2 and tonumber(args[2]) > 0) then |
|
local pointer = ashita.memory.findpattern('FFXiMain.dll', 0, '81EC000100003BC174218B0D', 0, 0); |
|
if (pointer == 0) then |
|
print('[FPS] Could not locate the required signature to patch the FPS divisor!'); |
|
return true; |
|
end |
|
|
|
-- Read into the pointer.. |
|
local addr = ashita.memory.read_uint32(pointer + 0x0C); |
|
addr = ashita.memory.read_uint32(addr); |
|
|
|
-- Set the new FPS divisor.. |
|
ashita.memory.write_uint32(addr + 0x30, tonumber(args[2])); |
|
print(string.format('\31\200[\31\05FPS\31\200] \31\130Set FPS divisor to: \30\02%d', tonumber(args[2]))); |
|
return true; |
|
end |
|
|
|
-- Prints the addon help.. |
|
print_help('/fps', { |
|
{ '/fps show', '- Toggles the FPS display on and off.' }, |
|
{ '/fps color [a] [r] [g] [b]', '- Sets the FPS display color.' }, |
|
{ '/fps font [name] [size]', '- Sets the FPS display font family and height.' }, |
|
{ '/fps [num]', '- Sets the FPS divisor. (1 = 60FPS, 2 = 30FPS, etc.)' }, |
|
}); |
|
return true; |
|
end); |
|
|
|
---------------------------------------------------------------------------------------------------- |
|
-- func: render |
|
-- desc: Event called when the addon is being rendered. |
|
---------------------------------------------------------------------------------------------------- |
|
ashita.register_event('render', function() |
|
-- Get the font object.. |
|
local f = AshitaCore:GetFontManager():Get('__fps_addon'); |
|
if (f == nil) then return; end |
|
|
|
-- Set the font visibility.. |
|
f:SetVisibility(fps.show); |
|
|
|
-- Skip calculations if font is disabled.. |
|
if (fps.show == false) then return; end |
|
|
|
-- Calculate the current FPS.. |
|
fps.count = fps.count + 1; |
|
if (os.time() >= fps.timer + 1) then |
|
fps.frame = fps.count; |
|
fps.count = 0; |
|
fps.timer = os.time(); |
|
end |
|
|
|
-- Update the FPS font.. |
|
f:SetText(string.format(fps_config.format, fps.frame)); |
|
end); |