/** * Ashita - Copyright (c) 2014 - 2017 atom0s [atom0s@live.com] * * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to * Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. * * By using Ashita, you agree to the above license and its terms. * * Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were * made. You must do so in any reasonable manner, but not in any way that suggests the licensor * endorses you or your use. * * Non-Commercial - You may not use the material (Ashita) for commercial purposes. * * No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the * modified material. You are, however, allowed to submit the modified works back to the original * Ashita project in attempt to have it added to the original project. * * You may not apply legal terms or technological measures that legally restrict others * from doing anything the license permits. * * No warranties are given. */ #ifndef __ASHITA_AS_REGISTRY_H_INCLUDED__ #define __ASHITA_AS_REGISTRY_H_INCLUDED__ #if defined (_MSC_VER) && (_MSC_VER >= 1020) #pragma once #endif #include namespace Ashita { /** * Language Id Enumeration */ enum class LanguageId : uint32_t { Default = 0, Japanese = 1, English = 2, European = 3 }; /** * Install Path Id Enumeration */ enum class SquareEnixEntity : uint32_t { PlayOnline = 0, FinalFantasyXI = 1, FinalFantasyXI_TestClient = 2, TetraMaster = 3 }; class Registry { public: /** * Obtains the install path for the given Square Enix entity. * * @param {LanguageId} langId - The language id to use for looking up the proper registry key parent. * @param {SquareEnixEntity} entity - The Square Enix entity id to lookup. * @param {LPSTR} buffer - The output buffer to hold the path. * @param {uint32_t} - The maximum size of the buffer. * @returns {bool} True on success, false otherwise. */ static bool GetInstallPath(LanguageId langId, SquareEnixEntity entity, LPSTR buffer, uint32_t bufferSize) { // Ensure the language id is within a valid range.. if ((uint32_t)langId < 0 || (uint32_t)langId > 4) return false; const char languageTags[4][255] = { "US", "", "US", "EU" }; const char installFolder[4][255] = { "1000", "0001", "0015", "0002" }; // Build the registry key to read from.. char registryPath[MAX_PATH] = { 0 }; sprintf_s(registryPath, MAX_PATH, "SOFTWARE\\PlayOnline%s\\InstallFolder", languageTags[(uint32_t)langId]); // Open the key for reading.. HKEY key = nullptr; if (!(::RegOpenKeyExA(HKEY_LOCAL_MACHINE, registryPath, 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY, &key) == ERROR_SUCCESS)) return false; // Read the install path from the registry.. char installPath[MAX_PATH] = { 0 }; DWORD size = MAX_PATH; DWORD type = REG_DWORD; if (!(::RegQueryValueExA(key, installFolder[(uint32_t)entity], nullptr, &type, (LPBYTE)installPath, &size) == ERROR_SUCCESS)) { ::RegCloseKey(key); return false; } ::RegCloseKey(key); // Ensure our buffer is large enough.. if (strlen(installPath) > bufferSize) return false; memcpy_s(buffer, bufferSize, installPath, size); return true; } /** * Sets a value in the registry. * * @param {LanguageId} langId - The language id to use for writing to the proper registry key parent. * @param {const char*} parent - The inner parent that holds the key we want to write to. * @param {const char*} keyName - The key name to write the value to. * @param {uint32_t} value - The value to write to the key. * @returns {bool} True on success, false otherwise. */ static bool SetValue(LanguageId langId, const char* parent, const char* keyName, uint32_t value) { // Ensure the language id is within a valid range.. if ((uint32_t)langId < 0 || (uint32_t)langId > 4) return false; const char languageTags[4][255] = { "US", "", "US", "EU" }; // Build the registry key to read from.. char registryPath[MAX_PATH] = { 0 }; sprintf_s(registryPath, MAX_PATH, "SOFTWARE\\PlayOnline%s\\%s", languageTags[(uint32_t)langId], parent); // Open the key for writing.. HKEY key = nullptr; if (!(::RegOpenKeyExA(HKEY_LOCAL_MACHINE, registryPath, 0, KEY_WRITE | KEY_QUERY_VALUE | KEY_WOW64_32KEY, &key) == ERROR_SUCCESS)) return false; // Write the value.. auto ret = ::RegSetValueExA(key, keyName, NULL, REG_DWORD, (LPBYTE)&value, sizeof(DWORD)); ::RegCloseKey(key); return ret == ERROR_SUCCESS; } }; }; // namespace Ashita #endif // __ASHITA_AS_REGISTRY_H_INCLUDED__