This is working as intended. The data read from memory is the valid information the game currently has. Try using the level information from the party instead of player.
This is working as intended. The data read from memory is the valid information the game currently has. Try using the level information from the party instead of player.
The lvl reported by GetMainJobLevel() is not the one that is currently capped by lvlsync.
This is working as intended. The data read from memory is the valid information the game currently has. Try using the level information from the party instead of player.