The main release package of Ashita v3. Contains all the needed files for users to get up and running. Used by the launcher/injector to auto-update as well.
https://ashitaxi.com/
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128 lines
3.9 KiB
128 lines
3.9 KiB
8 years ago
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/**
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* Ashita - Copyright (c) 2014 - 2016 atom0s [atom0s@live.com]
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*
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
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* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
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*
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* By using Ashita, you agree to the above license and its terms.
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*
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* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
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* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
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* endorses you or your use.
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*
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* Non-Commercial - You may not use the material (Ashita) for commercial purposes.
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*
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* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the
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* modified material. You are, however, allowed to submit the modified works back to the original
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* Ashita project in attempt to have it added to the original project.
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*
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* You may not apply legal terms or technological measures that legally restrict others
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* from doing anything the license permits.
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*
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* No warranties are given.
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*/
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#ifndef __ASHITA_AS_OBJECTS_H_INCLUDED__
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#define __ASHITA_AS_OBJECTS_H_INCLUDED__
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#if defined (_MSC_VER) && (_MSC_VER >= 1020)
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#pragma once
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#endif
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#include <Windows.h>
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namespace Ashita
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{
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typedef struct tagAS_Rect
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{
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uint32_t x, y, w, h;
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tagAS_Rect(void)
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: x(0), y(0), w(0), h(0)
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{ }
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tagAS_Rect(uint32_t nW, uint32_t nH)
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: x(0), y(0), w(nW), h(nH)
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{ }
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tagAS_Rect(uint32_t nX, uint32_t nY, uint32_t nW, uint32_t nH)
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: x(nX), y(nY), w(nW), h(nH)
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{ }
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explicit tagAS_Rect(const RECT& r)
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: x(r.left), y(r.top), w(r.right - r.left), h(r.bottom - r.top)
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{ }
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// Assignment operator overload.
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tagAS_Rect operator= (const tagAS_Rect& r)
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{
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this->x = r.x;
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this->y = r.y;
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this->w = r.w;
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this->h = r.h;
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return *this;
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}
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// Addition operator overload.
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tagAS_Rect operator+ (const tagAS_Rect& r)
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{
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this->x += r.x;
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this->y += r.y;
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this->w += r.w;
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this->h += r.h;
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return *this;
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}
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// Subtraction operator overload.
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tagAS_Rect operator- (const tagAS_Rect& r)
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{
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this->x -= r.x;
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this->y -= r.y;
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this->w -= r.w;
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this->h -= r.h;
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return *this;
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}
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// Equality operator overload.
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bool operator== (const tagAS_Rect& r) const
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{
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return this->x == r.x && this->y == r.y && this->w == r.w && this->h == r.h;
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}
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// Non-Equality opreator overload.
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bool operator!= (const tagAS_Rect& r) const
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{
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return !(*this == r);
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}
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} asrect_t;
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typedef struct tagAS_WindowInfo
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{
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HWND Hwnd;
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uint32_t Style;
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uint32_t StyleEx;
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asrect_t WindowRect;
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tagAS_WindowInfo(void)
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: Hwnd(nullptr), Style(0), StyleEx(0), WindowRect(0, 0, 0, 0)
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{ }
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tagAS_WindowInfo(HWND hWnd, uint32_t dwStyle, uint32_t dwStyleEx, int32_t x, int32_t y, int32_t w, int32_t h)
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: Hwnd(hWnd), Style(dwStyle), StyleEx(dwStyleEx), WindowRect(x, y, w, h)
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{ }
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/**
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* Resets the window information class.
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*/
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void Reset(void)
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{
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this->Hwnd = nullptr;
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this->Style = 0;
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this->StyleEx = 0;
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this->WindowRect.x = 0;
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this->WindowRect.y = 0;
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this->WindowRect.w = 0;
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this->WindowRect.h = 0;
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}
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} aswindowinfo_t;
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}; // namespace Ashita
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#endif // __ASHITA_AS_OBJECTS_H_INCLUDED__
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