A simple addon to force all other players to a specific race. http://ashita.atom0s.com/
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--[[
* Nomad - Copyright (c) 2016 atom0s [[email protected]]
*
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
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_addon.author = 'atom0s';
_addon.name = 'singlerace';
_addon.version = '3.0.0';
require 'common'
----------------------------------------------------------------------------------------------------
-- Variables
----------------------------------------------------------------------------------------------------
local singlerace = { };
singlerace.race = 5;
singlerace.hair = 2;
singlerace.pcon = true;
singlerace.npcon = true;
----------------------------------------------------------------------------------------------------
-- func: print_help
-- desc: Displays a help block for proper command usage.
----------------------------------------------------------------------------------------------------
local function print_help(cmd, help)
-- Print the invalid format header..
print('\31\200[\31\05' .. _addon.name .. '\31\200]\30\01 ' .. '\30\68Invalid format for command:\30\02 ' .. cmd .. '\30\01');
-- Loop and print the help commands..
for k, v in pairs(help) do
print('\31\200[\31\05' .. _addon.name .. '\31\200]\30\01 ' .. '\30\68Syntax:\30\02 ' .. v[1] .. '\30\71 ' .. v[2]);
end
end
---------------------------------------------------------------------------------------------------
-- func: command
-- desc: Event called when a command was entered.
---------------------------------------------------------------------------------------------------
ashita.register_event('command', function(command, ntype)
-- Get the command arguments..
local args = command:args();
if (args[1] ~= '/singlerace') then
return false;
end
-- Set the desired race..
if (#args >= 3 and args[2] == 'race') then
singlerace.race = tonumber(args[3]);
print(string.format('\31\200[\31\05singlerace\31\200] \31\130Set forced race to: \30\02%d', tonumber(args[3])));
return true;
end
-- Set the desired hair..
if (#args >= 3 and args[2] == 'hair') then
singlerace.hair = tonumber(args[3]);
print(string.format('\31\200[\31\05singlerace\31\200] \31\130Set forced hair to: \30\02%d', tonumber(args[3])));
return true;
end
-- Set the pc mode on or off..
if (#args >= 2 and args[2] == 'pc') then
local enabled = false;
if (#args >= 3) then
enabled = args[3] == 'on' or args[3] == 'enabled' or args[3] == '1';
else
enabled = not singlerace.pcon;
end
singlerace.pcon = enabled;
print(string.format('\31\200[\31\05singlerace\31\200] \31\130Set PC enabled to to: \30\02%s', tostring(singlerace.pcon)));
return true;
end
-- Set the npc mode on or off..
if (#args >= 2 and args[2] == 'npc') then
local enabled = false;
if (#args >= 3) then
enabled = args[3] == 'on' or args[3] == 'enabled' or args[3] == '1';
else
enabled = not singlerace.npcon;
end
singlerace.npcon = enabled;
print(string.format('\31\200[\31\05singlerace\31\200] \31\130Set NPC enabled to to: \30\02%s', tostring(singlerace.npcon)));
return true;
end
-- Prints the addon help..
print_help('/singlerace', {
{ '/singlerace race [raceid]', '- Sets the enforced race type to apply to other players.' },
{ '/singlerace hair [hairid]', '- Sets the enforced hair type to apply to other players.' },
{ '/singlerace npc', '- Toggles if the NPC mode is enabled or disabled.' },
{ '/singlerace npc [on|1|enabled]', '- Toggles if the NPC mode is enabled or disabled.' },
{ '/singlerace pc', '- Toggles if the PC mode is enabled or disabled.' },
{ '/singlerace pc [on|1|enabled]', '- Toggles if the PC mode is enabled or disabled.' },
});
return true;
end);
---------------------------------------------------------------------------------------------------
-- func: incoming_packet
-- desc: Called when our addon receives an incoming packet.
---------------------------------------------------------------------------------------------------
ashita.register_event('incoming_packet', function(id, size, data, modified, blocked)
-- Do nothing if the packet is blocked..
if (blocked == true) then return false; end
-- Look for player update packets..
if (id == 0x000D and singlerace.pcon) then
local packet = data:totable();
if (packet[0x0A + 1] == 0x1F) then
packet[0x48 + 1] = singlerace.hair;
packet[0x49 + 1] = singlerace.race;
return packet;
end
end
-- Look for entity update packets..
if (id == 0x000E and singlerace.npcon) then
local packet = data:totable();
if (packet[0x0A + 1] == 0x57) then
-- This does not work on all NPCs due to how some of them are handled.
-- In the future this addon may support every npc, mob, etc. but for now
-- a good majority are working with just this small packet override.
packet[0x32 + 1] = singlerace.hair;
packet[0x33 + 1] = singlerace.race;
return packet;
end
end
return false;
end);