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Fixed an issue with the addon not grabbing the attachment from the memory in startup.

I think i finally tracked down and fixed the part of the code that kept either erroring out or not loading the default attachments.
master
Tornac 5 years ago
parent
commit
a4aa098ed7
  1. 165
      pupatt.lua

165
pupatt.lua

@ -23,9 +23,9 @@ @@ -23,9 +23,9 @@
* No warranties are given.
]]--
_addon.author = 'tornac';
_addon.author = 'Tornac';
_addon.name = 'pupatt';
_addon.version = '1.10';
_addon.version = '1.12';
---------------------------------
--DO NOT EDIT BELOW THIS LINE
@ -39,26 +39,25 @@ require 'timer' @@ -39,26 +39,25 @@ require 'timer'
--------------------------------------------------------------
-- Default settings.
--------------------------------------------------------------
objDelay = 0.65; -- The delay to prevent spamming packets.
objTimer = 0; -- The current time used for delaying packets.
unequip = 0x00;
pupSub = 0x00;
offset = 0x04;
local PlayerName = nil;
inProgress = false; -- packet sending is in progress.
queOffset = 1; -- smoother experience for packets.
currentProfile = { };
attachmentQueue = { }; -- Table to hold commands queued for sending
currentAttachments = { }; -- table for holding current attachments
pupattProfiles = { }; -- table for holding attachment profiles
petlessZones = {50,235,234,224,284,233,70,257,251,14,242,250,226,245,
237,249,131,53,252,231,236,246,232,240,247,243,223,248,230,
26,71,244,239,238,241,256,257}
currentProfile = { };
attachmentQueue = { }; -- Table to hold commands queued for sending
objDelay = 0.65; -- The delay to prevent spamming packets.
objTimer = 0; -- The current time used for delaying packets.
unequip = 0x00;
pupSub = 0x00;
offset = 0x04;
inProgress = false; -- packet sending is in progress.
queOffset = 1; -- smoother experience for packets.
defaultAtt = false;
pupattProfiles = { }; -- table for holding attachment profiles
petlessZones = {50,235,234,224,284,233,70,257,251,14,242,250,226,245,
237,249,131,53,252,231,236,246,232,240,247,243,223,248,230,
26,71,244,239,238,241,256,257}
---------------------------------------------------------------
--try to load file when addon is loaded.
--try to load file when addon is loaded
---------------------------------------------------------------
ashita.register_event('load', function()
@ -70,12 +69,12 @@ end); @@ -70,12 +69,12 @@ end);
---------------------------------------------------------------
function contains(table, val)
for i=1,#table do
if table[i] == val then
return true
end
end
return false;
for i=1,#table do
if table[i] == val then
return true
end
end
return false;
end;
------------------------------------------------------------------------------------------------
@ -85,20 +84,17 @@ end; @@ -85,20 +84,17 @@ end;
ashita.register_event('incoming_packet', function(id, size, packet)
-- Party Member's Status
if (id == 0x044) then
DiffPack = struct.unpack('B', packet, 0x05 + 1);
DiffPack = struct.unpack('B', packet, 0x05 + 1);
equippedOffset = 1; -- Increase by one byte every loop
if (DiffPack == 0) then
-- Unpack 14 bytes and set the slotid:attachmentid into currentAttachments table
for i = 1, 14 do
attachmentId = string.format("0x%X" , struct.unpack('B', packet, 0x08 + equippedOffset));
currentAttachments[i] = attachmentId;
equippedOffset = equippedOffset + 1;
attachmentId = string.format("0x%X" , struct.unpack('B', packet, 0x08 + equippedOffset));
currentAttachments[i] = attachmentId;
equippedOffset = equippedOffset + 1;
end
end
end
if (id == 0x000A) then
attFromMemory()
end
return false;
end);
@ -120,8 +116,8 @@ end; @@ -120,8 +116,8 @@ end;
----------------------------------------------------------------------------------------------------
function clearAttachments()
local player = GetPlayerEntity();
local pet = GetEntity(player.PetTargetIndex);
local player = GetPlayerEntity();
local pet = GetEntity(player.PetTargetIndex);
if(pet == nil) then
print ("Clearing Attachments");
@ -151,10 +147,10 @@ function load_pupatt(attachmentSet) @@ -151,10 +147,10 @@ function load_pupatt(attachmentSet)
if ((MainJob == 18 or SubJob == 18)and pet == nil) then
if (SubJob == 18) then
local pupSub = 0x01;
end
for slot,item in ipairs(attachmentSet) do
addAttachment(slot,item);
end
end
for slot,item in ipairs(attachmentSet) do
addAttachment(slot,item);
end
else
print("Puppet is still out please please despawn pet to make changes to attachments.")
end
@ -165,9 +161,9 @@ end; @@ -165,9 +161,9 @@ end;
----------------------------------------------------------------------------------------------------
function despawn_pet()
local recastTimerDeactivate = ashita.ffxi.recast.get_ability_recast_by_id(208);
local player = GetPlayerEntity();
local pet = GetEntity(player.PetTargetIndex);
local recastTimerDeactivate = ashita.ffxi.recast.get_ability_recast_by_id(208);
local player = GetPlayerEntity();
local pet = GetEntity(player.PetTargetIndex);
if (recastTimerDeactivate == 0 and pet ~= nil) then
AshitaCore:GetChatManager():QueueCommand('/ja "Deactivate" <me>' , 1);
@ -181,11 +177,11 @@ end; @@ -181,11 +177,11 @@ end;
----------------------------------------------------------------------------------------------------
function Summon_pet()
local recastTimerActivate = ashita.ffxi.recast.get_ability_recast_by_id(205);
local recastTimerdeusex = ashita.ffxi.recast.get_ability_recast_by_id(115);
local zone_id = AshitaCore:GetDataManager():GetParty():GetMemberZone(0);
local player = GetPlayerEntity();
local pet = GetEntity(player.PetTargetIndex);
local recastTimerActivate = ashita.ffxi.recast.get_ability_recast_by_id(205);
local recastTimerdeusex = ashita.ffxi.recast.get_ability_recast_by_id(115);
local zone_id = AshitaCore:GetDataManager():GetParty():GetMemberZone(0);
local player = GetPlayerEntity();
local pet = GetEntity(player.PetTargetIndex);
if (pet == nil) then
if contains(petlessZones, zone_id) then
@ -199,8 +195,8 @@ function Summon_pet() @@ -199,8 +195,8 @@ function Summon_pet()
AshitaCore:GetChatManager():QueueCommand('/ja "Deus Ex Automata" <me>' , 1);
elseif(recastTimerdeusex > 0 and recastTimerdeusex > 0) then
print('<<Pupatt: Activate and Deus Ex Automata is not ready yet please try again later>>')
end
end
end
end
else
print("Your puppet is already out")
end
@ -214,7 +210,6 @@ end; @@ -214,7 +210,6 @@ end;
function process_queue()
if (os.clock() >= (objTimer + objDelay)) then
objTimer = os.clock();
-- Ensure the queue has something to process..
if (#attachmentQueue > queOffset) then
queOffset = 0
@ -223,12 +218,12 @@ function process_queue() @@ -223,12 +218,12 @@ function process_queue()
local data = table.remove(attachmentQueue, 1);
-- Send the queued object..
--print("Sending packet #"..(#attachmentQueue + 1))
--print("Sending packet #"..(#attachmentQueue + 1))
AddOutgoingPacket(data[1], data[2]);
elseif (#attachmentQueue == queOffset and inProgress == true) then
print("Attachment change completed")
inProgress = false
queOffset = 1
print("Attachment change completed")
inProgress = false
queOffset = 1
end
end
end
@ -241,8 +236,10 @@ end @@ -241,8 +236,10 @@ end
ashita.register_event('render', function()
-- Process the objectives packet queue..
process_queue();
attFromMemory();
end);
---------------------------------------------------------------------------------------------------
-- func: load_pupattSettings
-- desc: load pup attachments from a file and sets currentattachment equip.
@ -250,7 +247,6 @@ end); @@ -250,7 +247,6 @@ end);
function load_pupattSettings()
local tempCommands = ashita.settings.load(_addon.path .. '/settings/pupattProfiles.json');
if tempCommands ~= nil then
print('Stored objective profiles found.');
pupattProfiles = tempCommands;
@ -275,9 +271,9 @@ function new_profile(profileName) @@ -275,9 +271,9 @@ function new_profile(profileName)
print(convk)
print(convv)
end
table.insert(newProfile, convv)
end
pupattProfiles[profileName] = newProfile;
table.insert(newProfile, convv)
end
pupattProfiles[profileName] = newProfile;
end;
---------------------------------------------------------------------------------------------------
@ -296,16 +292,21 @@ end; @@ -296,16 +292,21 @@ end;
---------------------------------------------------------------
function attFromMemory()
local pointer1 = ashita.memory.findpattern('FFXiMain.dll', 0, 'C1E1032BC8B0018D????????????B9????????F3A55F5E5B', 10, 0);
if (pointer1 == 0) then
err('Failed to locate current attachments, please cycle a attachment to continue.');
else
local offset1 = ashita.memory.read_uint32(pointer1);
pointer = ashita.memory.read_uint32(AshitaCore:GetPointerManager():GetPointer('inventory'));
pointer = ashita.memory.read_uint32(pointer);
currentAttachments = ashita.memory.read_array((pointer + offset1) + offset, 0x0E);
for i = 1, 14 do
currentAttachments[i] = string.format("0x%X" , currentAttachments[i]);
if (defaultAtt == false) then
local pointer1 = ashita.memory.findpattern('FFXiMain.dll', 0, 'C1E1032BC8B0018D????????????B9????????F3A55F5E5B', 10, 0);
if (pointer1 == 0) then
err('Failed to locate current attachments, please cycle a attachment to continue.');
else
local offset1 = ashita.memory.read_uint32(pointer1);
pointer = ashita.memory.read_uint32(AshitaCore:GetPointerManager():GetPointer('inventory'));
pointer = ashita.memory.read_uint32(pointer);
currentAttachments = ashita.memory.read_array((pointer + offset1) + offset, 0x0E);
if (currentAttachments ~= nil) then
for i = 1, 14 do
currentAttachments[i] = string.format("0x%X" , currentAttachments[i]);
end
defaultAtt = true
end
end
end
end;
@ -346,13 +347,13 @@ ashita.register_event('command', function(command, ntype) @@ -346,13 +347,13 @@ ashita.register_event('command', function(command, ntype)
local args = command:args();
if (args[1] ~= '/pupatt') then
return false;
return false;
end
if (#args == 3 and args[2] == 'newprofile') then
new_profile(args[3])
return true;
end
new_profile(args[3])
return true;
end
if (#args >= 2 and args[2] == 'list') then
list_profiles()
@ -393,19 +394,21 @@ ashita.register_event('command', function(command, ntype) @@ -393,19 +394,21 @@ ashita.register_event('command', function(command, ntype)
else
print (args[3] .. " profile not found");
end
return true;
return true;
end
-- Prints the addon help..
print_help('/pupatt', {
{'/pupatt load profileName', ' - Loads a saved profile from settings. '},
{'/pupatt newprofile profileName', ' - creates a new profile.'},
{'/pupatt save', ' - Saves the new profile created.'},
{'/pupatt list', ' - Lists the profiles as well as the hex values for each attachment.'},
{'/pupatt current', ' - Lists the current attachments hex values.'},
{'/pupatt clear', ' - Clears the current attachments.'},
{'/pupatt spawn', ' - Spawns the puppet using whatever is off cooldown.'},
{'/pupatt despawn', ' - despawns the puppet.'},
{'/pupatt load profileName', ' - Loads a saved profile from settings. '},
{'/pupatt newprofile profileName', ' - creates a new profile.'},
{'/pupatt save', ' - Saves the new profile created.'},
{'/pupatt list', ' - Lists the profiles as well as the hex values for each attachment.'},
{'/pupatt current', ' - Lists the current attachments hex values.'},
{'/pupatt clear', ' - Clears the current attachments.'},
{'/pupatt spawn', ' - Spawns the puppet using whatever is off cooldown.'},
{'/pupatt despawn', ' - despawns the puppet.'},
});
return true;
end);

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