From 579ad41efef81dafd74d415f8cc66864f096c06d Mon Sep 17 00:00:00 2001 From: atom0s Date: Thu, 24 Nov 2016 12:29:45 -0800 Subject: [PATCH] Initial code commit. --- chamcham.lua | 155 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 155 insertions(+) create mode 100644 chamcham.lua diff --git a/chamcham.lua b/chamcham.lua new file mode 100644 index 0000000..25c1922 --- /dev/null +++ b/chamcham.lua @@ -0,0 +1,155 @@ +--[[ +* Ashita - Copyright (c) 2014 - 2016 atom0s [atom0s@live.com] +* +* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. +* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to +* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. +* +* By using Ashita, you agree to the above license and its terms. +* +* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were +* made. You must do so in any reasonable manner, but not in any way that suggests the licensor +* endorses you or your use. +* +* Non-Commercial - You may not use the material (Ashita) for commercial purposes. +* +* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the +* modified material. You are, however, allowed to submit the modified works back to the original +* Ashita project in attempt to have it added to the original project. +* +* You may not apply legal terms or technological measures that legally restrict others +* from doing anything the license permits. +* +* No warranties are given. +]]-- + +_addon.author = 'atom0s'; +_addon.name = 'ChamCham'; +_addon.version = '3.0.0'; + +require 'common' + +imgui = ashita.gui; + +---------------------------------------------------------------------------------------------------- +-- Variables +---------------------------------------------------------------------------------------------------- +local chamcham = { }; +chamcham.offset = 0x660; + +---------------------------------------------------------------------------------------------------- +-- ImGui Object Variables +---------------------------------------------------------------------------------------------------- +local variables = +{ + ['var_ShowEditor'] = { nil, ImGuiVar_BOOLCPP, true }, + ['var_ColorNpc'] = { nil, ImGuiVar_FLOATARRAY, 4 }, + ['var_ColorPc'] = { nil, ImGuiVar_FLOATARRAY, 4 }, + ['var_ColorMonster'] = { nil, ImGuiVar_FLOATARRAY, 4 }, +}; + +---------------------------------------------------------------------------------------------------- +-- func: load +-- desc: Event called when the addon is being loaded. +---------------------------------------------------------------------------------------------------- +ashita.register_event('load', function() + -- Initialize the ImGui variables.. + for k, v in pairs(variables) do + if (v[2] >= ImGuiVar_CDSTRING) then + variables[k][1] = imgui.CreateVar(variables[k][2], variables[k][3]); + else + variables[k][1] = imgui.CreateVar(variables[k][2]); + end + if (#v > 2 and v[2] < ImGuiVar_CDSTRING) then + imgui.SetVarValue(variables[k][1], variables[k][3]); + end + end + + imgui.SetVarValue(variables['var_ShowEditor'][1], true); + imgui.SetVarValue(variables['var_ColorNpc'][1], 1.0, 0.0, 0.0, 1.0); + imgui.SetVarValue(variables['var_ColorMonster'][1], 0.0, 1.0, 0.0, 1.0); + imgui.SetVarValue(variables['var_ColorPc'][1], 0.0, 0.0, 1.0, 1.0); +end); + +---------------------------------------------------------------------------------------------------- +-- func: unload +-- desc: Event called when the addon is being unloaded. +---------------------------------------------------------------------------------------------------- +ashita.register_event('unload', function() + -- Cleanup the custom variables.. + for k, v in pairs(variables) do + if (variables[k][1] ~= nil) then + imgui.DeleteVar(variables[k][1]); + end + variables[k][1] = nil; + end +end); + +---------------------------------------------------------------------------------------------------- +-- func: command +-- desc: Event called when a command was entered. +---------------------------------------------------------------------------------------------------- +ashita.register_event('command', function(command, ntype) + -- Get the arguments of the command.. + local args = command:args(); + if (args[1] ~= '/chamcham') then + return false; + end + + imgui.SetVarValue(variables['var_ShowEditor'][1], not imgui.GetVarValue(variables['var_ShowEditor'][1])); + return true; +end); + +---------------------------------------------------------------------------------------------------- +-- func: apply_cham +-- desc: Applies the cham coloring to the given entity. +---------------------------------------------------------------------------------------------------- +local function apply_cham(e) + local f = e.SpawnFlags; + + -- PC + if (bit.band(f, 0x0001) == 0x0001) then + local c1 = imgui.GetVarValue(variables['var_ColorPc'][1]); + local c2 = math.d3dcolor(c1[4] * 255, c1[3] * 255, c1[2] * 255, c1[1] * 255); + ashita.memory.write_uint32(e.WarpPointer + chamcham.offset, c2); + -- NPC (Friendly) + elseif (bit.band(f, 0x0002) == 0x0002) then + local c1 = imgui.GetVarValue(variables['var_ColorMonster'][1]); + local c2 = math.d3dcolor(c1[4] * 255, c1[3] * 255, c1[2] * 255, c1[1] * 255); + ashita.memory.write_uint32(e.WarpPointer + chamcham.offset, c2); + -- NPC (Monster) + else + local c1 = imgui.GetVarValue(variables['var_ColorNpc'][1]); + local c2 = math.d3dcolor(c1[4] * 255, c1[3] * 255, c1[2] * 255, c1[1] * 255); + ashita.memory.write_uint32(e.WarpPointer + chamcham.offset, c2); + end +end + +---------------------------------------------------------------------------------------------------- +-- func: render +-- desc: Event called when the addon is being rendered. +---------------------------------------------------------------------------------------------------- +ashita.register_event('render', function() + for x = 0, 2303 do + local e = GetEntity(x); + if (e ~= nil and e.WarpPointer ~= 0) then + apply_cham(e); + end + end + + -- Don't render the editor if its hidden.. + if (not imgui.GetVarValue(variables['var_ShowEditor'][1])) then + return; + end + + -- Begin rendering the the editor UI.. + imgui.SetNextWindowSize(400, 92, ImGuiSetCond_Always); + if (not imgui.Begin('ChamCham Editor', variables['var_ShowEditor'][1])) then + imgui.End(); + return; + end + imgui.ColorEdit4('pc', variables['var_ColorPc'][1], true); + imgui.ColorEdit4('npc', variables['var_ColorNpc'][1], true); + imgui.ColorEdit4('monster', variables['var_ColorMonster'][1], true); + imgui.End(); +end); \ No newline at end of file