--[[ * Ashita - Copyright (c) 2014 - 2016 atom0s [atom0s@live.com] * * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to * Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. * * By using Ashita, you agree to the above license and its terms. * * Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were * made. You must do so in any reasonable manner, but not in any way that suggests the licensor * endorses you or your use. * * Non-Commercial - You may not use the material (Ashita) for commercial purposes. * * No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the * modified material. You are, however, allowed to submit the modified works back to the original * Ashita project in attempt to have it added to the original project. * * You may not apply legal terms or technological measures that legally restrict others * from doing anything the license permits. * * No warranties are given. ]]-- _addon.author = 'atom0s'; _addon.name = 'ahgo'; _addon.version = '3.0.0'; require 'common' --------------------------------------------------------------------------------------------------- -- AH-Go Table --------------------------------------------------------------------------------------------------- local ahgo = { }; ahgo.auction_pointer = ashita.memory.findpattern('FFXiMain.dll', 0, 'DFE02500410000DDD8????8B46086A0150', 0, 0); ahgo.shop_pointer = ashita.memory.findpattern('FFXiMain.dll', 0, 'DFE02500410000DDD8????B301', 0, 0); ---------------------------------------------------------------------------------------------------- -- func: load -- desc: Event called when the addon is being loaded. ---------------------------------------------------------------------------------------------------- ashita.register_event('load', function() -- Validate the pointers.. if (ahgo.auction_pointer == 0) then print('\31\200[\31\05' .. 'AH-Go'.. '\31\200]\30\01 ' .. '\30\68Failed to find required auction signature.\30\01'); return; end if (ahgo.shop_pointer == 0) then print('\31\200[\31\05' .. 'AH-Go'.. '\31\200]\30\01 ' .. '\30\68Failed to find required shop signature.\30\01'); return; end -- Apply the auction house check patch.. ahgo.auction_pointer = ahgo.auction_pointer + 0x09; ahgo.auction_pointer_backup = ashita.memory.read_uint8(ahgo.auction_pointer); ashita.memory.write_uint8(ahgo.auction_pointer, 0xEB); -- Apply the shop check patch.. ahgo.shop_pointer = ahgo.shop_pointer + 0x09; ahgo.shop_pointer_backup = ashita.memory.read_uint8(ahgo.shop_pointer); ashita.memory.write_uint8(ahgo.shop_pointer, 0xEB); print(string.format('\31\200[\31\05' .. 'AH-Go'.. '\31\200] \31\130Functions patched; you should now be able to move while using the AH and shops!')); end); ---------------------------------------------------------------------------------------------------- -- func: unload -- desc: Event called when the addon is being unloaded. ---------------------------------------------------------------------------------------------------- ashita.register_event('unload', function() -- Restore the auction check patch.. if (ahgo.auction_movement_check_backup ~= nil) then ashita.memory.write_uint8(ahgo.auction_pointer, ahgo.auction_pointer_backup); end -- Restore the shop check patch.. if (ahgo.shop_movement_check_backup ~= nil) then ashita.memory.write_uint8(ahgo.shop_pointer, ahgo.shop_pointer_backup); end end); ---------------------------------------------------------------------------------------------------- -- func: command -- desc: Event called when a command was entered. ---------------------------------------------------------------------------------------------------- ashita.register_event('command', function(command, ntype) -- Get the arguments of the command.. local args = command:args(); -- Opens the auction house.. if (args[1] == '/ah') then local packet = { 0x4C, 0x1E, 0x00, 0x00, 0x02, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; AddIncomingPacket(0x4C, packet); return true; end return false; end);