--[[ * Ashita - Copyright (c) 2014 - 2016 atom0s [atom0s@live.com] * * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to * Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. * * By using Ashita, you agree to the above license and its terms. * * Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were * made. You must do so in any reasonable manner, but not in any way that suggests the licensor * endorses you or your use. * * Non-Commercial - You may not use the material (Ashita) for commercial purposes. * * No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the * modified material. You are, however, allowed to submit the modified works back to the original * Ashita project in attempt to have it added to the original project. * * You may not apply legal terms or technological measures that legally restrict others * from doing anything the license permits. * * No warranties are given. ]]-- _addon.author = 'atom0s'; _addon.name = 'petinfo'; _addon.version = '3.0.0'; require 'common' ---------------------------------------------------------------------------------------------------- -- func: render -- desc: Called when the addon is rendering. ---------------------------------------------------------------------------------------------------- ashita.register_event('render', function() -- Obtain the local player.. local player = GetPlayerEntity(); if (player == nil) then return; end -- Obtain the players pet index.. if (player.PetTargetIndex == 0) then return; end -- Obtain the players pet.. local pet = GetEntity(player.PetTargetIndex); if (pet == nil) then return; end -- Display the pet information.. imgui.SetNextWindowSize(200, 100, ImGuiSetCond_Always); if (imgui.Begin('PetInfo') == false) then imgui.End(); return; end local pettp = AshitaCore:GetDataManager():GetPlayer():GetPetTP(); local petmp = AshitaCore:GetDataManager():GetPlayer():GetPetMP(); imgui.Text(pet.Name); imgui.Separator(); -- Set the progressbar color for health.. imgui.PushStyleColor(ImGuiCol_PlotHistogram, 1.0, 0.61, 0.61, 0.6); imgui.Text('HP:'); imgui.SameLine(); imgui.PushStyleColor(ImGuiCol_Text, 1.0, 1.0, 1.0, 1.0); imgui.ProgressBar(pet.HealthPercent / 100, -1, 14); imgui.PopStyleColor(2); imgui.PushStyleColor(ImGuiCol_PlotHistogram, 0.0, 0.61, 0.61, 0.6); imgui.Text('MP:'); imgui.SameLine(); imgui.PushStyleColor(ImGuiCol_Text, 1.0, 1.0, 1.0, 1.0); imgui.ProgressBar(petmp / 100, -1, 14); imgui.PopStyleColor(2); imgui.PushStyleColor(ImGuiCol_PlotHistogram, 0.4, 1.0, 0.4, 0.6); imgui.Text('TP:'); imgui.SameLine(); imgui.PushStyleColor(ImGuiCol_Text, 1.0, 1.0, 1.0, 1.0); imgui.ProgressBar(pettp / 3000, -1, 14, tostring(pettp)); imgui.PopStyleColor(2); imgui.End(); end);