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Initial code commit.

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atom0s 8 years ago
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  1. 90
      petinfo.lua

90
petinfo.lua

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--[[
* Ashita - Copyright (c) 2014 - 2016 atom0s [atom0s@live.com]
*
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
*
* By using Ashita, you agree to the above license and its terms.
*
* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
* endorses you or your use.
*
* Non-Commercial - You may not use the material (Ashita) for commercial purposes.
*
* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the
* modified material. You are, however, allowed to submit the modified works back to the original
* Ashita project in attempt to have it added to the original project.
*
* You may not apply legal terms or technological measures that legally restrict others
* from doing anything the license permits.
*
* No warranties are given.
]]--
_addon.author = 'atom0s';
_addon.name = 'petinfo';
_addon.version = '3.0.0';
require 'common'
----------------------------------------------------------------------------------------------------
-- func: render
-- desc: Called when the addon is rendering.
----------------------------------------------------------------------------------------------------
ashita.register_event('render', function()
-- Obtain the local player..
local player = GetPlayerEntity();
if (player == nil) then
return;
end
-- Obtain the players pet index..
if (player.PetTargetIndex == 0) then
return;
end
-- Obtain the players pet..
local pet = GetEntity(player.PetTargetIndex);
if (pet == nil) then
return;
end
-- Display the pet information..
imgui.SetNextWindowSize(200, 100, ImGuiSetCond_Always);
if (imgui.Begin('PetInfo') == false) then
imgui.End();
return;
end
local pettp = AshitaCore:GetDataManager():GetPlayer():GetPetTP();
local petmp = AshitaCore:GetDataManager():GetPlayer():GetPetMP();
imgui.Text(pet.Name);
imgui.Separator();
-- Set the progressbar color for health..
imgui.PushStyleColor(ImGuiCol_PlotHistogram, 1.0, 0.61, 0.61, 0.6);
imgui.Text('HP:');
imgui.SameLine();
imgui.PushStyleColor(ImGuiCol_Text, 1.0, 1.0, 1.0, 1.0);
imgui.ProgressBar(pet.HealthPercent / 100, -1, 14);
imgui.PopStyleColor(2);
imgui.PushStyleColor(ImGuiCol_PlotHistogram, 0.0, 0.61, 0.61, 0.6);
imgui.Text('MP:');
imgui.SameLine();
imgui.PushStyleColor(ImGuiCol_Text, 1.0, 1.0, 1.0, 1.0);
imgui.ProgressBar(petmp / 100, -1, 14);
imgui.PopStyleColor(2);
imgui.PushStyleColor(ImGuiCol_PlotHistogram, 0.4, 1.0, 0.4, 0.6);
imgui.Text('TP:');
imgui.SameLine();
imgui.PushStyleColor(ImGuiCol_Text, 1.0, 1.0, 1.0, 1.0);
imgui.ProgressBar(pettp / 3000, -1, 14, tostring(pettp));
imgui.PopStyleColor(2);
imgui.End();
end);
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