--[[ * Ashita - Copyright (c) 2014 - 2016 atom0s [atom0s@live.com] * * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to * Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. * * By using Ashita, you agree to the above license and its terms. * * Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were * made. You must do so in any reasonable manner, but not in any way that suggests the licensor * endorses you or your use. * * Non-Commercial - You may not use the material (Ashita) for commercial purposes. * * No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the * modified material. You are, however, allowed to submit the modified works back to the original * Ashita project in attempt to have it added to the original project. * * You may not apply legal terms or technological measures that legally restrict others * from doing anything the license permits. * * No warranties are given. ]]-- --------------------------------------------------------------------------------------------------- -- func: ParseZoneMobDat -- desc: Parses a zone monster dat for monster name and id entries. --------------------------------------------------------------------------------------------------- function ParseZoneMobDat( path ) -- Attempt to open the DAT file.. local f = io.open( path, 'rb' ); if (f == nil) then return nil; end -- Attempt to obtain the file size.. local curr = f:seek(); local size = f:seek( 'end' ); f:seek( 'set', 0 ); -- Ensure the file size is valid.. (Entries are 0x1C in length) if (size == 0 or ((size - math.floor( size / 0x20 ) * 0x20) ~= 0)) then f:close(); return nil; end -- Parse each entry from the file.. local mobEntries = { }; for x = 0, ((size / 0x20) - 1) do local mobData = f:read(0x20); local mobName, mobId = struct.unpack('c28L', mobData); table.insert(mobEntries, { bit.band(mobId, 0x0FFF), mobName }); end f:close(); return mobEntries; end