Allows the player to alter the rendering distances of the game via slash commands.
http://ashita.atom0s.com/
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99 lines
4.1 KiB
99 lines
4.1 KiB
8 years ago
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--[[
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* Ashita - Copyright (c) 2014 - 2016 atom0s [atom0s@live.com]
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*
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
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* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
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*
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* By using Ashita, you agree to the above license and its terms.
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*
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* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
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* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
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* endorses you or your use.
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*
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* Non-Commercial - You may not use the material (Ashita) for commercial purposes.
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*
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* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the
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* modified material. You are, however, allowed to submit the modified works back to the original
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* Ashita project in attempt to have it added to the original project.
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*
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* You may not apply legal terms or technological measures that legally restrict others
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* from doing anything the license permits.
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*
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* No warranties are given.
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]]--
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_addon.author = 'atom0s';
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_addon.name = 'drawdistance';
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_addon.version = '3.0.0';
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require 'common'
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----------------------------------------------------------------------------------------------------
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-- Variables
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----------------------------------------------------------------------------------------------------
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local drawdistance = { };
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drawdistance.pointer = 0;
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----------------------------------------------------------------------------------------------------
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-- func: print_help
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-- desc: Displays a help block for proper command usage.
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----------------------------------------------------------------------------------------------------
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local function print_help(cmd, help)
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-- Print the invalid format header..
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print('\31\200[\31\05' .. _addon.name .. '\31\200]\30\01 ' .. '\30\68Invalid format for command:\30\02 ' .. cmd .. '\30\01');
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-- Loop and print the help commands..
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for k, v in pairs(help) do
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print('\31\200[\31\05' .. _addon.name .. '\31\200]\30\01 ' .. '\30\68Syntax:\30\02 ' .. v[1] .. '\30\71 ' .. v[2]);
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end
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end
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----------------------------------------------------------------------------------------------------
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-- func: load
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-- desc: Event called when the addon is being loaded.
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----------------------------------------------------------------------------------------------------
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ashita.register_event('load', function()
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-- Scan for the required pointer..
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local pointer = ashita.memory.findpattern('FFXiMain.dll', 0, '8BC1487408D80D', 0, 0);
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if (pointer == nil) then
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print('[DrawDistance] Failed to find required pattern.');
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return;
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end
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-- Store the pointer..
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drawdistance.pointer = pointer;
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end);
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----------------------------------------------------------------------------------------------------
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-- func: command
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-- desc: Event called when a command was entered.
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----------------------------------------------------------------------------------------------------
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ashita.register_event('command', function(command, ntype)
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-- Get the arguments of the command..
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local args = command:args();
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if (args[1] ~= '/drawdistance') then
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return false;
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end
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-- Set the world distance..
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if (#args >= 3 and args[2] == 'setworld') then
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local pointer = ashita.memory.read_uint32(drawdistance.pointer + 0x07);
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ashita.memory.write_float(pointer, tonumber(args[3]));
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return true;
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end
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-- Set the mob distance..
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if (#args >= 3 and args[2] == 'setmob') then
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local pointer = ashita.memory.read_uint32(drawdistance.pointer + 0x0F);
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ashita.memory.write_float(pointer, tonumber(args[3]));
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return true;
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end
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-- Prints the addon help..
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print_help('/drawdistance', {
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{ '/drawdistance setworld [num]', '- Sets the world render distance..' },
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{ '/drawdistance setmob [num]', '- Sets the mob render distance.' }
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});
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return true;
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end);
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