Enables players to see all maps via the /map command without owning the map key item.
http://ashita.atom0s.com/
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74 lines
3.6 KiB
74 lines
3.6 KiB
--[[ |
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* Ashita - Copyright (c) 2014 - 2016 atom0s [[email protected]] |
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* |
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. |
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to |
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* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. |
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* |
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* By using Ashita, you agree to the above license and its terms. |
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* |
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* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were |
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* made. You must do so in any reasonable manner, but not in any way that suggests the licensor |
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* endorses you or your use. |
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* |
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* Non-Commercial - You may not use the material (Ashita) for commercial purposes. |
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* |
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* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the |
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* modified material. You are, however, allowed to submit the modified works back to the original |
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* Ashita project in attempt to have it added to the original project. |
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* |
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* You may not apply legal terms or technological measures that legally restrict others |
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* from doing anything the license permits. |
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* |
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* No warranties are given. |
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]]-- |
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_addon.author = 'atom0s'; |
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_addon.name = 'allmaps'; |
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_addon.version = '3.0.1'; |
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require 'common' |
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--------------------------------------------------------------------------------------------------- |
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-- allmaps Table |
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--------------------------------------------------------------------------------------------------- |
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local allmaps = { }; |
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allmaps.pointer1 = ashita.memory.findpattern('FFXiMain.dll', 0, '50??????????83C4048886????????0FBF8E????????8A', 0x01, 0); |
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allmaps.pointer2 = ashita.memory.findpattern('FFXiMain.dll', 0, '50??????????83C4048886????????0FBF96????????8A', 0x01, 0); |
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---------------------------------------------------------------------------------------------------- |
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-- func: load |
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-- desc: Event called when the addon is being loaded. |
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---------------------------------------------------------------------------------------------------- |
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ashita.register_event('load', function() |
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-- Validate the pointers.. |
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if (allmaps.pointer1 == 0 or allmaps.pointer2 == 0) then |
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print('\31\200[\31\05' .. 'allmaps'.. '\31\200]\30\01 ' .. '\30\68Failed to find required signature(s).\30\01'); |
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return; |
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end |
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-- Backup the function data.. |
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allmaps.backup1 = ashita.memory.read_array(allmaps.pointer1, 5); |
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allmaps.backup2 = ashita.memory.read_array(allmaps.pointer2, 5); |
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-- Overwrite the function.. |
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local patch = { 0xB8, 0x01, 0x00, 0x00, 0x00 }; |
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ashita.memory.write_array(allmaps.pointer1, patch); |
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ashita.memory.write_array(allmaps.pointer2, patch); |
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print(string.format('\31\200[\31\05' .. 'allmaps'.. '\31\200] \31\130Function patched; /map should now display all maps as if you own them.')); |
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print(string.format('\31\200[\31\05' .. 'allmaps'.. '\31\200] \31\130Function patched; viewing homepoint/waypoint warps should now display maps.')); |
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end); |
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---------------------------------------------------------------------------------------------------- |
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-- func: unload |
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-- desc: Event called when the addon is being unloaded. |
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---------------------------------------------------------------------------------------------------- |
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ashita.register_event('unload', function() |
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-- Restore the map function patch.. |
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if (allmaps.backup1 ~= nil) then |
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ashita.memory.write_array(allmaps.pointer1, allmaps.backup1); |
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end |
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if (allmaps.backup2 ~= nil) then |
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ashita.memory.write_array(allmaps.pointer2, allmaps.backup2); |
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end |
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end); |