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--[[
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* Ashita - Copyright (c) 2014 - 2016 atom0s [atom0s@live.com]
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*
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
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* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
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*
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* By using Ashita, you agree to the above license and its terms.
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*
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* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
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* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
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* endorses you or your use.
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*
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* Non-Commercial - You may not use the material (Ashita) for commercial purposes.
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*
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* No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the
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* modified material. You are, however, allowed to submit the modified works back to the original
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* Ashita project in attempt to have it added to the original project.
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*
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* You may not apply legal terms or technological measures that legally restrict others
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* from doing anything the license permits.
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*
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* No warranties are given.
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]]--
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_addon.author = 'atom0s';
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_addon.name = 'ahgo';
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_addon.version = '3.0.0';
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require 'common'
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---------------------------------------------------------------------------------------------------
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-- AH-Go Table
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---------------------------------------------------------------------------------------------------
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local ahgo = { };
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ahgo.auction_pointer = ashita.memory.findpattern('FFXiMain.dll', 0, 'DFE02500410000DDD8????8B46086A0150', 0, 0);
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ahgo.shop_pointer = ashita.memory.findpattern('FFXiMain.dll', 0, 'DFE02500410000DDD8????B301', 0, 0);
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----------------------------------------------------------------------------------------------------
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-- func: load
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-- desc: Event called when the addon is being loaded.
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----------------------------------------------------------------------------------------------------
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ashita.register_event('load', function()
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-- Validate the pointers..
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if (ahgo.auction_pointer == 0) then
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print('\31\200[\31\05' .. 'AH-Go'.. '\31\200]\30\01 ' .. '\30\68Failed to find required auction signature.\30\01');
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return;
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end
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if (ahgo.shop_pointer == 0) then
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print('\31\200[\31\05' .. 'AH-Go'.. '\31\200]\30\01 ' .. '\30\68Failed to find required shop signature.\30\01');
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return;
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end
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-- Apply the auction house check patch..
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ahgo.auction_pointer = ahgo.auction_pointer + 0x09;
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ahgo.auction_pointer_backup = ashita.memory.read_uint8(ahgo.auction_pointer);
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ashita.memory.write_uint8(ahgo.auction_pointer, 0xEB);
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-- Apply the shop check patch..
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ahgo.shop_pointer = ahgo.shop_pointer + 0x09;
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ahgo.shop_pointer_backup = ashita.memory.read_uint8(ahgo.shop_pointer);
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ashita.memory.write_uint8(ahgo.shop_pointer, 0xEB);
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print(string.format('\31\200[\31\05' .. 'AH-Go'.. '\31\200] \31\130Functions patched; you should now be able to move while using the AH and shops!'));
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end);
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----------------------------------------------------------------------------------------------------
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-- func: unload
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-- desc: Event called when the addon is being unloaded.
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----------------------------------------------------------------------------------------------------
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ashita.register_event('unload', function()
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-- Restore the auction check patch..
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if (ahgo.auction_movement_check_backup ~= nil) then
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ashita.memory.write_uint8(ahgo.auction_pointer, ahgo.auction_pointer_backup);
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end
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-- Restore the shop check patch..
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if (ahgo.shop_movement_check_backup ~= nil) then
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ashita.memory.write_uint8(ahgo.shop_pointer, ahgo.shop_pointer_backup);
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end
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end);
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----------------------------------------------------------------------------------------------------
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-- func: command
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-- desc: Event called when a command was entered.
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----------------------------------------------------------------------------------------------------
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ashita.register_event('command', function(command, ntype)
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-- Get the arguments of the command..
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local args = command:args();
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-- Opens the auction house..
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if (args[1] == '/ah') then
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local packet =
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{
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0x4C, 0x1E, 0x00, 0x00, 0x02, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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};
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AddIncomingPacket(0x4C, packet);
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return true;
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end
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return false;
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end);
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